#pragma once #include "EventArgs.h" #include "Signal.h" #define DECLARE_PIN_SIGNALS(name) \ Signal Raising ## name; \ Signal Raised ## name; \ Signal Lowering ## name; \ Signal Lowered ## name; #define DECLARE_PIN_LEVEL_RAISE(name) \ virtual void raise ## name(); #define DECLARE_PIN_LEVEL_LOWER(name) \ virtual void lower ## name(); #define DECLARE_PIN_LEVEL_CHANGERS(name) \ DECLARE_PIN_LEVEL_RAISE(name) \ DECLARE_PIN_LEVEL_LOWER(name) #define DEFINE_PIN_LEVEL_RAISE(name, within) \ void EightBit:: within ::raise ## name() { \ if (lowered( name ())) { \ Raising ## name.fire(); \ raise( name ()); \ Raised ## name.fire(); \ } \ } #define DEFINE_PIN_LEVEL_LOWER(name, within) \ void EightBit:: within ::lower ## name() { \ if (raised( name ())) { \ Lowering ## name.fire(); \ lower( name ()); \ Lowered ## name.fire(); \ } \ } #define DEFINE_PIN_LEVEL_CHANGERS(name, within) \ DEFINE_PIN_LEVEL_RAISE(name, within) \ DEFINE_PIN_LEVEL_LOWER(name, within) #define DECLARE_PIN_MEMBER(name) \ PinLevel m_## name ## _Line = PinLevel::Low; #define DEFINE_PIN_ACTIVATOR(name, on, off) \ template class _Activate ## name final { \ T& m_parent; \ public: \ _Activate ## name(T& parent) noexcept \ : m_parent(parent) { \ m_parent. on ## name(); \ } \ ~_Activate ## name() noexcept { \ m_parent. off ## name(); \ } \ }; #define DEFINE_PIN_ACTIVATOR_LOW(name) \ DEFINE_PIN_ACTIVATOR(name, lower, raise) #define DEFINE_PIN_ACTIVATOR_HIGH(name) \ DEFINE_PIN_ACTIVATOR(name, raise, lower) #define DECLARE_PIN(name, visibility) \ public: \ DECLARE_PIN_SIGNALS(name) \ [[nodiscard]] constexpr auto& name () noexcept { \ return m_## name ## _Line; \ } \ [[nodiscard]] constexpr const auto& name () const noexcept { \ return m_## name ## _Line; \ } \ visibility : \ DECLARE_PIN_LEVEL_CHANGERS(name) \ private: \ DECLARE_PIN_MEMBER(name) // Input pins may be external controlled #define DECLARE_PIN_INPUT(name) \ DECLARE_PIN(name, public) // Output pins can only be internally controlled #define DECLARE_PIN_OUTPUT(name) \ DECLARE_PIN(name, protected) namespace EightBit { class Device { public: enum class PinLevel { Low, High }; DECLARE_PIN_INPUT(POWER) public: [[nodiscard]] static constexpr auto raised(const PinLevel line) noexcept { return line == PinLevel::High; } static constexpr void raise(PinLevel& line) noexcept { match(line, PinLevel::High); } [[nodiscard]] static constexpr auto lowered(const PinLevel line) noexcept { return line == PinLevel::Low; } static constexpr void lower(PinLevel& line) noexcept { match(line, PinLevel::Low); } static constexpr void match(PinLevel& line, int condition) noexcept { match(line, condition != 0); } static constexpr void match(PinLevel& line, bool condition) noexcept { condition ? raise(line) : lower(line); } static constexpr void match(PinLevel& out, PinLevel in) noexcept { out = in; } static constexpr void flip(PinLevel& out) noexcept { match(out, out == PinLevel::Low ? PinLevel::High : PinLevel::Low); } virtual ~Device() noexcept = default; Device(const Device& rhs) noexcept; bool operator==(const Device& rhs) const noexcept; [[nodiscard]] constexpr bool powered() const noexcept { return raised(POWER()); } protected: Device() noexcept {}; }; }