1
0
mirror of https://github.com/dschmenk/PLASMA.git synced 2024-06-10 02:29:30 +00:00

Add combined music player

This commit is contained in:
David Schmenk 2017-11-01 14:44:58 -07:00
parent aa6224c140
commit 20fe2ca140
2 changed files with 1855 additions and 0 deletions

874
src/mockingboard/seqplay.pla Executable file
View File

@ -0,0 +1,874 @@
//
// Usage is documented following the source in this file...
//
const rndseed = $004E
const FALSE = 0
const TRUE = !FALSE
const LSB = 0
const MSB = 1
const MB_ARPEGGIO = 4 // In 16ths of a second
const MAX_MBCH_NOTES = 9
const SPKR_ARPEGGIO = 2 // In 16ths of a second
const DUR16TH = 8
const MAX_SPKR_NOTES = 4
const NOTEDIV = 4
//
// 6522 VIA registers
//
struc t_VIA
byte IORB // I/O Register B
byte IORA // I/O Register A
byte DDRB // Data Direction Register B
byte DDRA // Data Direction Register A
word T1C // Timer 1 Count
word T1L // Timer 1 Latch
word T2C // Timer 2 Count
byte SR // Shift Register
byte ACR // Aux Control Register
byte PCR // Peripheral Control Register
byte IFR // Interrupt Flag Register
byte IER // Interrupt Enable Register
byte IOA_noHS // I/O Register A - no HandShake
end
const T1CH = T1C+1
//
// AY-3-8910 PSG registers
//
struc t_PSG
word AFREQ // A Frequency Period
word BFREQ // B Frequency Period
word CFREQ // C Frequency Period
byte NGFREQ // Noise Generator Frequency Period
byte MIXER // Enable=0/Disable=1 NG C(5) B(4) A(3) Tone C(2) B(1) A(0)
byte AENVAMP // A Envelope/Amplitude
byte BENVAMP // B Envelope/Amplitude
byte CENVAMP // C Envelope/Amplitude
word ENVPERIOD // Envelope Period
byte ENVSHAPE // Envelope Shape
end
//
// Sequence event
//
struc t_event
byte deltatime // Event delta time in 4.4 seconds
byte percnote // Percussion:7==0 ? Pitch:4-0 : Octave:6-4,Note:3-0
byte perchanvol // Percussion ? EnvDur:7-0 : Channel:7,Volume:3-0
end
//
// Predef routines
//
predef musicPlay(track, rept)#0
predef musicStop#0
predef backgroundProc#0
//
// Static sequencer values
//
word seqTrack, seqEvent, seqTime, eventTime, updateTime, musicSequence
byte numNotes, seqRepeat
byte indexA[2], indexB[2], indexC[2]
byte noteA[2], noteB[2], noteC[2]
word notes1[MAX_MBCH_NOTES], notes2[MAX_MBCH_NOTES]
word notes[2] = @notes1, @notes2
word periods1[MAX_MBCH_NOTES], periods2[MAX_MBCH_NOTES]
word periods[2] = @periods1, @periods2
//
// MockingBoard data.
//
word[] mbVIAs // Treat this as an array of VIA ptrs
word mbVIA1 = -1 // Init to "discover MockingBoard flag" value
word mbVIA2 = 0
//
// Octave basis frequency periods (starting at MIDI note #12)
// Notes will be encoded as basis note (LSNibble) and octave (MSNibble))
//
word[] spkrOctave0 // Overlay and scale mbOctave0 for speaker version
word[12] mbOctave0 = 3900, 3681, 3474, 3279, 3095, 2922, 2758, 2603, 2457, 2319, 2189, 2066
word[5] arpeggioDuration = DUR16TH, DUR16TH, DUR16TH/2, DUR16TH/3, DUR16TH/4
///////////////////////////////////////////////////////////////////////////////
//
// These are utility sequences/routines needed to test the music sequencer code.
//
asm toneTrack
include "ultima3.seq"
end
asm putc(ch)#0
LDA ESTKL,X
INX
ORA #$80
JMP $FDED
end
///////////////////////////////////////////////////////////////////////////////
//
// Emulators are broken - they only activate the MockingBoard's 6522 Timer1
// functionality when interrupts are enabled. This music sequencer is run
// in polling mode without the use of MockingBoard interrupts. To work around
// the emulators, MockingBoard interrupts are enabled, but the 6502 IRQs are
// disabled. NO INTERRUPTS ARE HANDLED WHEN PLAYING MUSIC! The previous state
// is restored between playing sequences.
