Debug
Win32
Release
Win32
Debug
x64
Release
x64
16.0
{BC526300-E3D0-44B1-B57B-312BAA6566AC}
Win32Proj
Gaming
10.0
StaticLibrary
true
v143
Unicode
StaticLibrary
v143
true
Unicode
StaticLibrary
true
v143
Unicode
StaticLibrary
v143
true
Unicode
false
..\..\inc;C:\Libraries\SDL2-2.0.10\include;$(IncludePath)
true
..\..\inc;C:\Libraries\SDL2-2.0.10\include;$(IncludePath)
true
..\..\inc;C:\Libraries\SDL2-2.0.10\include;$(IncludePath)
false
..\..\inc;C:\Libraries\SDL2-2.0.10\include;$(IncludePath)
Use
Level3
true
NDEBUG;_LIB;%(PreprocessorDefinitions)
stdafx.h
stdcpp20
false
false
true
AnySuitable
/Zc:__cplusplus %(AdditionalOptions)
Windows
true
true
true
Use
Level3
Disabled
true
WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)
stdafx.h
stdcpp20
/Zc:__cplusplus %(AdditionalOptions)
Windows
true
Use
Level3
Disabled
true
_DEBUG;_LIB;%(PreprocessorDefinitions)
stdafx.h
stdcpp20
/Zc:__cplusplus %(AdditionalOptions)
Windows
true
Use
Level3
true
WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)
stdafx.h
stdcpp20
false
false
true
AnySuitable
/Zc:__cplusplus %(AdditionalOptions)
Windows
true
true
true
Create
Create
Create
Create