//
// Copyright (c) Adrian Conlon. All rights reserved.
//
namespace Z80
{
using EightBit;
public class Z80 : IntelProcessor
{
public Z80(Bus bus, InputOutput ports)
: base(bus)
{
this._ports = ports;
this.RaisedPOWER += this.Z80_RaisedPOWER;
this.RaisedRFSH += this.Z80_RaisedRFSH;
this.ExecutingInstruction += this.Z80_ExecutingInstruction;
this.ExecutedInstruction += this.Z80_ExecutedInstruction;
}
private readonly InputOutput _ports;
public InputOutput Ports => this._ports;
private readonly Register16[] _accumulatorFlags = [new Register16(), new Register16()];
private readonly Register16[][] _registers =
[
[new Register16(), new Register16(), new Register16()],
[new Register16(), new Register16(), new Register16()]
];
private RefreshRegister _refresh = new(0x7f);
private bool _prefixCB;
private bool _prefixDD;
private bool _prefixED;
private bool _prefixFD;
private int _accumulatorFlagsSet;
private int _registerSet;
private sbyte _displacement;
private bool _displaced;
public byte IV { get; set; } = 0xff;
public int IM { get; set; }
public bool IFF1 { get; set; }
public bool IFF2 { get; set; }
public byte Q { get; set; } // Previously modified instruction status register
private byte _modifiedF; // In-flight status register. Used to build "Q"
public override Register16 AF => this._accumulatorFlags[this._accumulatorFlagsSet];
private Register16[] CurrentRegisterSet => this._registers[this._registerSet];
public override Register16 BC => this.CurrentRegisterSet[(int)RegisterIndex.IndexBC];
public override Register16 DE => this.CurrentRegisterSet[(int)RegisterIndex.IndexDE];
public override Register16 HL => this.CurrentRegisterSet[(int)RegisterIndex.IndexHL];
public Register16 IX { get; } = new(0xffff);
public byte IXH { get => this.IX.High; set => this.IX.High = value; }
public byte IXL { get => this.IX.Low; set => this.IX.Low = value; }
public Register16 IY { get; } = new(0xffff);
public byte IYH { get => this.IY.High; set => this.IY.High = value; }
public byte IYL { get => this.IY.Low; set => this.IY.Low = value; }
// ** From the Z80 CPU User Manual
// Memory Refresh(R) Register.The Z80 CPU contains a memory _refresh counter,
// enabling dynamic memories to be used with the same ease as static memories.Seven bits
// of this 8-bit register are automatically incremented after each instruction fetch.The eighth
// bit remains as programmed, resulting from an LD R, A instruction. The data in the _refresh
// counter is sent out on the lower portion of the address bus along with a _refresh control
// signal while the CPU is decoding and executing the fetched instruction. This mode of _refresh
// is transparent to the programmer and does not slow the CPU operation.The programmer
// can load the R register for testing purposes, but this register is normally not used by the
// programmer. During _refresh, the contents of the I Register are placed on the upper eight
// bits of the address bus.
public ref RefreshRegister REFRESH => ref this._refresh;
private void DisplaceAddress()
{
var displacement = (this._prefixDD ? this.IX : this.IY).Word + this._displacement;
this.MEMPTR.Word = (ushort)displacement;
}
public void Exx() => this._registerSet ^= 1;
public void ExxAF() => this._accumulatorFlagsSet ^= 1;
public override void Execute()
{
var decoded = this.GetDecodedOpCode(this.OpCode);
var x = decoded.X;
var y = decoded.Y;
var z = decoded.Z;
var p = decoded.P;
var q = decoded.Q;
if (this._prefixCB)
{
this.ExecuteCB(x, y, z);
}
else if (this._prefixED)
{
this.ExecuteED(x, y, z, p, q);
}
else
{
this.ExecuteOther(x, y, z, p, q);
}
}
private void Z80_ExecutingInstruction(object? sender, EventArgs e)
{
this._modifiedF = 0;
this._displaced = this._prefixCB = this._prefixDD = this._prefixED = this._prefixFD = false;
}
private void Z80_ExecutedInstruction(object? sender, EventArgs e)
{
this.Q = this._modifiedF;
}
public override void PoweredStep()
{
var handled = false;
if (this.RESET.Lowered())
{
this.HandleRESET();
handled = true;
}
else if (this.NMI.Lowered())
{
this.HandleNMI();
handled = true;
}
else if (this.INT.Lowered())
{
this.RaiseINT();
this.RaiseHALT();
if (this.IFF1)
{
this.HandleINT();
handled = true;
}
}
if (!handled)
{
// ** From the Z80 CPU User Manual
// When a software HALT instruction is executed, the CPU executes NOPs until an interrupt
// is received(either a nonmaskable or a maskable interrupt while the interrupt flip-flop is
// enabled). The two interrupt lines are sampled with the rising clock edge during each T4
// state as depicted in Figure 11.If a nonmaskable interrupt is received or a maskable interrupt
// is received and the interrupt enable flip-flop is set, then the HALT state is exited on
// the next rising clock edge.The following cycle is an interrupt acknowledge cycle corresponding
// to the type of interrupt that was received.If both are received at this time, then
// the nonmaskable interrupt is acknowledged because it is the highest priority.The purpose
// of executing NOP instructions while in the HALT state is to keep the memory _refresh signals
// active.Each cycle in the HALT state is a normal M1(fetch) cycle except that the data
// received from the memory is ignored and an NOP instruction is forced internally to the
// CPU.The HALT acknowledge signal is active during this time indicating that the processor
// is in the HALT state.
this.Execute(this.FetchInstruction());
}
}
private void Z80_RaisedPOWER(object? sender, EventArgs e)
{
this.RaiseM1();
this.RaiseRFSH();
this.RaiseIORQ();
this.RaiseMREQ();
this.RaiseRD();
this.RaiseWR();
this.DisableInterrupts();
this.IM = 0;
this.REFRESH = 0;
this.IV = (byte)Mask.Eight;
this.IX.Word = this.IY.Word = (ushort)Mask.Sixteen;
// One of the register sets has been initialised
// (by the IntelProcessor base class)
// so now lets initialise the other register set.