//
asm getStatusReg#1
PHP
PLA
DEX
STA ESTKL,X
LDA #$00
STA ESTKH,X
RTS
end
asm setStatusReg(stat)#0
LDA ESTKL,X
INX
PHA
PLP
RTS
end
asm disableInts#0
SEI
RTS
end
asm enableInts#0
CLI
RTS
end
//
// Write Programmable Sound Generator Registers
//
asm psgWriteTone(pVIA, reg, freq, vol)#0
LDA ESTKL+3,X
STA TMPL
LDA ESTKH+3,X
STA TMPH
LDY #$01
LDA ESTKL+2,X
LSR
ADC #$08
STA (TMP),Y
DEY
LDA #$07
STA (TMP),Y
LDA #$04
STA (TMP),Y
LDA ESTKL,X
INY
STA (TMP),Y
DEY
LDA #$06
STA (TMP),Y
LDA #$04
STA (TMP),Y
INX
BNE +
end
asm psgWriteWord(pVIA, reg, val)#0
LDA ESTKL+2,X
STA TMPL
LDA ESTKH+2,X
STA TMPH
+ LDY #$01
TYA
CLC
ADC ESTKL+1,X
STA (TMP),Y
DEY
LDA #$07
STA (TMP),Y
LDA #$04
STA (TMP),Y
LDA ESTKH,X
INY
STA (TMP),Y
DEY
LDA #$06
STA (TMP),Y
LDA #$04
STA (TMP),Y
BNE +
end
asm psgWrite(pVIA, reg, val)#0
LDA ESTKL+2,X
STA TMPL
LDA ESTKH+2,X
STA TMPH
+ LDY #$01
LDA ESTKL+1,X
STA (TMP),Y
DEY
LDA #$07
STA (TMP),Y
LDA #$04
STA (TMP),Y
LDA ESTKL,X
INY
STA (TMP),Y
DEY
LDA #$06
STA (TMP),Y
LDA #$04
STA (TMP),Y
INX
INX
INX
RTS
end
//
// Apple II speaker tone generator routines
//
export asm spkrTone(pitch, duration)#0
STX ESP
LDY ESTKH,X
LDA ESTKL,X
BEQ +
INY
+ STA DSTL
STY DSTH
LDY ESTKH+1,X
LDA ESTKL+1,X
BEQ +
INY
+ STA TMPL
STY TMPH
TAX
LDA #$FF
PHP
SEI
;
; Total loop count is 32 cycles, regardless of path taken
;
- NOP ; 2
NOP ; 2
BCS + ; 3
;---
;+7 = 12 (from BCS below)
+
-- SEC ; 2
DEX ; 2
BNE ++ ; 2/3
;----
; 6/7
DEY ; 2
BNE +++ ; 2/3
;----
;+4/5 = 10/11
BIT $C030 ; 4
LDX TMPL ; 3
LDY TMPH ; 3
;---
;+10 = 20
TONELP SBC #$01 ; 2
BCS - ; 2/3
;----
; 4/5
DEC DSTL ; 5
BNE -- ; 3
;----
;+8 = 12
DEC DSTH ; This sequence isn't accounted for
BNE -- ; since it is taken only in extreme cases
BEQ TONEXIT
++ NOP ; 2
NOP ; 2
;---
;+4 = 11 (from BNE above)
+++ BIT $C000 ; 4
BMI TONEXIT ; 2
BPL TONELP ; 3
;---
;+9 = 20
TONEXIT PLP
LDX ESP
INX
INX
RTS
end
export asm spkrPWM(sample, speed, len)#0
STX ESP
LDY ESTKH,X
LDA ESTKL,X
BEQ +
INY
+ STY DSTH
STA DSTL
LDA ESTKL+2,X
STA SRCL
LDA ESTKH+2,X
STA SRCH
LDY ESTKL+1,X
INY
STY TMPL
LDY #$00
PHP
SEI
- LDA (SRC),Y
SEC
-- LDX TMPL
--- DEX
BNE ---
SBC #$01
BCS --
BIT $C030
INY
BNE +
INC SRCH
+ DEC DSTL
BNE -
DEC DSTH
BNE -
PLP
LDX ESP
INX
INX
INX
RTS
end
//
// Search slots for MockingBoard
//
def mbTicklePSG(pVIA)
pVIA->IER = $7F // Mask all interrupts
pVIA->ACR = $00 // Stop T1 countdown
pVIA->DDRB = $FF // Output enable port A and B
pVIA->DDRA = $FF
pVIA->IORA = $00 // Reset MockingBoard
if pVIA->IORA == $00
pVIA->IORA = $04 // Inactive MockingBoard control lines
if pVIA->IORA == $04
//
// At least we know we have some sort of R/W in the ROM
// address space. Most likely a MockingBoard or John Bell
// 6522 board. We will assume its a MockingBoard because
// emulators fail the following PSG read test.
//
//psgWriteWord(pVIA, 2, $DA7E)
//if mbReadP(pVIA, 2) == $7E and mbReadP(pVIA, 3) == $0A
return pVIA
//fin
fin
fin
return 0
end
def mbSearch(slot)
if slot
mbVIA1 = mbTicklePSG($C000 + (slot << 8))
if mbVIA1
mbVIA2 = mbTicklePSG(mbVIA1 + $80)
return slot
fin
else
for slot = 1 to 7
if slot == 3 or slot == 6
continue
fin
mbVIA1 = mbTicklePSG($C000 + (slot << 8))
if mbVIA1
mbVIA2 = mbTicklePSG(mbVIA1 + $80)
return slot
fin
next
fin
return 0
end
def psgSetup(pVIA)#0
psgWrite(pVIA, MIXER, $3F) // Turn everything off
psgWrite(pVIA, AENVAMP, $00)
psgWrite(pVIA, BENVAMP, $00)
psgWrite(pVIA, CENVAMP, $10)
psgWrite(pVIA, NGFREQ, $01)
psgWriteWord(pVIA, ENVPERIOD, $0001)
psgWrite(pVIA, ENVSHAPE, $00) // Single decay
psgWriteWord(pVIA, AFREQ, $0000) // Fast response to update
psgWriteWord(pVIA, BFREQ, $0000)
psgWriteWord(pVIA, CFREQ, $0000)
psgWrite(pVIA, MIXER, $38) // Tone on C, B, A
end
//
// Sequence notes through MockingBoard
//
def mbSequence(yield, func)#0
word period, n, yieldTime
byte note, volume, channel, i, overflow, status, quit
//
// Reset oscillator table
//
indexA[0] = 0; indexA[1] = 0
indexB[0] = 1; indexB[1] = 1
indexC[0] = 2; indexC[1] = 2
noteA[0] = 0; noteA[1] = 0
noteB[0] = 0; noteB[1] = 0
noteC[0] = 0; noteC[1] = 0
//
// Get the PSGs ready
//
status = getStatusReg
disableInts
mbVIA1->ACR = $40 // Continuous T1 interrupts
mbVIA1=>T1L = $F9C2 // 16 Ints/sec
