#include "stdafx.h" #include "../inc/SDLWrapper.h" using namespace Gaming; SDLWrapper::SDLWrapper() { verifySDLCall(::SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_GAMECONTROLLER | SDL_INIT_HAPTIC), "Failed to initialise SDL: "); } SDLWrapper::~SDLWrapper() { ::SDL_Quit(); }