this.Exx();
this.ExxAF();
this.ResetRegisterSet();
}
private void Z80_RaisedRFSH(object? sender, EventArgs e)
{
++this.REFRESH;
}
#region Z80 specific pins
#region NMI pin
public event EventHandler? RaisingNMI;
public event EventHandler? RaisedNMI;
public event EventHandler? LoweringNMI;
public event EventHandler? LoweredNMI;
private PinLevel _nmiLine = PinLevel.Low;
public ref PinLevel NMI => ref this._nmiLine;
[System.Diagnostics.CodeAnalysis.SuppressMessage("Design", "CA1030:Use events where appropriate", Justification = "The word 'raise' is used in an electrical sense")]
public virtual void RaiseNMI()
{
if (this.NMI.Lowered())
{
RaisingNMI?.Invoke(this, EventArgs.Empty);
this.NMI.Raise();
RaisedNMI?.Invoke(this, EventArgs.Empty);
}
}
public virtual void LowerNMI()
{
if (this.NMI.Raised())
{
LoweringNMI?.Invoke(this, EventArgs.Empty);
this.NMI.Lower();
LoweredNMI?.Invoke(this, EventArgs.Empty);
}
}
#endregion
#region M1 pin
public event EventHandler? RaisingM1;
public event EventHandler? RaisedM1;
public event EventHandler? LoweringM1;
public event EventHandler? LoweredM1;
private PinLevel _m1Line = PinLevel.Low;
public ref PinLevel M1 => ref this._m1Line;
protected virtual void OnLoweringM1() => LoweringM1?.Invoke(this, EventArgs.Empty);
protected virtual void OnLoweredM1() => LoweredM1?.Invoke(this, EventArgs.Empty);
[System.Diagnostics.CodeAnalysis.SuppressMessage("Design", "CA1030:Use events where appropriate", Justification = "The word 'raise' is used in an electrical sense")]
public virtual void RaiseM1()
{
if (this.M1.Lowered())
{
RaisingM1?.Invoke(this, EventArgs.Empty);
this.M1.Raise();
RaisedM1?.Invoke(this, EventArgs.Empty);
}
}
public virtual void LowerM1()
{
if (this.M1.Raised())
{
LoweringM1?.Invoke(this, EventArgs.Empty);
this.M1.Lower();
LoweredM1?.Invoke(this, EventArgs.Empty);
}
}
#endregion
#region RFSH pin
public event EventHandler? RaisingRFSH;
public event EventHandler? RaisedRFSH;
public event EventHandler? LoweringRFSH;
public event EventHandler? LoweredRFSH;
// ** From the Z80 CPU User Manual
// RFSH.Refresh(output, active Low). RFSH, together with MREQ, indicates that the lower
// seven bits of the system’s address bus can be used as a _refresh address to the system’s
// dynamic memories.
private PinLevel _refreshLine = PinLevel.Low;
public ref PinLevel RFSH => ref this._refreshLine;
[System.Diagnostics.CodeAnalysis.SuppressMessage("Design", "CA1030:Use events where appropriate", Justification = "The word 'raise' is used in an electrical sense")]
public virtual void RaiseRFSH()
{
if (this.RFSH.Lowered())
{
RaisingRFSH?.Invoke(this, EventArgs.Empty);
this.RFSH.Raise();
RaisedRFSH?.Invoke(this, EventArgs.Empty);
}
}
public virtual void LowerRFSH()
{
if (this.RFSH.Raised())
{
LoweringRFSH?.Invoke(this, EventArgs.Empty);
this.RFSH.Lower();
LoweredRFSH?.Invoke(this, EventArgs.Empty);
}
}
#endregion
#region MREQ pin
public event EventHandler? RaisingMREQ;
public event EventHandler? RaisedMREQ;
public event EventHandler? LoweringMREQ;
public event EventHandler? LoweredMREQ;
private PinLevel _memoryRequestLine = PinLevel.Low;
public ref PinLevel MREQ => ref this._memoryRequestLine;
[System.Diagnostics.CodeAnalysis.SuppressMessage("Design", "CA1030:Use events where appropriate", Justification = "The word 'raise' is used in an electrical sense")]
public virtual void RaiseMREQ()
{
if (this.MREQ.Lowered())
{
RaisingMREQ?.Invoke(this, EventArgs.Empty);
this.MREQ.Raise();
RaisedMREQ?.Invoke(this, EventArgs.Empty);
}
}
public virtual void LowerMREQ()
{
if (this.MREQ.Raised())
{
LoweringMREQ?.Invoke(this, EventArgs.Empty);
this.MREQ.Lower();
LoweredMREQ?.Invoke(this, EventArgs.Empty);
}
}
#endregion
#region IORQ pin
public event EventHandler? RaisingIORQ;
public event EventHandler? RaisedIORQ;
public event EventHandler? LoweringIORQ;
public event EventHandler? LoweredIORQ;
private PinLevel _ioRequestLine = PinLevel.Low;
public ref PinLevel IORQ => ref this._ioRequestLine;
[System.Diagnostics.CodeAnalysis.SuppressMessage("Design", "CA1030:Use events where appropriate", Justification = "The word 'raise' is used in an electrical sense")]
public virtual void RaiseIORQ()
{
if (this.IORQ.Lowered())
{
RaisingIORQ?.Invoke(this, EventArgs.Empty);
this.IORQ.Raise();
RaisedIORQ?.Invoke(this, EventArgs.Empty);
}
}
public virtual void LowerIORQ()
{
if (this.IORQ.Raised())
{
LoweringIORQ?.Invoke(this, EventArgs.Empty);
this.IORQ.Lower();
LoweredIORQ?.Invoke(this, EventArgs.Empty);
}
}
#endregion
#region RD pin
public event EventHandler? RaisingRD;
public event EventHandler? RaisedRD;
public event EventHandler? LoweringRD;
public event EventHandler? LoweredRD;
private PinLevel _rdLine = PinLevel.Low;
public ref PinLevel RD => ref this._rdLine;
[System.Diagnostics.CodeAnalysis.SuppressMessage("Design", "CA1030:Use events where appropriate", Justification = "The word 'raise' is used in an electrical sense")]
public virtual void RaiseRD()
{
if (this.RD.Lowered())
{
RaisingRD?.Invoke(this, EventArgs.Empty);
this.RD.Raise();
RaisedRD?.Invoke(this, EventArgs.Empty);
}
}
public virtual void LowerRD()
{
if (this.RD.Raised())
{
LoweringRD?.Invoke(this, EventArgs.Empty);
this.RD.Lower();
LoweredRD?.Invoke(this, EventArgs.Empty);
}
}
#endregion
#region WR pin
public event EventHandler? RaisingWR;
public event EventHandler? RaisedWR;
public event EventHandler? LoweringWR;
public event EventHandler? LoweredWR;
private PinLevel _wrLine = PinLevel.Low;
public ref PinLevel WR => ref this._wrLine;
[System.Diagnostics.CodeAnalysis.SuppressMessage("Design", "CA1030:Use events where appropriate", Justification = "The word 'raise' is used in an electrical sense")]
public virtual void RaiseWR()
{
if (this.WR.Lowered())
{
RaisingWR?.Invoke(this, EventArgs.Empty);
this.WR.Raise();
RaisedWR?.Invoke(this, EventArgs.Empty);
}
}
public virtual void LowerWR()
{
if (this.WR.Raised())
{
LoweringWR?.Invoke(this, EventArgs.Empty);
this.WR.Lower();
LoweredWR?.Invoke(this, EventArgs.Empty);
}
}
#endregion
#endregion
protected void MemoryUpdate(int ticks)
{
this.OnWritingMemory();
this.LowerMREQ();
this.LowerWR();
this.Tick(ticks);
base.MemoryWrite();
this.RaiseWR();
this.RaiseMREQ();
this.OnWroteMemory();
}
protected override void MemoryWrite()
{
this.MemoryUpdate(3);
}
protected override byte MemoryRead()
{
this.OnReadingMemory();
this.Tick();
this.LowerMREQ();
this.LowerRD();
this.Tick();
var returned = base.MemoryRead();
this.RaiseRD();
this.RaiseMREQ();
if (this.M1.Lowered())
{
this.Bus.Address.Assign(this.REFRESH, this.IV);
this.LowerRFSH();
this.Tick();
this.LowerMREQ();
this.RaiseMREQ();
this.RaiseRFSH();
}
this.Tick();
this.OnReadMemory();
return returned;
}
// From Zilog Z80 manual
// https://www.zilog.com/docs/z80/um0080.pdf
//
// RESET. Reset (input, active Low).
