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108 lines
3.7 KiB
Markdown
108 lines
3.7 KiB
Markdown
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TODO for SixtyPical
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===================
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### `low` and `high` address operators
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To turn `word` type into `byte`.
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Trying to remember if we have a compelling case for this or now. The best I can think
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of is for implementing 16-bit `cmp` in an efficient way. Maybe we should see if we
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can get by with 16-bit `cmp` instead though.
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The problem is that once a byte is extracted, putting it back into a word is awkward.
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The address operators have to modify a destination in a special way. That is, when
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you say `st a, >word`, you are updating `word` to be `word & $ff | a << 8`, somelike.
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Is that consistent with `st`? Well, probably it is, but we have to explain it.
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It might make more sense, then, for it to be "part of the operation" instead of "part of
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the reference"; something like `st.hi x, word`; `st.lo y, word`. Dunno.
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### Save multiple values in single block
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As a shortcut for the idiom
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save a { save var {
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...
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} }
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allow
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save a, var {
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...
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}
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### Save values to other-than-the-stack
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Allow
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save a to temp_a {
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...
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}
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Which uses some other storage location instead of the stack. A local static
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would be a good candidate for such.
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### Make all symbols forward-referencable
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Basically, don't do symbol-table lookups when parsing, but do have a more formal
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"symbol resolution" (linking) phase right after parsing.
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### Associate each pointer with the buffer it points into
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Check that the buffer being read or written to through pointer, appears in appropriate
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inputs or outputs set.
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In the analysis, when we obtain a pointer, we need to record, in contect, what buffer
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that pointer came from.
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When we write through that pointer, we need to set that buffer as written.
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When we read through the pointer, we need to check that the buffer is readable.
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### Table overlays
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They are uninitialized, but the twist is, the address is a buffer that is
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an input to and/or output of the routine. So, they are defined (insofar
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as the buffer is defined.)
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They are therefore a "view" of a section of a buffer.
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This is slightly dangerous since it does permit aliases: the buffer and the
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table refer to the same memory.
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Although, if they are `static`, you could say, in the routine in which they
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are `static`, as soon as you've established one, you can no longer use the
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buffer; and the ones you establish must be disjoint.
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(That seems to be the most compelling case for restricting them to `static`.)
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An alternative would be `static` pointers, which are currently not possible because
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pointers must be zero-page, thus `@`, thus uninitialized.
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### Question "consistent initialization"
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Question the value of the "consistent initialization" principle for `if` statement analysis.
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Part of this is the trashes at the end; I think what it should be is that the trashes
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after the `if` is the union of the trashes in each of the branches; this would obviate the
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need to `trash` values explicitly, but if you tried to access them afterwards, it would still
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error.
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### Tail-call optimization
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More generally, define a block as having zero or one `goto`s at the end. (and `goto`s cannot
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appear elsewhere.)
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If a block ends in a `call` can that be converted to end in a `goto`? Why not? I think it can.
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The constraints should iron out the same both ways.
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And - once we have this - why do we need `goto` to be in tail position, strictly?
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As long as the routine has consistent type context every place it exits, that should be fine.
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### "Include" directives
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Search a searchlist of include paths. And use them to make libraries of routines.
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One such library routine might be an `interrupt routine` type for various architectures.
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Since "the supervisor" has stored values on the stack, we should be able to trash them
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with impunity, in such a routine.
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