mbVIA1=>T1C = $F9C2 // 16 Ints/sec
mbVIA1->IFR = $40 // Clear interrupt
mbVIA1->IER = $C0 // Enable Timer1 interrupt
psgSetup(mbVIA1)
if mbVIA2; psgSetup(mbVIA2); fin
overflow = 0
if yield and func
yieldTime = seqTime + yield
else
yieldTime = $7FFF
fin
updateTime = seqTime
quit = FALSE
repeat
while eventTime == seqTime
note = seqEvent->percnote
if note & $80
//
// Note event
//
volume = seqEvent->perchanvol
channel = (volume & mbVIA2.LSB) >> 7 // Clever - mbVIA2.0 will be $80 if it exists
if volume & $0F
//
// Note on
//
for i = 0 to MAX_MBCH_NOTES-1
//
// Look for available slot in active note table
//
if !notes[channel, i].LSB //or notes[channel, i] == note
break
fin
next
//
// Full note table, kick one out
//
if i == MAX_MBCH_NOTES
i = overflow
overflow = (overflow + 1) % MAX_MBCH_NOTES
else
numNotes++
fin
notes[channel, i] = note | (volume << 8)
periods[channel, i] = mbOctave0[note & $0F] >> ((note >> 4) & $07)
else
//
// Note off
//
for i = 0 to MAX_MBCH_NOTES-1
//
// Remove from active note table
//
if notes[channel, i].LSB == note
notes[channel, i] = 0
numNotes--
break
fin
next
fin
updateTime = seqTime
else
//
// Percussion event
//
period = seqEvent->perchanvol
if period
psgWrite(mbVIA1, MIXER, $1C) // NG on C, Tone on B, A
psgWrite(mbVIA1, CENVAMP, $10)
psgWrite(mbVIA1, NGFREQ, note)
psgWrite(mbVIA1, ENVPERIOD+1, period)
psgWrite(mbVIA1, ENVSHAPE, $00) // Single decay
if mbVIA2
psgWrite(mbVIA2, MIXER, $1C) // NG on C, Tone on B, A
psgWrite(mbVIA2, CENVAMP, $10)
psgWrite(mbVIA2, NGFREQ, note)
psgWrite(mbVIA2, ENVPERIOD+1, period)
psgWrite(mbVIA2, ENVSHAPE, $00) // Single decay
fin
else
if seqRepeat
//
// Reset sequence
//
musicPlay(seqTrack, TRUE)
seqTime = -1 // Offset seqTime++ later
else
musicStop
fin
quit = TRUE // Exit out
break
fin
fin
//
// Next event
//
seqEvent = seqEvent + t_event
eventTime = seqEvent->deltatime + eventTime
loop
if updateTime <= seqTime
//
// Time slice active note tables (arpeggio)
//
for channel = 0 to 1
//
// Multiplex oscillator A
//
i = indexA[channel]
repeat
i = (i + 3) % MAX_MBCH_NOTES
n = notes[channel, i]
if n // Non-zero volume
break
fin
until i == indexA[channel]
if n.LSB <> noteA[channel]
psgWriteTone(mbVIAs[channel], AFREQ, periods[channel, i], n.MSB)
noteA[channel] = n.LSB
indexA[channel] = i
fin
//
// Multiplex oscillator B
//
i = indexB[channel]
repeat
i = (i + 3) % MAX_MBCH_NOTES
n = notes[channel, i]
if n // Non-zero volume
break
fin
until i == indexB[channel]
if n.LSB <> noteB[channel]
psgWriteTone(mbVIAs[channel], BFREQ, periods[channel, i], n.MSB)
noteB[channel] = n.LSB
indexB[channel] = i
fin
//
// Multiplex oscillator C
//
i = indexC[channel]
repeat
i = (i + 3) % MAX_MBCH_NOTES
n = notes[channel, i]
if n // Non-zero volume
break
fin
until i == indexC[channel]
if n.LSB <> noteC[channel]
psgWrite(mbVIAs[channel], MIXER, $38) // Tone on C, B, A
psgWriteTone(mbVIAs[channel], CFREQ, periods[channel, i], n.MSB)
noteC[channel] = n.LSB
indexC[channel] = i
fin
next
updateTime = seqTime + MB_ARPEGGIO - (numNotes >> 2)
fin
//
// Increment time tick
//
seqTime++
while !(mbVIA1->IFR & $40) // Wait for T1 interrupt
if ^$C000 > 127; quit = TRUE; break; fin
*rndseed++
loop
mbVIA1->IFR = $40 // Clear interrupt
if yieldTime <= seqTime; func()#0; yieldTime = seqTime + yield; fin
until quit
psgWrite(mbVIA1, MIXER, $FF) // Turn everything off
psgWrite(mbVIA1, AENVAMP, $00)
psgWrite(mbVIA1, BENVAMP, $00)
psgWrite(mbVIA1, CENVAMP, $00)
if mbVIA2
psgWrite(mbVIA2, MIXER, $FF)
psgWrite(mbVIA2, AENVAMP, $00)
psgWrite(mbVIA2, BENVAMP, $00)
psgWrite(mbVIA2, CENVAMP, $00)
fin
mbVIA1->ACR = $00 // Stop T1 countdown
mbVIA1->IER = $7F // Mask all interrupts
mbVIA1->IFR = $40 // Clear interrupt
setStatusReg(status))
end
//
// Sequence notes through Apple II speaker
//
def spkrSequence(yield, func)#0
word period, duration, yieldTime
byte note, i, n, overflow
//
// Start sequencing
//
overflow = 0
if yield and func
yieldTime = seqTime + yield
else
yieldTime = $7FFF
fin
updateTime = seqTime
repeat
while eventTime == seqTime
note = seqEvent->percnote
if note & $80
//
// Note event
//
if seqEvent->perchanvol & $0F
//
// Note on
//
for i = 0 to MAX_SPKR_NOTES-1
//