// _____
// RESET initializes the CPU as follows: it resets the
// interrupt enable flip-flop, clears the Program Counter and registers I and R, and sets the
// interrupt status to Mode 0. During reset time, the address and data bus enter a high-impedance
// state, and all control output signals enter an inactive state.RESET must be active for
// a minimum of three full clock cycles before a reset operation is complete.
protected override void HandleRESET()
{
base.HandleRESET();
this.IV = this.REFRESH = 0;
this.IM = 0;
this.SP.Word = this.AF.Word = (ushort)Mask.Sixteen;
this.Tick(3);
}
protected override void HandleINT()
{
base.HandleINT();
this.LowerM1();
this.LowerIORQ();
var data = this.Bus.Data;
this.RaiseIORQ();
this.RaiseM1();
this.DisableInterrupts();
this.Tick(5);
switch (this.IM)
{
case 0: // i8080 equivalent
this.Execute(data);
break;
case 1:
this.Tick();
this.Restart(7 << 3); // 7 cycles
break;
case 2:
this.Tick(7);
this.MEMPTR.Assign(data, this.IV);
this.Call(this.MEMPTR);
break;
default:
throw new NotSupportedException("Invalid interrupt mode");
}
}
protected override void Call(Register16 destination)
{
this.Tick();
base.Call(destination);
}
protected override void JumpRelative(sbyte offset)
{
base.JumpRelative(offset);
this.Tick(5);
}
private int Zero() => ZeroTest(this.F);
private int Carry() => CarryTest(this.F);
private int Parity() => ParityTest(this.F);
private int Sign() => SignTest(this.F);
private int HalfCarry() => HalfCarryTest(this.F);
private int Subtracting() => SubtractingTest(this.F);
private static int ZeroTest(byte data) => data & (byte)StatusBits.ZF;
private static int CarryTest(byte data) => data & (byte)StatusBits.CF;
private static int ParityTest(byte data) => data & (byte)StatusBits.PF;
private static int SignTest(byte data) => data & (byte)StatusBits.SF;
private static int HalfCarryTest(byte data) => data & (byte)StatusBits.HC;
private static int SubtractingTest(byte data) => data & (byte)StatusBits.NF;
private static int XTest(byte data) => data & (byte)StatusBits.XF;
private static int YTest(byte data) => data & (byte)StatusBits.YF;
private void AdjustStatusFlags(byte value) => this._modifiedF = this.F = value;
private void SetBit(StatusBits flag) => this.AdjustStatusFlags(SetBit(this.F, flag));
private static byte SetBit(byte f, StatusBits flag) => SetBit(f, (byte)flag);
private void SetBit(StatusBits flag, int condition) => this.AdjustStatusFlags(SetBit(this.F, flag, condition));
private static byte SetBit(byte f, StatusBits flag, int condition) => SetBit(f, (byte)flag, condition);
private void SetBit(StatusBits flag, bool condition) => this.AdjustStatusFlags(SetBit(this.F, flag, condition));
private static byte SetBit(byte f, StatusBits flag, bool condition) => SetBit(f, (byte)flag, condition);
private void ClearBit(StatusBits flag) => this.AdjustStatusFlags(ClearBit(this.F, flag));
private static byte ClearBit(byte f, StatusBits flag) => ClearBit(f, (byte)flag);
private void ClearBit(StatusBits flag, int condition) => this.AdjustStatusFlags(ClearBit(this.F, flag, condition));
private static byte ClearBit(byte f, StatusBits flag, int condition) => ClearBit(f, (byte)flag, condition);
private void AdjustSign(byte value) => this.AdjustStatusFlags(AdjustSign(this.F, value));
private static byte AdjustSign(byte input, byte value) => SetBit(input, StatusBits.SF, SignTest(value));
private void AdjustZero(byte value) => this.AdjustStatusFlags(AdjustZero(this.F, value));
private static byte AdjustZero(byte input, byte value) => ClearBit(input, StatusBits.ZF, value);
private void AdjustParity(byte value) => this.AdjustStatusFlags(AdjustParity(this.F, value));
private static byte AdjustParity(byte input, byte value) => SetBit(input, StatusBits.PF, EvenParity(value));
private void AdjustSZ(byte value) => this.AdjustStatusFlags(AdjustSZ(this.F, value));
private static byte AdjustSZ(byte input, byte value)
{
input = AdjustSign(input, value);
return AdjustZero(input, value);
}
private void AdjustSZP(byte value) => this.AdjustStatusFlags(AdjustSZP(this.F, value));
private static byte AdjustSZP(byte input, byte value)
{
input = AdjustSZ(input, value);
return AdjustParity(input, value);
}
private void AdjustXY(byte value) => this.AdjustStatusFlags(AdjustXY(this.F, value));
private static byte AdjustXY(byte input, byte value)
{
input = SetBit(input, StatusBits.XF, XTest(value));
return SetBit(input, StatusBits.YF, YTest(value));
}
private void AdjustSZPXY(byte value) => this.AdjustStatusFlags(AdjustSZPXY(this.F, value));
private static byte AdjustSZPXY(byte input, byte value)
{
input = AdjustSZP(input, value);
return AdjustXY(input, value);
}
private void AdjustSZXY(byte value) => this.AdjustStatusFlags(AdjustSZXY(this.F, value));
private static byte AdjustSZXY(byte input, byte value)
{
input = AdjustSZ(input, value);
return AdjustXY(input, value);
}
private void AdjustHalfCarryAdd(byte before, byte value, int calculation) => this.AdjustStatusFlags(AdjustHalfCarryAdd(this.F, before, value, calculation));
private static byte AdjustHalfCarryAdd(byte input, byte before, byte value, int calculation) => SetBit(input, StatusBits.HC, CalculateHalfCarryAdd(before, value, calculation));
private void AdjustHalfCarrySub(byte before, byte value, int calculation) => this.AdjustStatusFlags(AdjustHalfCarrySub(this.F, before, value, calculation));
private static byte AdjustHalfCarrySub(byte input, byte before, byte value, int calculation) => SetBit(input, StatusBits.HC, CalculateHalfCarrySub(before, value, calculation));
private void AdjustOverflowAdd(int beforeNegative, int valueNegative, int afterNegative) => this.AdjustStatusFlags(AdjustOverflowAdd(this.F, beforeNegative, valueNegative, afterNegative));
private static byte AdjustOverflowAdd(byte input, int beforeNegative, int valueNegative, int afterNegative)
{
var overflow = beforeNegative == valueNegative && beforeNegative != afterNegative;
return SetBit(input, StatusBits.VF, overflow);
}
private void AdjustOverflowAdd(byte before, byte value, byte calculation) => this.AdjustStatusFlags(AdjustOverflowAdd(this.F, before, value, calculation));
