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Use PLASMA editor to edit levels
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@ -81,13 +81,13 @@ If you should die, restart the game by typing:
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Level maps are up to 62x62 in size (plus a wall boundary for an effective 64x64 map size). They can be smaller than this. The game will end when it tries to load an non-existent level. Levels start at file name “LEVEL0“ and can go all the way to “LEVEL9“, but must be sequential.
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Level maps are up to 62x62 in size (plus a wall boundary for an effective 64x64 map size). They can be smaller than this. The game will end when it tries to load an non-existent level. Levels start at file name “LEVEL0“ and can go all the way to “LEVEL9“, but must be sequential.
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There are two levels included on the disk, and an empty level for you to use as a template. You can edit the map levels, and add your own. They are simple ASCII text files. The included sandbox editor can edit the maps right on the disk. type:
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There are two levels included on the disk, and an empty level for you to use as a template. You can edit the map levels, and add your own. They are simple ASCII text files. The included editor can edit the maps right on the disk. type:
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```
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```
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-sandbox level.empty
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+ed level.empty
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```
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```
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after exiting from ROGUE. Make your changes and save it as LEVEL0" to "LEVEL9". The next free level is currently "LEVEL2". You may also edit an existing level:
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after exiting from ROGUE. Make your changes and save it as LEVEL0" to "LEVEL9". The next free level is currently "LEVEL2". You may also edit an existing level:
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```
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```
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-sandbox level0
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+ed level0
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```
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```
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for instance.
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for instance.
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