// // Copyright (c) Adrian Conlon. All rights reserved. // namespace EightBit.GameBoy { // IF and IE flags [System.Flags] public enum Interrupts { None = 0, VerticalBlank = Bits.Bit0, // VBLANK DisplayControlStatus = Bits.Bit1, // LCDC Status TimerOverflow = Bits.Bit2, // Timer Overflow SerialTransfer = Bits.Bit3, // Serial Transfer KeypadPressed = Bits.Bit4, // Hi-Lo transition of P10-P13 } }