private static byte AdjustOverflowAdd(byte input, byte before, byte value, byte calculation) => AdjustOverflowAdd(input, SignTest(before), SignTest(value), SignTest(calculation));
private void AdjustOverflowSub(int beforeNegative, int valueNegative, int afterNegative) => this.AdjustStatusFlags(AdjustOverflowSub(this.F, beforeNegative, valueNegative, afterNegative));
private static byte AdjustOverflowSub(byte input, int beforeNegative, int valueNegative, int afterNegative)
{
var overflow = beforeNegative != valueNegative && beforeNegative != afterNegative;
return SetBit(input, StatusBits.VF, overflow);
}
private void AdjustOverflowSub(byte before, byte value, byte calculation) => this.AdjustStatusFlags(AdjustOverflowSub(this.F, before, value, calculation));
private static byte AdjustOverflowSub(byte input, byte before, byte value, byte calculation) => AdjustOverflowSub(input, SignTest(before), SignTest(value), SignTest(calculation));
private static byte RES(int n, byte operand) => ClearBit(operand, Bit(n));
private static byte SET(int n, byte operand) => SetBit(operand, Bit(n));
protected override void DisableInterrupts() => this.IFF1 = this.IFF2 = false;
protected override void EnableInterrupts() => this.IFF1 = this.IFF2 = true;
private Register16 HL2() => this._prefixDD ? this.IX : this._prefixFD ? this.IY : this.HL;
private Register16 RP(int rp) => rp switch
{
0 => this.BC,
1 => this.DE,
2 => this.HL2(),
3 => this.SP,
_ => throw new ArgumentOutOfRangeException(nameof(rp)),
};
private Register16 RP2(int rp) => rp switch
{
0 => this.BC,
1 => this.DE,
2 => this.HL2(),
3 => this.AF,
_ => throw new ArgumentOutOfRangeException(nameof(rp)),
};
private ref byte R(int r, AccessLevel access = AccessLevel.ReadOnly)
{
switch (r)
{
case 0:
return ref this.B;
case 1:
return ref this.C;
case 2:
return ref this.D;
case 3:
return ref this.E;
case 4:
return ref this.HL2().High;
case 5:
return ref this.HL2().Low;
case 6:
if (this._displaced)
{
this.DisplaceAddress();
this.Bus.Address.Assign(this.MEMPTR);
}
else
{
this.Bus.Address.Assign(this.HL);
}
switch (access)
{
case AccessLevel.ReadOnly:
this.MemoryRead();
break;
case AccessLevel.WriteOnly:
this.Tick();
break;
default:
throw new NotSupportedException("Invalid access level");
}
// Will need a post-MemoryWrite
return ref this.Bus.Data;
case 7:
return ref this.A;
default:
throw new ArgumentOutOfRangeException(nameof(r));
}
}
private void R(int r, byte value, int ticks = 0)
{
this.R(r, AccessLevel.WriteOnly) = value;
if (r == 6)
{
this.Tick(ticks);
this.MemoryUpdate(1);
this.Tick();
}
}
private ref byte R2(int r)
{
switch (r)
{
case 0:
return ref this.B;
case 1:
return ref this.C;
case 2:
return ref this.D;
case 3:
return ref this.E;
case 4:
return ref this.H;
case 5:
return ref this.L;
case 6:
// N.B. Write not possible, when r == 6
_ = this.MemoryRead(this.HL);
return ref this.Bus.Data;
case 7:
return ref this.A;
default:
throw new ArgumentOutOfRangeException(nameof(r));
}
}
private void ExecuteCB(int x, int y, int z)
{
var memoryZ = z == 6;
var indirect = (!this._displaced && memoryZ) || this._displaced;
var direct = !indirect;
byte operand;
if (this._displaced)
{
this.Tick(2);
this.DisplaceAddress();
operand = this.MemoryRead(this.MEMPTR);
}
else
{
operand = this.R(z);
}
var update = x != 1; // BIT does not update
switch (x)
{
case 0: // rot[y] r[z]
operand = y switch
{
0 => this.RLC(operand),
1 => this.RRC(operand),
2 => this.RL(operand),
3 => this.RR(operand),
4 => this.SLA(operand),
5 => this.SRA(operand),
6 => this.SLL(operand),
7 => this.SRL(operand),
_ => throw new NotSupportedException("Invalid operation mode"),
};
this.AdjustSZP(operand);
break;
case 1: // BIT y, r[z]
this.BIT(y, operand);
this.AdjustXY(direct ? operand : this.MEMPTR.High);
if (indirect)
this.Tick();
break;
case 2: // RES y, r[z]
operand = RES(y, operand);
break;
case 3: // SET y, r[z]
operand = SET(y, operand);
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
if (update)
{
if (this._displaced)
{
this.Tick();
this.MemoryWrite(operand);
if (!memoryZ)
{
this.R2(z) = operand;
}
}
else
{
if (memoryZ)
this.Tick();
this.R(z, operand);
}
}
}
private void ExecuteED(int x, int y, int z, int p, int q)
{
switch (x)
{
case 0:
case 3: // Invalid instruction, equivalent to NONI followed by NOP
break;
case 1:
switch (z)
{
case 0: // Input from port with 16-bit address
this.Bus.Address.Assign(this.BC);
this.MEMPTR.Assign(this.Bus.Address);
this.MEMPTR.Word++;
this.ReadPort();
if (y != 6)
{
this.R(y, AccessLevel.WriteOnly) = this.Bus.Data; // IN r[y],(C)
}
this.AdjustSZPXY(this.Bus.Data);
this.ClearBit(StatusBits.NF | StatusBits.HC);
break;
case 1: // Output to port with 16-bit address
this.WritePort(this.BC, y == 6 ? (byte)0 : this.R(y));
this.MEMPTR.Word++;
break;
case 2: // 16-bit add/subtract with carry
this.HL2().Assign(q switch
{
0 => this.SBC(this.HL2(), this.RP(p)), // SBC HL, rp[p]
1 => this.ADC(this.HL2(), this.RP(p)), // ADC HL, rp[p]
_ => throw new NotSupportedException("Invalid operation mode"),
});
this.Tick(7);
break;
case 3: // Retrieve/store register pair from/to immediate address
this.FetchWordAddress();
switch (q)
{
case 0: // LD (nn), rp[p]
this.SetWord(this.RP(p));
break;
case 1: // LD rp[p], (nn)
this.RP(p).Assign(this.GetWord());
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
case 4: // Negate accumulator
this.NEG();
break;
case 5: // Return from interrupt
switch (y)
{
case 1:
this.RetI(); // RETI
break;
default:
this.RetN(); // RETN
break;
}
break;
case 6: // Set interrupt mode
this.IM = y switch
{
0 or 1 or 4 or 5 => 0,
2 or 6 => 1,
3 or 7 => 2,
_ => throw new NotSupportedException("Invalid operation mode"),
};
break;
case 7: // Assorted ops
switch (y)
{
case 0: // LD I,A
this.IV = this.A;
this.Tick();
break;
case 1: // LD R,A
this.REFRESH = this.A;
this.Tick();
break;
case 2: // LD A,I
this.AdjustSZXY(this.A = this.IV);
this.ClearBit(StatusBits.NF | StatusBits.HC);
this.SetBit(StatusBits.PF, this.IFF2);
this.Tick();
break;
case 3: // LD A,R
this.AdjustSZXY(this.A = this.REFRESH);
this.ClearBit(StatusBits.NF | StatusBits.HC);