// Look for available slot in active note table
//
if !notes1[i] or note == notes1[i]
break
fin
next
if i == MAX_SPKR_NOTES
//
// Full note table, kick one out
//
overflow = (overflow + 1) & (MAX_SPKR_NOTES-1)
i = overflow
elsif !notes1[i]
//
// Add new note
//
numNotes++
fin
notes1[i] = note
periods1[i] = spkrOctave0[note & $0F] >> ((note >> 4) & $07)
else
//
// Note off
//
for i = 0 to MAX_SPKR_NOTES-1
//
// Remove from active note table
//
if notes1[i] == note
notes1[i] = 0
numNotes--
break
fin
next
fin
else
//
// Percussion event
//
if seqEvent->perchanvol
spkrPWM($D000, 0, 64) // Play some random sample as percussion
else
if seqRepeat
musicPlay(seqTrack, TRUE)
else
musicStop
fin
return
fin
fin
//
// Next event
//
seqEvent = seqEvent + t_event
eventTime = eventTime + seqEvent->deltatime
loop
if numNotes > 1
for i = 0 to MAX_SPKR_NOTES-1
if notes1[i]
spkrTone(periods1[i], arpeggioDuration[numNotes])
fin
*rndseed++
next
seqTime++
else
period = 0
for i = 0 to MAX_SPKR_NOTES-1
if notes1[i]
period = periods1[i]
break;
fin
*rndseed++
next
duration = eventTime - seqTime
seqTime = duration + seqTime
spkrTone(period, DUR16TH * duration)
fin
if ^$C000 > 127; return; fin
if yieldTime <= seqTime; func()#0; yieldTime = seqTime + yield; fin
until FALSE
end
//
// No sequence, just waste time and yield
//
def noSequence(yield, func)#0
//
// Start wasting time
//
if !yield or !func
yield = 0
fin
seqTime = 0
repeat
seqTime++
if seqTime < 0; seqTime = 1; fin // Capture wrap-around
*rndseed++
spkrTone(0, DUR16TH) // Waste 16th of a second playing silence
if ^$C000 > 127; return; fin
if yield == seqTime; func()#0; seqTime = 0; fin
until FALSE
end
//
// Start sequencing music track
//
export def musicPlay(track, rept)#0
byte i
//
// First time search for MockingBoard
//
if mbVIA1 == -1
if !mbSearch(0)
//
// No MockingBoard - scale octave0 for speaker
//
for i = 0 to 11
spkrOctave0[i] = mbOctave0[i]/NOTEDIV
next
fin
fin
//
// Zero out active notes
//
for i = 0 to MAX_MBCH_NOTES-1; notes1[i] = 0; notes2[i] = 0; next
for i = 0 to MAX_MBCH_NOTES-1; periods1[i] = 0; periods2[i] = 0; next
//
// Start sequencing
//
seqRepeat = rept
seqTrack = track
seqEvent = seqTrack
seqTime = 0
eventTime = seqEvent->deltatime
numNotes = 0
//
// Select proper sequencer based on hardware
//
if mbVIA1
musicSequence = @mbSequence
else
musicSequence = @spkrSequence
fin
end
//
// Stop sequencing music track
//
export def musicStop#0
musicSequence = @noSequence
end
//
// Get a keystroke and convert it to upper case
//
export def getUpperKey#1
byte key
while ^$C000 < 128
musicSequence($08, @backgroundProc)#0 // Call background proc every half second
loop
key = ^$C000 & $7F
^$C010
if key >= 'a' and key <= 'z'
key = key - $20
fin
return key
end
///////////////////////////////////////////////////////////////////////////////
//
// More utility routines to test the getUpperKey routine
//
def putln#0
putc($0D)
end
def puts(str)#0
byte i
for i = 1 to ^str
putc(^(str+i))
next
end
//
// Sample background process
//
def backgroundProc#0
^$0400++
end
//
// Test functionality
//
def test#0
byte key
puts("Press <RETURN> to exit:")
while TRUE
key = getUpperKey
when key
is $0D
return
is 'P'
musicPlay(@toneTrack, TRUE)
break
is 'S'
musicStop
break
otherwise
putc(key)
wend
loop
end
musicPlay(@toneTrack, TRUE)
test
musicStop
done
////////////////////////////////////////////////////////////////////////////////
There are three main externally callable routines in this module:
musicPlay(trackPtr, trackRepeat)
Start playing a track sequence in the getUpperKey routine
Params:
Pointer to a track sequence created from the cvtmidi.py tool
Repeat flag - TRUE or FALSE.
musicStop()
Stop playing a track sequence in the getUpperKey routine
The getUpperKey routine will call a dummy sequence routine that will
keep the correct timing for any background processing
getUpperKey()
Wait for a keypress and return the upper case character
While waiting for the keypress, the track sequence will be played though
either the MockingBoard (if present) or the internal speaker. Optionally,
a background function can be called periodically based on the sequencer
timing, so its pretty accurate.
