2015-10-18 17:54:28 +00:00
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// Displays 256 hearts at the top of the Commodore 64's screen.
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// Define where the screen starts in memory:
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2018-03-06 10:32:52 +00:00
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byte table[256] screen @ 1024
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2015-10-18 17:32:20 +00:00
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routine main
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2015-10-18 17:54:28 +00:00
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// These are the values that will be written to by this routine:
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2015-10-18 17:32:20 +00:00
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trashes a, x, z, n, screen
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{
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ld x, 0
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2015-10-18 17:54:28 +00:00
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ld a, 83 // 83 = screen code for heart
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2015-10-18 17:32:20 +00:00
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repeat {
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st a, screen + x
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inc x
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2015-10-18 17:54:28 +00:00
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} until z // this flag will be set when x wraps around from 255 to 0
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2015-10-18 17:32:20 +00:00
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}
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