this.SetBit(StatusBits.PF, this.IFF2);
this.Tick();
break;
case 4: // RRD
this.RRD();
break;
case 5: // RLD
this.RLD();
break;
case 6: // NOP
case 7: // NOP
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
case 2:
switch (z)
{
case 0: // LD
switch (y)
{
case 4: // LDI
this.LDI();
break;
case 5: // LDD
this.LDD();
break;
case 6: // LDIR
this.LDIR();
break;
case 7: // LDDR
this.LDDR();
break;
default:
break;
}
break;
case 1: // CP
switch (y)
{
case 4: // CPI
this.CPI();
break;
case 5: // CPD
this.CPD();
break;
case 6: // CPIR
this.CPIR();
break;
case 7: // CPDR
this.CPDR();
break;
default:
break;
}
break;
case 2: // IN
switch (y)
{
case 4: // INI
this.INI();
break;
case 5: // IND
this.IND();
break;
case 6: // INIR
this.INIR();
break;
case 7: // INDR
this.INDR();
break;
default:
break;
}
break;
case 3: // OUT
switch (y)
{
case 4: // OUTI
this.OUTI();
break;
case 5: // OUTD
this.OUTD();
break;
case 6: // OTIR
this.OTIR();
break;
case 7: // OTDR
this.OTDR();
break;
default:
break;
}
break;
default:
break;
}
break;
default:
break;
}
}
private void ExecuteOther(int x, int y, int z, int p, int q)
{
var memoryY = y == 6;
var memoryZ = z == 6;
switch (x)
{
case 0:
switch (z)
{
case 0: // Relative jumps and assorted ops
switch (y)
{
case 0: // NOP
break;
case 1: // EX AF AF'
this.ExxAF();
break;
case 2: // DJNZ d
this.Tick();
_ = this.JumpRelativeConditional(--this.B != 0);
break;
case 3: // JR d
this.JumpRelative(this.FetchByte());
break;
case 4: // JR cc,d
case 5:
case 6:
case 7:
_ = this.JumpRelativeConditionalFlag(y - 4);
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
case 1: // 16-bit load immediate/add
switch (q)
{
case 0: // LD rp,nn
this.RP(p).Assign(this.FetchWord());
break;
case 1: // ADD HL,rp
this.HL2().Assign(this.Add(this.HL2(), this.RP(p)));
this.Tick(7);
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
case 2: // Indirect loading
switch (q)
{
case 0:
switch (p)
{
case 0: // LD (BC),A
this.Bus.Address.Assign(this.BC);
this.MEMPTR.Assign(this.Bus.Address);
++this.MEMPTR.Word;
this.MEMPTR.High = this.Bus.Data = this.A;
this.MemoryWrite();
break;
case 1: // LD (DE),A
this.Bus.Address.Assign(this.DE);
this.MEMPTR.Assign(this.Bus.Address);
++this.MEMPTR.Word;
this.MEMPTR.High = this.Bus.Data = this.A;
this.MemoryWrite();
break;
case 2: // LD (nn),HL
this.FetchWordAddress();
this.SetWord(this.HL2());
break;
case 3: // LD (nn),A
this.FetchWordMEMPTR();
this.Bus.Address.Assign(this.MEMPTR);
++this.MEMPTR.Word;
this.MEMPTR.High = this.Bus.Data = this.A;
this.MemoryWrite();
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
case 1:
switch (p)
{
case 0: // LD A,(BC)
this.Bus.Address.Assign(this.BC);
this.MEMPTR.Assign(this.Bus.Address);
++this.MEMPTR.Word;
this.A = this.MemoryRead();
break;
case 1: // LD A,(DE)
this.Bus.Address.Assign(this.DE);
this.MEMPTR.Assign(this.Bus.Address);
++this.MEMPTR.Word;
this.A = this.MemoryRead();
break;
case 2: // LD HL,(nn)
this.FetchWordAddress();
this.HL2().Assign(this.GetWord());
break;
case 3: // LD A,(nn)
this.FetchWordMEMPTR();
this.Bus.Address.Assign(this.MEMPTR);
++this.MEMPTR.Word;
this.A = this.MemoryRead();
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
case 3: // 16-bit INC/DEC
switch (q)
{
case 0: // INC rp
++this.RP(p).Word;
break;
case 1: // DEC rp
--this.RP(p).Word;
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
this.Tick(2);
break;
case 4: // 8-bit INC
if (memoryY && this._displaced)
{
this.FetchDisplacement();
this.Tick(5);
}
this.R(y, this.Increment(this.R(y)), 1);
break;
case 5: // 8-bit DEC
if (memoryY && this._displaced)
{
this.FetchDisplacement();
this.Tick(5);
}
this.R(y, this.Decrement(this.R(y)), 1);
break;
case 6: // 8-bit load immediate
{
var displacing = memoryY && this._displaced;
if (displacing)
{
this.FetchDisplacement();
}
var value = this.FetchByte();
if (displacing)
{
this.Tick(2);
}
this.R(y, value); // LD r,n
break;
}
case 7: // Assorted operations on accumulator/flags
switch (y)
{
case 0:
this.A = this.RLC(this.A);
break;
case 1:
this.A = this.RRC(this.A);
break;
case 2:
this.A = this.RL(this.A);
break;
case 3:
this.A = this.RR(this.A);
break;
case 4:
this.DAA();
break;
case 5:
this.CPL();
break;
case 6:
this.SCF();
break;
case 7:
this.CCF();
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
case 1: // 8-bit loading
if (!(memoryZ && memoryY))
{
var normal = true;
if (this._displaced)
{
if (memoryZ || memoryY)
{
this.FetchDisplacement();
this.Tick(5);
}
if (memoryZ)
{
switch (y)
{
case 4:
this.H = this.R(z);
normal = false;
break;
case 5:
this.L = this.R(z);
normal = false;
break;
default:
break;
}
}
if (memoryY)
{
switch (z)
{
case 4:
this.R(y, this.H);
normal = false;
break;
case 5:
this.R(y, this.L);
normal = false;
break;
default:
break;
}
}
}
if (normal)
{
var value = this.R(z);
this.R(y, value);
}
}
else
{
this.LowerHALT(); // Exception (replaces LD (HL), (HL))
}
break;
case 2:
{ // Operate on accumulator and register/memory location
if (memoryZ && this._displaced)
{
this.FetchDisplacement();
this.Tick(5);
}
var value = this.R(z);
switch (y)
{
case 0: // ADD A,r
this.A = this.Add(this.A, value);
break;
case 1: // ADC A,r
this.A = this.ADC(this.A, value);
break;
case 2: // SUB r
this.A = this.SUB(this.A, value);
break;
case 3: // SBC A,r
this.A = this.SBC(this.A, value);
break;
case 4: // AND r
this.AndR(value);
break;
case 5: // XOR r
this.XorR(value);
break;
case 6: // OR r
this.OrR(value);
break;
case 7: // CP r
this.Compare(value);
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
}
case 3:
switch (z)
{
case 0: // Conditional return
_ = this.ReturnConditionalFlag(y);
break;
case 1: // POP & various ops
switch (q)
{
case 0: // POP rp2[p]
this.RP2(p).Assign(this.PopWord());
break;
case 1:
switch (p)
{
case 0: // RET
this.Return();
break;
case 1: // EXX
this.Exx();
break;
case 2: // JP HL
this.Jump(this.HL2());
break;
case 3: // LD SP,HL
this.SP.Assign(this.HL2());
this.Tick(2);
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
case 2: // Conditional jump
_ = this.JumpConditionalFlag(y);
break;
case 3: // Assorted operations
switch (y)
{
case 0: // JP nn
this.JumpIndirect();
