EightBit/LR35902/inc/GameBoyBus.h

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#pragma once
#include <cstdint>
#include <vector>
#include <Rom.h>
#include <Ram.h>
#include <Bus.h>
#include "IoRegisters.h"
namespace EightBit {
namespace GameBoy {
class Bus : public EightBit::Bus {
public:
enum CartridgeType {
ROM = 0,
ROM_MBC1 = 1,
ROM_MBC1_RAM = 2,
ROM_MBC1_RAM_BATTERY = 3,
};
enum {
CyclesPerSecond = 4 * 1024 * 1024,
FramesPerSecond = 60,
CyclesPerFrame = CyclesPerSecond / FramesPerSecond,
TotalLineCount = 154,
CyclesPerLine = CyclesPerFrame / TotalLineCount,
RomPageSize = 0x4000
};
Bus();
Ram& VRAM() { return m_videoRam; }
Ram& OAMRAM() { return m_oamRam; }
IoRegisters& IO() { return m_ioPorts; }
void reset();
void disableGameRom() { m_disableGameRom = true; }
void enableGameRom() { m_disableGameRom = false; }
bool gameRomDisabled() const { return m_disableGameRom; }
bool gameRomEnabled() const { return !gameRomDisabled(); }
void loadBootRom(const std::string& path);
void loadGameRom(const std::string& path);
protected:
virtual uint8_t& reference(uint16_t address, bool& rom);
private:
Rom m_bootRom; // 0x0000 - 0x00ff
std::vector<Rom> m_gameRomBanks; // 0x0000 - 0x3fff, 0x4000 - 0x7fff (switchable)
Ram m_videoRam; // 0x8000 - 0x9fff
std::vector<Ram> m_ramBanks; // 0xa000 - 0xbfff (switchable)
Ram m_lowInternalRam; // 0xc000 - 0xdfff (mirrored at 0xe000)
Ram m_oamRam; // 0xfe00 - 0xfe9f
IoRegisters m_ioPorts; // 0xff00 - 0xff7f
Ram m_highInternalRam; // 0xff80 - 0xffff
bool m_disableGameRom;
bool m_rom;
bool m_banked;
bool m_ram;
bool m_battery;
bool m_higherRomBank;
bool m_ramBankSwitching;
int m_romBank;
int m_ramBank;
void validateCartridgeType();
void Bus_WrittenByte(uint16_t address);
};
}
}