The low level internal speaker routines used to generate tones and waveforms
can be called for warnings, sound effects, etc:
spkrTone(period, duration)
Play a tone
Params:
(1020000 / 64 / period) Hz
(duration * 32 * 256 / 1020000) seconds
spkrPWM(samples, speed, len)
Play a Pulse Width Modulated waveform
Params:
Pointer to 8 bit pulse width samples
Speed to play through samples
Length of sample

981
src/mockingboard/seqvm.s Executable file
View File

@ -0,0 +1,981 @@
;**********************************************************
;*
;* STAND-ALONE PLASMA INTERPETER
;*
;* SYSTEM ROUTINES AND LOCATIONS
;*
;**********************************************************
;*
;* VM ZERO PAGE LOCATIONS
;*
SRC = $02
SRCL = SRC
SRCH = SRC+1
DST = SRC+2
DSTL = DST
DSTH = DST+1
ESTKSZ = $20
ESTK = $C0
ESTKL = ESTK
ESTKH = ESTK+ESTKSZ/2
VMZP = ESTK+ESTKSZ
ESP = VMZP
DVSIGN = VMZP
IFP = ESP+1
IFPL = IFP
IFPH = IFP+1
PP = IFP+2
PPL = PP
PPH = PP+1
IPY = PP+2
TMP = IPY+1
TMPL = TMP
TMPH = TMP+1
NPARMS = TMPL
FRMSZ = TMPH
DROP = $EF
NEXTOP = $F0
FETCHOP = NEXTOP+3
IP = FETCHOP+1
IPL = IP
IPH = IPL+1
OPIDX = FETCHOP+6
OPPAGE = OPIDX+1
;*
;* BASIC.SYSTEM ZERO PAGE LOCATIONS
;*
HIMEM = $73
;*
;* INTERPRETER INSTRUCTION POINTER INCREMENT MACRO
;*
!MACRO INC_IP {
INY
BNE *+4
INC IPH
}
;*
;* INTERPRETER HEADER+INITIALIZATION
;*
*= $1000
LDX #$00
- LDA $00,X
STA $0900,X
INX
BNE -
JSR VMINIT
LDX #$00
- LDA $0900,X
STA $00,X
INX
BNE -
RTS
; LDX #$FE
; TXS
; JSR VMINIT
; JSR $BF00
; !BYTE $65
; !WORD EXITTBL
;EXITTBL:
; !BYTE 4
; !BYTE 0
;*
;* SYSTEM INTERPRETER ENTRYPOINT
;*
INTERP PLA
CLC
ADC #$01
STA IPL
PLA
ADC #$00
STA IPH
LDY #$00
JMP FETCHOP
;*
;* ENTER INTO USER BYTECODE INTERPRETER
;*
IINTERP PLA
STA TMPL
PLA
STA TMPH
LDY #$02
LDA (TMP),Y
STA IPH
DEY
LDA (TMP),Y
STA IPL
DEY
JMP FETCHOP
;*
;* MUL TOS-1 BY TOS
;*
MUL STY IPY
LDY #$10
LDA ESTKL+1,X
EOR #$FF
STA TMPL
LDA ESTKH+1,X
EOR #$FF
STA TMPH
LDA #$00
STA ESTKL+1,X ; PRODL
; STA ESTKH+1,X ; PRODH
MULLP LSR TMPH ; MULTPLRH
ROR TMPL ; MULTPLRL
BCS +
STA ESTKH+1,X ; PRODH
LDA ESTKL,X ; MULTPLNDL
ADC ESTKL+1,X ; PRODL
STA ESTKL+1,X
LDA ESTKH,X ; MULTPLNDH
ADC ESTKH+1,X ; PRODH
+ ASL ESTKL,X ; MULTPLNDL
ROL ESTKH,X ; MULTPLNDH
DEY
BNE MULLP
STA ESTKH+1,X ; PRODH
LDY IPY
; INX
; JMP NEXTOP
JMP DROP
;*
;* INCREMENT TOS
;*
INCR INC ESTKL,X
BNE INCR1
INC ESTKH,X
INCR1 JMP NEXTOP
;*
;* DECREMENT TOS
;*
DECR LDA ESTKL,X
BNE DECR1
DEC ESTKH,X
DECR1 DEC ESTKL,X
JMP NEXTOP
;*
;* BITWISE COMPLIMENT TOS
;*
COMP LDA #$FF
EOR ESTKL,X
STA ESTKL,X
LDA #$FF
EOR ESTKH,X
STA ESTKH,X
JMP NEXTOP
;*
;* DIV TOS-1 BY TOS
;*
DIV JSR _DIV
LSR DVSIGN ; SIGN(RESULT) = (SIGN(DIVIDEND) + SIGN(DIVISOR)) & 1
BCS NEG
JMP NEXTOP
;*
;* MOD TOS-1 BY TOS
;*
MOD JSR _DIV
LDA TMPL ; REMNDRL
STA ESTKL,X
LDA TMPH ; REMNDRH
STA ESTKH,X
LDA DVSIGN ; REMAINDER IS SIGN OF DIVIDEND
BMI NEG
JMP NEXTOP
;*
;* NEGATE TOS
;*
NEG LDA #$00
SEC
SBC ESTKL,X
STA ESTKL,X
LDA #$00
SBC ESTKH,X
STA ESTKH,X
JMP NEXTOP
;*
;* INTERNAL DIVIDE ALGORITHM
;*
_NEG LDA #$00
SEC
SBC ESTKL,X
STA ESTKL,X
LDA #$00
SBC ESTKH,X
STA ESTKH,X
RTS
_DIV STY IPY