break;
case 1: // CB prefix
this._prefixCB = true;
if (this._displaced)
{
this.FetchDisplacement();
this.Execute(this.FetchByte());
}
else
{
this.Execute(this.FetchInstruction());
}
break;
case 2: // OUT (n),A
this.WritePort(this.FetchByte());
break;
case 3: // IN A,(n)
this.ReadPort(this.FetchByte());
this.A = this.Bus.Data;
break;
case 4: // EX (SP),HL
this.XHTL(this.HL2());
break;
case 5: // EX DE,HL
{
this.Intermediate.Assign(this.DE);
this.DE.Assign(this.HL);
this.HL.Assign(this.Intermediate);
}
break;
case 6: // DI
this.DisableInterrupts();
break;
case 7: // EI
this.EnableInterrupts();
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
case 4: // Conditional call: CALL cc[y], nn
_ = this.CallConditionalFlag(y);
break;
case 5: // PUSH & various ops
switch (q)
{
case 0: // PUSH rp2[p]
this.Tick();
this.PushWord(this.RP2(p));
break;
case 1:
switch (p)
{
case 0: // CALL nn
this.CallIndirect();
break;
case 1: // DD prefix
this._displaced = this._prefixDD = true;
this.Execute(this.FetchInstruction());
break;
case 2: // ED prefix
this._prefixED = true;
this.Execute(this.FetchInstruction());
break;
case 3: // FD prefix
this._displaced = this._prefixFD = true;
this.Execute(this.FetchInstruction());
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
case 6:
{ // Operate on accumulator and immediate operand: alu[y] n
var operand = this.FetchByte();
switch (y)
{
case 0: // ADD A,n
this.A = this.Add(this.A, operand);
break;
case 1: // ADC A,n
this.A = this.ADC(this.A, operand);
break;
case 2: // SUB n
this.A = this.SUB(this.A, operand);
break;
case 3: // SBC A,n
this.A = this.SBC(this.A, operand);
break;
case 4: // AND n
this.AndR(operand);
break;
case 5: // XOR n
this.XorR(operand);
break;
case 6: // OR n
this.OrR(operand);
break;
case 7: // CP n
this.Compare(operand);
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
}
case 7: // Restart: RST y * 8
this.Restart((byte)(y << 3));
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
default:
break;
}
}
private void HandleNMI()
{
this.RaiseNMI();
this.RaiseHALT();
this.IFF2 = this.IFF1;
this.IFF1 = false;
this.LowerM1();
_ = this.Bus.Data;
this.RaiseM1();
this.Restart(0x66);
}
private void FetchDisplacement() => this._displacement = (sbyte)this.FetchByte();
// ** From the Z80 CPU User Manual
// Figure 5 depicts the timing during an M1 (op code fetch) cycle. The Program Counter is
// placed on the address bus at the beginning of the M1 cycle. One half clock cycle later, the
// MREQ signal goes active. At this time, the address to memory has had time to stabilize so
// that the falling edge of MREQ can be used directly as a chip enable clock to dynamic
// memories. The RD line also goes active to indicate that the memory read data should be
// enabled onto the CPU data bus. The CPU samples the data from the memory space on the
// data bus with the rising edge of the clock of state T3, and this same edge is used by the
// CPU to turn off the RD and MREQ signals. As a result, the data is sampled by the CPU
// before the RD signal becomes inactive. Clock states T3 and T4 of a fetch cycle are used to
// _refresh dynamic memories. The CPU uses this time to decode and execute the fetched
// instruction so that no other concurrent operation can be performed.
protected override byte FetchInstruction()
{
this.LowerM1();
var returned = base.FetchInstruction();
this.RaiseM1();
return returned;
}
private byte Subtract(byte operand, byte value, int carry = 0)
{
this.Intermediate.Word = (ushort)(operand - value - carry);
var result = this.Intermediate.Low;
this.AdjustHalfCarrySub(operand, value, result);
this.AdjustOverflowSub(operand, value, result);
this.SetBit(StatusBits.NF);
this.SetBit(StatusBits.CF, CarryTest(this.Intermediate.High));
this.AdjustSZ(result);
return result;
}
private byte Increment(byte operand)
{
this.ClearBit(StatusBits.NF);
var result = ++operand;
this.AdjustSZXY(result);
this.SetBit(StatusBits.VF, result == (byte)Bits.Bit7);
this.ClearBit(StatusBits.HC, LowNibble(result));
return result;
}
private byte Decrement(byte operand)
{
this.SetBit(StatusBits.NF);
this.ClearBit(StatusBits.HC, LowNibble(operand));
var result = --operand;
this.AdjustSZXY(result);
this.SetBit(StatusBits.VF, result == (byte)Mask.Seven);
return result;
}
private void RetN()
{
this.Return();
this.IFF1 = this.IFF2;
}
private void RetI() => this.RetN();
protected sealed override bool ConvertCondition(int flag) => flag switch
{
0 => this.Zero() == 0,
1 => this.Zero() != 0,
2 => this.Carry() == 0,
3 => this.Carry() != 0,
4 => this.Parity() == 0,
5 => this.Parity() != 0,
6 => this.Sign() == 0,
7 => this.Sign() != 0,
_ => throw new ArgumentOutOfRangeException(nameof(flag)),
};
protected sealed override bool ReturnConditionalFlag(int flag)
{
var condition = this.ConvertCondition(flag);
this.Tick();
if (condition)
{
this.Return();
}
return condition;
}
private Register16 SBC(Register16 operand, Register16 value)
{
var subtraction = operand.Word - value.Word - this.Carry();
this.Intermediate.Word = (ushort)subtraction;
this.SetBit(StatusBits.NF);
this.ClearBit(StatusBits.ZF, this.Intermediate.Word);
this.SetBit(StatusBits.CF, subtraction & (int)Bits.Bit16);
this.AdjustHalfCarrySub(operand.High, value.High, this.Intermediate.High);
this.AdjustXY(this.Intermediate.High);
var beforeNegative = SignTest(operand.High);
var valueNegative = SignTest(value.High);
var afterNegative = SignTest(this.Intermediate.High);
this.SetBit(StatusBits.SF, afterNegative);
this.AdjustOverflowSub(beforeNegative, valueNegative, afterNegative);
this.MEMPTR.Word = (ushort)(operand.Word + 1);
return this.Intermediate;
}
private Register16 ADC(Register16 operand, Register16 value)
{
_ = this.Add(operand, value, this.Carry());
this.ClearBit(StatusBits.ZF, this.Intermediate.Word);
var beforeNegative = SignTest(operand.High);
var valueNegative = SignTest(value.High);
var afterNegative = SignTest(this.Intermediate.High);
this.SetBit(StatusBits.SF, afterNegative);
this.AdjustOverflowAdd(beforeNegative, valueNegative, afterNegative);
return this.Intermediate;
}
