From f2bf17fc2a855e718d28643fe9fbb24ef5f39531 Mon Sep 17 00:00:00 2001 From: Adrian Conlon Date: Sun, 27 Sep 2026 19:16:01 +0100 Subject: [PATCH] Sort out power raise/lower requirements --- Gaming/Game.cs | 8 ++++---- Gaming/Wrapper.cs | 8 ++++---- 2 files changed, 8 insertions(+), 8 deletions(-) diff --git a/Gaming/Game.cs b/Gaming/Game.cs index 563d2df..1e79df1 100644 --- a/Gaming/Game.cs +++ b/Gaming/Game.cs @@ -51,16 +51,16 @@ protected Game(ILogger.LogLevel logging) { this._wrapper = new(logging); - this.RaisedPOWER += this.Game_RaisedPOWER; - this.LoweringPOWER += this.Game_LoweringPOWER; + this.RaisingPOWER += this.Game_RaisingPOWER; + this.LoweredPOWER += this.Game_LoweredPOWER; } - private void Game_RaisedPOWER(object? sender, EventArgs e) + private void Game_RaisingPOWER(object? sender, EventArgs e) { this.Initialise(); } - private void Game_LoweringPOWER(object? sender, EventArgs e) + private void Game_LoweredPOWER(object? sender, EventArgs e) { this.Terminate(); } diff --git a/Gaming/Wrapper.cs b/Gaming/Wrapper.cs index c013c76..fa9ae7d 100644 --- a/Gaming/Wrapper.cs +++ b/Gaming/Wrapper.cs @@ -18,16 +18,16 @@ { this._logger = new ConsoleLogger("Unnamed Game"); this._verbosity = logging; - this.RaisedPOWER += this.Wrapper_RaisedPOWER; - this.LoweringPOWER += this.Wrapper_LoweringPOWER; + this.RaisingPOWER += this.Wrapper_RaisingPOWER; + this.LoweredPOWER += this.Wrapper_LoweredPOWER; } - private void Wrapper_RaisedPOWER(object? sender, EventArgs e) + private void Wrapper_RaisingPOWER(object? sender, EventArgs e) { this.Initialise(); } - private void Wrapper_LoweringPOWER(object? sender, EventArgs e) + private void Wrapper_LoweredPOWER(object? sender, EventArgs e) { this.Terminate(); }