LDY #$11 ; #BITS+1
LDA #$00
STA TMPL ; REMNDRL
STA TMPH ; REMNDRH
LDA ESTKH,X
AND #$80
STA DVSIGN
BPL +
JSR _NEG
INC DVSIGN
+ LDA ESTKH+1,X
BPL +
INX
JSR _NEG
DEX
INC DVSIGN
BNE _DIV1
+ ORA ESTKL+1,X ; DVDNDL
BEQ _DIVEX
_DIV1 ASL ESTKL+1,X ; DVDNDL
ROL ESTKH+1,X ; DVDNDH
DEY
BCC _DIV1
_DIVLP ROL TMPL ; REMNDRL
ROL TMPH ; REMNDRH
LDA TMPL ; REMNDRL
CMP ESTKL,X ; DVSRL
LDA TMPH ; REMNDRH
SBC ESTKH,X ; DVSRH
BCC +
STA TMPH ; REMNDRH
LDA TMPL ; REMNDRL
SBC ESTKL,X ; DVSRL
STA TMPL ; REMNDRL
SEC
+ ROL ESTKL+1,X ; DVDNDL
ROL ESTKH+1,X ; DVDNDH
DEY
BNE _DIVLP
_DIVEX INX
LDY IPY
RTS
;*
;* ADD TOS TO TOS-1
;*
ADD LDA ESTKL,X
CLC
ADC ESTKL+1,X
STA ESTKL+1,X
LDA ESTKH,X
ADC ESTKH+1,X
STA ESTKH+1,X
; INX
; JMP NEXTOP
JMP DROP
;*
;* SUB TOS FROM TOS-1
;*
SUB LDA ESTKL+1,X
SEC
SBC ESTKL,X
STA ESTKL+1,X
LDA ESTKH+1,X
SBC ESTKH,X
STA ESTKH+1,X
; INX
; JMP NEXTOP
JMP DROP
;
;*
;* SHIFT TOS LEFT BY 1, ADD TO TOS-1
;*
IDXW LDA ESTKL,X
ASL
ROL ESTKH,X
CLC
ADC ESTKL+1,X
STA ESTKL+1,X
LDA ESTKH,X
ADC ESTKH+1,X
STA ESTKH+1,X
; INX
; JMP NEXTOP
JMP DROP
;*
;* BITWISE AND TOS TO TOS-1
;*
BAND LDA ESTKL+1,X
AND ESTKL,X
STA ESTKL+1,X
LDA ESTKH+1,X
AND ESTKH,X
STA ESTKH+1,X
; INX
; JMP NEXTOP
JMP DROP
;*
;* INCLUSIVE OR TOS TO TOS-1
;*
IOR LDA ESTKL+1,X
ORA ESTKL,X
STA ESTKL+1,X
LDA ESTKH+1,X
ORA ESTKH,X
STA ESTKH+1,X
; INX
; JMP NEXTOP
JMP DROP
;*
;* EXLUSIVE OR TOS TO TOS-1
;*
XOR LDA ESTKL+1,X
EOR ESTKL,X
STA ESTKL+1,X
LDA ESTKH+1,X
EOR ESTKH,X
STA ESTKH+1,X
; INX
; JMP NEXTOP
JMP DROP
;*
;* SHIFT TOS-1 LEFT BY TOS
;*
SHL STY IPY
LDA ESTKL,X
CMP #$08
BCC SHL1
LDY ESTKL+1,X
STY ESTKH+1,X
LDY #$00
STY ESTKL+1,X
SBC #$08
SHL1 TAY
BEQ SHL3
SHL2 ASL ESTKL+1,X
ROL ESTKH+1,X
DEY
BNE SHL2
SHL3 LDY IPY
; INX
; JMP NEXTOP
JMP DROP
;*
;* SHIFT TOS-1 RIGHT BY TOS
;*
SHR STY IPY
LDA ESTKL,X
CMP #$08
BCC SHR2
LDY ESTKH+1,X
STY ESTKL+1,X
CPY #$80
LDY #$00
BCC SHR1
DEY
SHR1 STY ESTKH+1,X
SEC
SBC #$08
SHR2 TAY
BEQ SHR4
LDA ESTKH+1,X
SHR3 CMP #$80
ROR
ROR ESTKL+1,X
DEY
BNE SHR3
STA ESTKH+1,X
SHR4 LDY IPY
; INX
; JMP NEXTOP
JMP DROP
;*
;* LOGICAL NOT
;*
LNOT LDA ESTKL,X
ORA ESTKH,X
BEQ LNOT1
LDA #$FF
LNOT1 EOR #$FF
STA ESTKL,X
STA ESTKH,X
JMP NEXTOP
;*
;* LOGICAL AND
;*
LAND LDA ESTKL+1,X
ORA ESTKH+1,X
BEQ LAND2
LDA ESTKL,X
ORA ESTKH,X
BEQ LAND1
LDA #$FF
LAND1 STA ESTKL+1,X
STA ESTKH+1,X
;LAND2 INX
; JMP NEXTOP
LAND2 JMP DROP
;*
;* LOGICAL OR
;*
LOR LDA ESTKL,X
ORA ESTKH,X
ORA ESTKL+1,X
ORA ESTKH+1,X
BEQ LOR1
LDA #$FF
STA ESTKL+1,X
STA ESTKH+1,X
;LOR1 INX
; JMP NEXTOP
LOR1 JMP DROP
;*
;* DUPLICATE TOS
;*
DUP DEX
LDA ESTKL+1,X
STA ESTKL,X
LDA ESTKH+1,X
STA ESTKH,X
JMP NEXTOP
;*
;* PUSH EVAL STACK POINTER TO CALL STACK
;*
PUSHEP TXA
PHA
JMP NEXTOP
;*
;* PULL EVAL STACK POINTER FROM CALL STACK
;*
PULLEP PLA
TAX
JMP NEXTOP
;*
;* CONSTANT
;*
ZERO DEX
LDA #$00
STA ESTKL,X
STA ESTKH,X
JMP NEXTOP
CFFB LDA #$FF
!BYTE $2C ; BIT $00A9 - effectively skips LDA #$00, no harm in reading this address
CB LDA #$00
DEX
STA ESTKH,X
+INC_IP
LDA (IP),Y
STA ESTKL,X
JMP NEXTOP
;*
;* LOAD ADDRESS & LOAD CONSTANT WORD (SAME THING, WITH OR WITHOUT FIXUP)
;*
LA = *