private Register16 Add(Register16 operand, Register16 value, int carry = 0)
{
var addition = operand.Word + value.Word + carry;
this.Intermediate.Word = (ushort)addition;
this.ClearBit(StatusBits.NF);
this.SetBit(StatusBits.CF, addition & (int)Bits.Bit16);
this.AdjustHalfCarryAdd(operand.High, value.High, this.Intermediate.High);
this.AdjustXY(this.Intermediate.High);
this.MEMPTR.Word = (ushort)(operand.Word + 1);
return this.Intermediate;
}
private byte Add(byte operand, byte value, int carry = 0)
{
this.Intermediate.Word = (ushort)(operand + value + carry);
var result = this.Intermediate.Low;
this.AdjustHalfCarryAdd(operand, value, result);
this.AdjustOverflowAdd(operand, value, result);
this.ClearBit(StatusBits.NF);
this.SetBit(StatusBits.CF, CarryTest(this.Intermediate.High));
this.AdjustSZXY(result);
return result;
}
private byte ADC(byte operand, byte value) => this.Add(operand, value, this.Carry());
private byte SUB(byte operand, byte value, int carry = 0)
{
var subtraction = this.Subtract(operand, value, carry);
this.AdjustXY(subtraction);
return subtraction;
}
private byte SBC(byte operand, byte value) => this.SUB(operand, value, this.Carry());
private void AndR(byte value)
{
this.SetBit(StatusBits.HC);
this.ClearBit(StatusBits.CF | StatusBits.NF);
this.AdjustSZPXY(this.A &= value);
}
private void XorR(byte value)
{
this.ClearBit(StatusBits.HC | StatusBits.CF | StatusBits.NF);
this.AdjustSZPXY(this.A ^= value);
}
private void OrR(byte value)
{
this.ClearBit(StatusBits.HC | StatusBits.CF | StatusBits.NF);
this.AdjustSZPXY(this.A |= value);
}
private void Compare(byte value)
{
_ = this.Subtract(this.A, value);
this.AdjustXY(value);
}
private byte RLC(byte operand)
{
this.ClearBit(StatusBits.NF | StatusBits.HC);
var carry = operand & (byte)Bits.Bit7;
this.SetBit(StatusBits.CF, carry);
var result = (byte)((operand << 1) | (carry >> 7));
this.AdjustXY(result);
return result;
}
private byte RRC(byte operand)
{
this.ClearBit(StatusBits.NF | StatusBits.HC);
var carry = operand & (byte)Bits.Bit0;
this.SetBit(StatusBits.CF, carry);
var result = (byte)((operand >> 1) | (carry << 7));
this.AdjustXY(result);
return result;
}
private byte RL(byte operand)
{
this.ClearBit(StatusBits.NF | StatusBits.HC);
var carry = this.Carry();
this.SetBit(StatusBits.CF, operand & (byte)Bits.Bit7);
var result = (byte)((operand << 1) | carry);
this.AdjustXY(result);
return result;
}
private byte RR(byte operand)
{
this.ClearBit(StatusBits.NF | StatusBits.HC);
var carry = this.Carry();
this.SetBit(StatusBits.CF, operand & (byte)Bits.Bit0);
var result = (byte)((operand >> 1) | (carry << 7));
this.AdjustXY(result);
return result;
}
private byte SLA(byte operand)
{
this.ClearBit(StatusBits.NF | StatusBits.HC);
this.SetBit(StatusBits.CF, operand & (byte)Bits.Bit7);
var result = (byte)(operand << 1);
this.AdjustXY(result);
return result;
}
private byte SRA(byte operand)
{
this.ClearBit(StatusBits.NF | StatusBits.HC);
this.SetBit(StatusBits.CF, operand & (byte)Bits.Bit0);
var result = (byte)((operand >> 1) | (operand & (byte)Bits.Bit7));
this.AdjustXY(result);
return result;
}
private byte SLL(byte operand)
{
this.ClearBit(StatusBits.NF | StatusBits.HC);
this.SetBit(StatusBits.CF, operand & (byte)Bits.Bit7);
var result = (byte)((operand << 1) | (byte)Bits.Bit0);
this.AdjustXY(result);
return result;
}
private byte SRL(byte operand)
{
this.ClearBit(StatusBits.NF | StatusBits.HC);
this.SetBit(StatusBits.CF, operand & (byte)Bits.Bit0);
var result = (byte)((operand >> 1) & ~(byte)Bits.Bit7);
this.AdjustXY(result);
this.SetBit(StatusBits.ZF, result);
return result;
}
private void BIT(int n, byte operand)
{
this.SetBit(StatusBits.HC);
this.ClearBit(StatusBits.NF);
var discarded = (byte)(operand & Bit(n));
this.AdjustSZ(discarded);
this.ClearBit(StatusBits.PF, discarded);
}
private void DAA()
{
var updated = this.A;
var lowAdjust = this.HalfCarry() != 0 || LowNibble(this.A) > 9;
var highAdjust = this.Carry() != 0 || this.A > 0x99;
if (this.Subtracting() != 0)
{
if (lowAdjust)
{
updated -= 6;
}
if (highAdjust)
{
updated -= 0x60;
}
}
else
{
if (lowAdjust)
{
updated += 6;
}
if (highAdjust)
{
updated += 0x60;
}
}
this.AdjustStatusFlags((byte)((this.F & (byte)(StatusBits.CF | StatusBits.NF)) | (this.A > 0x99 ? (byte)StatusBits.CF : 0) | HalfCarryTest((byte)(this.A ^ updated))));
this.AdjustSZPXY(this.A = updated);
}
// https://worldofspectrum.org/forums/discussion/comment/666508/#Comment_666508
private void SCF()
{
this.SetBit(StatusBits.CF);
this.ClearBit(StatusBits.HC | StatusBits.NF);
this.AdjustXY((byte)((this.Q ^ this.F) | this.A));
}
private void CCF()
{
this.ClearBit(StatusBits.NF);
var carry = this.Carry();
this.SetBit(StatusBits.HC, carry);
this.ClearBit(StatusBits.CF, carry);
this.AdjustXY((byte)((this.Q ^ this.F) | this.A));
}
private void CPL()
{
this.SetBit(StatusBits.HC | StatusBits.NF);
this.AdjustXY(this.A = (byte)~this.A);
}
private void XHTL(Register16 exchange)
{
this.MEMPTR.Low = this.MemoryRead(this.SP);
++this.Bus.Address.Word;
this.MEMPTR.High = this.MemoryRead();
this.Tick();
--this.Bus.Address.Word;
this.Tick();
this.Bus.Data = exchange.Low;
exchange.Low = this.MEMPTR.Low;
this.MemoryUpdate(1);
this.Tick();
++this.Bus.Address.Word;
this.Tick();
this.Bus.Data = exchange.High;
exchange.High = this.MEMPTR.High;
this.MemoryUpdate(1);
this.Tick(3);
}
#region Block instructions
private void RepeatBlockInstruction()
{
this.DecrementPC();
this.MEMPTR.Assign(this.PC);
this.DecrementPC();
this.AdjustXY(this.PC.High);
}
#region Block compare
private void BlockCompare()
{
_ = this.MemoryRead(this.HL);
var result = (byte)(this.A - this.Bus.Data);
this.SetBit(StatusBits.PF, --this.BC.Word);
this.AdjustSZ(result);
this.AdjustHalfCarrySub(this.A, this.Bus.Data, result);
this.SetBit(StatusBits.NF);
result -= (byte)(this.HalfCarry() >> 4);
this.SetBit(StatusBits.YF, result & (byte)Bits.Bit1);
this.SetBit(StatusBits.XF, result & (byte)Bits.Bit3);
this.Tick(5);
}
#region Block compare single
private void CPI()
{
this.BlockCompare();
++this.HL.Word;
++this.MEMPTR.Word;
}
private void CPD()
{
this.BlockCompare();
--this.HL.Word;
--this.MEMPTR.Word;
