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Reorganise logging a little for development and output consistency.
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@@ -6,7 +6,7 @@
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public class Wrapper(ILogger.LogLevel logging = ILogger.LogLevel.Warning) : Device
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{
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private readonly ILogger _logger = new SdlLogger("Unnamed Game");
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private readonly ILogger _logger = new ConsoleLogger("Unnamed Game");
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private ILogger.LogLevel _verbosity = logging;
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