CW DEX
+INC_IP
LDA (IP),Y
STA ESTKL,X
+INC_IP
LDA (IP),Y
STA ESTKH,X
JMP NEXTOP
;*
;* CONSTANT STRING
;*
CS DEX
+INC_IP
TYA ; NORMALIZE IP AND SAVE STRING ADDR ON ESTK
CLC
ADC IPL
STA IPL
STA ESTKL,X
LDA #$00
TAY
ADC IPH
STA IPH
STA ESTKH,X
LDA (IP),Y
TAY
JMP NEXTOP
;*
;* LOAD VALUE FROM ADDRESS TAG
;*
LB LDA ESTKL,X
STA LBLDA+1
LDA ESTKH,X
STA LBLDA+2
LBLDA LDA $FFFF
STA ESTKL,X
LDA #$00
STA ESTKH,X
JMP NEXTOP
LW LDA ESTKL,X
STA TMPL
LDA ESTKH,X
STA TMPH
STY IPY
LDY #$00
LDA (TMP),Y
STA ESTKL,X
INY
LDA (TMP),Y
STA ESTKH,X
LDY IPY
JMP NEXTOP
;*
;* LOAD ADDRESS OF LOCAL FRAME OFFSET
;*
LLA +INC_IP
LDA (IP),Y
DEX
CLC
ADC IFPL
STA ESTKL,X
LDA #$00
ADC IFPH
STA ESTKH,X
JMP NEXTOP
;*
;* LOAD VALUE FROM LOCAL FRAME OFFSET
;*
LLB +INC_IP
LDA (IP),Y
STY IPY
TAY
DEX
LDA (IFP),Y
STA ESTKL,X
LDA #$00
STA ESTKH,X
LDY IPY
JMP NEXTOP
LLW +INC_IP
LDA (IP),Y
STY IPY
TAY
DEX
LDA (IFP),Y
STA ESTKL,X
INY
LDA (IFP),Y
STA ESTKH,X
LDY IPY
JMP NEXTOP
;*
;* LOAD VALUE FROM ABSOLUTE ADDRESS
;*
LAB +INC_IP
LDA (IP),Y
STA LABLDA+1
+INC_IP
LDA (IP),Y
STA LABLDA+2
LABLDA LDA $FFFF
DEX
STA ESTKL,X
LDA #$00
STA ESTKH,X
JMP NEXTOP
LAW +INC_IP
LDA (IP),Y
STA TMPL
+INC_IP
LDA (IP),Y
STA TMPH
STY IPY
LDY #$00
LDA (TMP),Y
DEX
STA ESTKL,X
INY
LDA (TMP),Y
STA ESTKH,X
LDY IPY
JMP NEXTOP
;*
;* STORE VALUE TO ADDRESS
;*
SB LDA ESTKL,X
STA SBSTA+1
LDA ESTKH,X
STA SBSTA+2
LDA ESTKL+1,X
SBSTA STA $FFFF
INX
; INX
; JMP NEXTOP
JMP DROP
SW LDA ESTKL,X
STA TMPL
LDA ESTKH,X
STA TMPH
STY IPY
LDY #$00
LDA ESTKL+1,X
STA (TMP),Y
INY
LDA ESTKH+1,X
STA (TMP),Y
LDY IPY
INX
; INX
; JMP NEXTOP
JMP DROP
;*
;* STORE VALUE TO LOCAL FRAME OFFSET
;*
SLB +INC_IP
LDA (IP),Y
STY IPY
TAY
LDA ESTKL,X
STA (IFP),Y
LDY IPY
; INX
; JMP NEXTOP
JMP DROP
SLW +INC_IP
LDA (IP),Y
STY IPY
TAY
LDA ESTKL,X
STA (IFP),Y
INY
LDA ESTKH,X
STA (IFP),Y
LDY IPY
; INX
; JMP NEXTOP
JMP DROP
;*
;* STORE VALUE TO LOCAL FRAME OFFSET WITHOUT POPPING STACK
;*
DLB +INC_IP
LDA (IP),Y
STY IPY
TAY
LDA ESTKL,X
STA (IFP),Y
LDY IPY
JMP NEXTOP
DLW +INC_IP
LDA (IP),Y
STY IPY
TAY
LDA ESTKL,X
STA (IFP),Y
INY
LDA ESTKH,X
STA (IFP),Y
LDY IPY
JMP NEXTOP
;*
;* STORE VALUE TO ABSOLUTE ADDRESS
;*
SAB +INC_IP
LDA (IP),Y
STA SABSTA+1
+INC_IP
LDA (IP),Y
STA SABSTA+2
LDA ESTKL,X
SABSTA STA $FFFF
; INX
; JMP NEXTOP
JMP DROP
SAW +INC_IP
LDA (IP),Y
STA TMPL
+INC_IP
LDA (IP),Y
STA TMPH
STY IPY
LDY #$00
LDA ESTKL,X
STA (TMP),Y
INY
LDA ESTKH,X
STA (TMP),Y
LDY IPY
; INX
; JMP NEXTOP
JMP DROP
;*
;* STORE VALUE TO ABSOLUTE ADDRESS WITHOUT POPPING STACK
;*
DAB +INC_IP
LDA (IP),Y
STA DABSTA+1
+INC_IP
LDA (IP),Y
STA DABSTA+2
LDA ESTKL,X
DABSTA STA $FFFF
JMP NEXTOP
DAW +INC_IP
LDA (IP),Y
STA TMPL
+INC_IP
LDA (IP),Y
STA TMPH
STY IPY
LDY #$00
LDA ESTKL,X
STA (TMP),Y
INY
LDA ESTKH,X
STA (TMP),Y
LDY IPY
JMP NEXTOP
;*
;* COMPARES
;*
ISEQ LDA ESTKL,X
CMP ESTKL+1,X
BNE ISFLS
LDA ESTKH,X
CMP ESTKH+1,X
BNE ISFLS
ISTRU LDA #$FF
STA ESTKL+1,X
STA ESTKH+1,X
; INX
; JMP NEXTOP
JMP DROP
;
ISNE LDA ESTKL,X
CMP ESTKL+1,X
BNE ISTRU
LDA ESTKH,X
CMP ESTKH+1,X
BNE ISTRU
ISFLS LDA #$00
STA ESTKL+1,X
STA ESTKH+1,X
; INX
; JMP NEXTOP
JMP DROP
;