}
#endregion
#region Block compare repeated
private void CPIR()
{
this.CPI();
if (this.Parity() != 0 && this.Zero() == 0)
{
this.RepeatBlockInstruction();
this.Tick(5);
}
}
private void CPDR()
{
this.CPD();
if (this.Parity() != 0 && this.Zero() == 0)
{
this.RepeatBlockInstruction();
this.Tick(5);
}
else
{
this.MEMPTR.Word = (ushort)(this.PC.Word - 2);
this.Tick(2);
}
}
#endregion
#endregion
#region Block load
private void BlockLoad()
{
this.MemoryRead(this.HL);
this.Bus.Address.Assign(this.DE);
this.Tick();
this.MemoryUpdate(1);
this.Tick(3);
var xy = this.A + this.Bus.Data;
this.SetBit(StatusBits.XF, xy & (int)Bits.Bit3);
this.SetBit(StatusBits.YF, xy & (int)Bits.Bit1);
this.ClearBit(StatusBits.NF | StatusBits.HC);
this.SetBit(StatusBits.PF, --this.BC.Word);
}
#region Block load single
private void LDI()
{
this.BlockLoad();
++this.HL.Word;
++this.DE.Word;
}
private void LDD()
{
this.BlockLoad();
--this.HL.Word;
--this.DE.Word;
}
#endregion
#region Block load repeated
private void LDIR()
{
this.LDI();
if (this.Parity() != 0)
{
this.RepeatBlockInstruction();
}
this.Tick(5);
}
private void LDDR()
{
this.LDD();
if (this.Parity() != 0)
{
this.RepeatBlockInstruction();
}
this.Tick(5);
}
#endregion
#endregion
#region Block input/output
private void AdjustBlockRepeatFlagsIO()
{
if (this.Carry() != 0)
{
var negative = SignTest(this.Bus.Data) != 0;
var direction = (byte)(this.B + (negative ? -1 : +1));
var parity = (this.Parity() >> 2) ^ (EvenParity((byte)(direction & (byte)Mask.Three)) ? 1 : 0) ^ 1;
this.SetBit(StatusBits.PF, parity != 0);
this.SetBit(StatusBits.HC, (this.B & (byte)Mask.Four) == (negative ? 0 : (int)Mask.Four));
}
else
{
this.AdjustParity((byte)(this.B & (byte)Mask.Three));
}
}
private void AdjustBlockInputOutputFlags(int basis)
{
this.SetBit(StatusBits.HC | StatusBits.CF, basis > 0xff);
this.AdjustParity((byte)((basis & (int)Mask.Three) ^ this.B));
}
private void AdjustBlockInFlagsIncrement()
{
AdjustBlockInputOutputFlags((byte)(this.C + 1) + this.Bus.Data);
}
private void AdjustBlockInFlagsDecrement()
{
AdjustBlockInputOutputFlags((byte)(this.C - 1) + this.Bus.Data);
}
private void AdjustBlockOutFlags()
{
// HL needs to have been incremented or decremented prior to this call
this.SetBit(StatusBits.NF, SignTest(this.Bus.Data));
AdjustBlockInputOutputFlags(this.L + this.Bus.Data);
}
#region Block input
private void BlockIn()
{
this.Tick();
this.Bus.Address.Assign(this.BC);
this.MEMPTR.Assign(this.Bus.Address);
this.ReadPort();
this.Bus.Address.Assign(this.HL);
this.Tick();
this.MemoryUpdate(1);
this.Tick();
this.AdjustSZXY(--this.B);
this.SetBit(StatusBits.NF, this.Bus.Data & (byte)StatusBits.SF);
}
#region Block input single
private void INI()
{
this.BlockIn();
this.AdjustBlockInFlagsIncrement();
++this.HL.Word;
++this.MEMPTR.Word;
}
private void IND()
{
this.BlockIn();
this.AdjustBlockInFlagsDecrement();
--this.HL.Word;
--this.MEMPTR.Word;
}
#endregion
#region Block input repeated
private void INIR()
{
this.INI();
if (this.Zero() == 0)
{
this.RepeatBlockInstruction();
this.AdjustBlockRepeatFlagsIO();
this.Tick(5);
}
}
private void INDR()
{
this.IND();
if (this.Zero() == 0)
{
this.RepeatBlockInstruction();
this.AdjustBlockRepeatFlagsIO();
this.Tick(5);
}
}
#endregion
#endregion
#region Block output
private void BlockOut()
{
this.Tick();
_ = this.MemoryRead(this.HL);
this.B = this.Decrement(this.B);
this.WritePort(this.BC);
}
#region Block output single
private void OUTI()
{
this.BlockOut();
++this.HL.Word;
this.AdjustBlockOutFlags();
++this.MEMPTR.Word;
}
private void OUTD()
{
this.BlockOut();
--this.HL.Word;
this.AdjustBlockOutFlags();
--this.MEMPTR.Word;
}
#endregion
#region Block output repeated
private void OTIR()
{
this.OUTI();
if (this.Zero() == 0)
{
this.RepeatBlockInstruction();
this.AdjustBlockRepeatFlagsIO();
this.Tick(5);
}
}
private void OTDR()
{
this.OUTD();
if (this.Zero() == 0)
{
this.RepeatBlockInstruction();
this.AdjustBlockRepeatFlagsIO();
this.Tick(5);
}
}
#endregion
#endregion
#endregion
#endregion
private void NEG()
{
this.SetBit(StatusBits.PF, this.A == (byte)Bits.Bit7);
this.SetBit(StatusBits.CF, this.A);
this.SetBit(StatusBits.NF);
var original = this.A;
this.A = (byte)(~this.A + 1); // two's complement
this.AdjustHalfCarrySub(0, original, this.A);
this.AdjustOverflowSub((byte)0, original, this.A);
this.AdjustSZXY(this.A);
}
private void RRD()
{
this.Bus.Address.Assign(this.HL);
this.MEMPTR.Assign(this.Bus.Address);
++this.MEMPTR.Word;
var memory = this.MemoryRead();
this.Tick(2);
this.Bus.Data = (byte)(PromoteNibble(this.A) | HighNibble(memory));
this.MemoryUpdate(1);
this.Tick(4);
this.A = (byte)(HigherNibble(this.A) | LowerNibble(memory));
this.AdjustSZPXY(this.A);
this.ClearBit(StatusBits.NF | StatusBits.HC);
}
private void RLD()
{
this.Bus.Address.Assign(this.HL);
this.MEMPTR.Assign(this.Bus.Address);
++this.MEMPTR.Word;
var memory = this.MemoryRead();
this.Tick(2);
this.Bus.Data = (byte)(PromoteNibble(memory) | LowNibble(this.A));
this.MemoryUpdate(1);
this.Tick(4);
this.A = (byte)(HigherNibble(this.A) | HighNibble(memory));
this.AdjustSZPXY(this.A);
this.ClearBit(StatusBits.NF | StatusBits.HC);
}
#region Input/output port control
private void WritePort(byte port)
{
this.Bus.Address.Assign(port, this.Bus.Data = this.A);
this.WritePort();
++this.MEMPTR.Low;
}
private void WritePort(Register16 port, byte data)
{
this.Bus.Data = data;
this.WritePort(port);
}
private void WritePort(Register16 port)
{
this.Bus.Address.Assign(port);
this.WritePort();
}
private void WritePort()
{
this.MEMPTR.Assign(this.Bus.Address);
this.Tick(2);
this.LowerIORQ();
this.LowerWR();
this.Ports.Write(this.Bus.Address.Low, this.Bus.Data);
this.Tick();
this.RaiseWR();
this.RaiseIORQ();
this.Tick();
}
private void ReadPort(byte port)
{
this.Bus.Address.Assign(port, this.Bus.Data = this.A);
this.MEMPTR.Assign(this.Bus.Address);
++this.MEMPTR.Word;
this.ReadPort();
}
private void ReadPort()
{
this.Tick(2);
this.LowerIORQ();
this.LowerRD();
this.Bus.Data = this.Ports.Read(this.Bus.Address.Low);
this.Tick();
this.RaiseRD();
this.RaiseIORQ();
this.Tick();
}
#endregion
}
}