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Update audio custom wave pattern data.
Signed-off-by: Adrian.Conlon <adrian.conlon@arup.com>
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@@ -670,10 +670,10 @@ std::string EightBit::GameBoy::Disassembler::io(uint8_t value) {
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case Bus::NR52:
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return "NR52";
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case Bus::WPRAM_START:
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return "WPRAM_START";
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case Bus::WPRAM_END:
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return "WPRAM_END";
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case Bus::WAVE_PATTERN_RAM_START:
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return "WAVE_PATTERN_RAM_START";
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case Bus::WAVE_PATTERN_RAM_END:
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return "WAVE_PATTERN_RAM_END";
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// Boot rom control
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case Bus::BOOT_DISABLE:
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