ISGE LDA ESTKL+1,X
CMP ESTKL,X
LDA ESTKH+1,X
SBC ESTKH,X
BVC ISGE1
EOR #$80
ISGE1 BPL ISTRU
BMI ISFLS
;
ISGT LDA ESTKL,X
CMP ESTKL+1,X
LDA ESTKH,X
SBC ESTKH+1,X
BVC ISGT1
EOR #$80
ISGT1 BMI ISTRU
BPL ISFLS
;
ISLE LDA ESTKL,X
CMP ESTKL+1,X
LDA ESTKH,X
SBC ESTKH+1,X
BVC ISLE1
EOR #$80
ISLE1 BPL ISTRU
BMI ISFLS
;
ISLT LDA ESTKL+1,X
CMP ESTKL,X
LDA ESTKH+1,X
SBC ESTKH,X
BVC ISLT1
EOR #$80
ISLT1 BMI ISTRU
BPL ISFLS
;*
;* BRANCHES
;*
BRTRU INX
LDA ESTKH-1,X
ORA ESTKL-1,X
BNE BRNCH
NOBRNCH +INC_IP
+INC_IP
JMP NEXTOP
BRFLS INX
LDA ESTKH-1,X
ORA ESTKL-1,X
BNE NOBRNCH
BRNCH LDA IPH
STA TMPH
LDA IPL
+INC_IP
CLC
ADC (IP),Y
STA TMPL
LDA TMPH
+INC_IP
ADC (IP),Y
STA IPH
LDA TMPL
STA IPL
DEY
DEY
JMP NEXTOP
BREQ INX
LDA ESTKL-1,X
CMP ESTKL,X
BNE NOBRNCH
LDA ESTKH-1,X
CMP ESTKH,X
BEQ BRNCH
BNE NOBRNCH
BRNE INX
LDA ESTKL-1,X
CMP ESTKL,X
BNE BRNCH
LDA ESTKH-1,X
CMP ESTKH,X
BEQ NOBRNCH
BNE BRNCH
BRGT INX
LDA ESTKL-1,X
CMP ESTKL,X
LDA ESTKH-1,X
SBC ESTKH,X
BMI BRNCH
BPL NOBRNCH
BRLT INX
LDA ESTKL,X
CMP ESTKL-1,X
LDA ESTKH,X
SBC ESTKH-1,X
BMI BRNCH
BPL NOBRNCH
IBRNCH LDA IPL
CLC
ADC ESTKL,X
STA IPL
LDA IPH
ADC ESTKH,X
STA IPH
; INX
; JMP NEXTOP
JMP DROP
;*
;* CALL INTO ABSOLUTE ADDRESS (NATIVE CODE)
;*
CALL +INC_IP
LDA (IP),Y
STA CALLADR+1
+INC_IP
LDA (IP),Y
STA CALLADR+2
LDA IPH
PHA
LDA IPL
PHA
TYA
PHA
CALLADR JSR $FFFF
PLA
TAY
PLA
STA IPL
PLA
STA IPH
JMP NEXTOP
;*
;* INDIRECT CALL TO ADDRESS (NATIVE CODE)
;*
ICAL LDA ESTKL,X
STA ICALADR+1
LDA ESTKH,X
STA ICALADR+2
INX
LDA IPH
PHA
LDA IPL
PHA
TYA
PHA
ICALADR JSR $FFFF
PLA
TAY
PLA
STA IPL
PLA
STA IPH
JMP NEXTOP
;*
;* ENTER FUNCTION WITH FRAME SIZE AND PARAM COUNT
;*
ENTER INY
LDA (IP),Y
PHA ; SAVE ON STACK FOR LEAVE
EOR #$FF
SEC
ADC IFPL
STA IFPL
BCS +
DEC IFPH
+ INY
LDA (IP),Y
ASL
TAY
BEQ +
- LDA ESTKH,X
DEY
STA (IFP),Y
LDA ESTKL,X
INX
DEY
STA (IFP),Y
BNE -
+ LDY #$02
JMP NEXTOP
;*
;* LEAVE FUNCTION
;*
LEAVE PLA
CLC
ADC IFPL
STA IFPL
BCS LIFPH
RTS
LIFPH INC IFPH
RET RTS
;*
;* OPCODE TABLE
;*
!ALIGN 255,0
OPTBL !WORD ZERO,ADD,SUB,MUL,DIV,MOD,INCR,DECR ; 00 02 04 06 08 0A 0C 0E
!WORD NEG,COMP,BAND,IOR,XOR,SHL,SHR,IDXW ; 10 12 14 16 18 1A 1C 1E
!WORD LNOT,LOR,LAND,LA,LLA,CB,CW,CS ; 20 22 24 26 28 2A 2C 2E
!WORD DROP,DUP,PUSHEP,PULLEP,BRGT,BRLT,BREQ,BRNE ; 30 32 34 36 38 3A 3C 3E
!WORD ISEQ,ISNE,ISGT,ISLT,ISGE,ISLE,BRFLS,BRTRU ; 40 42 44 46 48 4A 4C 4E
!WORD BRNCH,IBRNCH,CALL,ICAL,ENTER,LEAVE,RET,CFFB ; 50 52 54 56 58 5A 5C 5E
!WORD LB,LW,LLB,LLW,LAB,LAW,DLB,DLW ; 60 62 64 66 68 6A 6C 6E
!WORD SB,SW,SLB,SLW,SAB,SAW,DAB,DAW ; 70 72 74 76 78 7A 7C 7E
;*
;*SAVED ZERO PAGE
;*
ZPSAVE !FILL 256
;*
;* SOURCE PLASMA PROGRAM
;*
START !SOURCE "seqplay.a"
SEGEND = *
VMINIT LDY #$10 ; INSTALL PAGE 0 FETCHOP ROUTINE
- LDA PAGE0-1,Y
STA DROP-1,Y
DEY
BNE -
LDA HIMEM
STA IFPL ; INIT FRAME POINTER
LDA HIMEM+1
STA IFPH
LDA #<SEGEND ; SAVE HEAP START
STA SRCL
LDA #>SEGEND
STA SRCH
LDA #$4C
JMP START
PAGE0 = *
!PSEUDOPC $00EF {
;*
;* INTERP BYTECODE INNER LOOP
;*
INX ; DROP
INY ; NEXTOP
BEQ NEXTOPH
LDA $FFFF,Y ; FETCHOP @ $F3, IP MAPS OVER $FFFF @ $F4
STA OPIDX
JMP (OPTBL)
NEXTOPH INC IPH
BNE FETCHOP
}