// // Copyright (c) Adrian Conlon. All rights reserved. // namespace LR35902 { using EightBit; public sealed class CharacterDefinition(Ram vram, ushort address) { private readonly Ram vram = vram; private readonly ushort address = address; public int[] Get(int row) { var returned = new int[8]; var planeAddress = (ushort)(this.address + (row * 2)); var planeLow = this.vram.Peek(planeAddress); var planeHigh = this.vram.Peek(++planeAddress); for (var bit = 0; bit < 8; ++bit) { var mask = Chip.Bit(bit); var bitLow = (planeLow & mask) != 0 ? 1 : 0; var bitHigh = (planeHigh & mask) != 0 ? 0b10 : 0; var index = 7 - bit; returned[index] = bitHigh | bitLow; } return returned; } } }