From 169cc1b109322a5602aa0417f978e757112287ac Mon Sep 17 00:00:00 2001 From: Chris Pressey Date: Fri, 2 Feb 2018 17:19:35 +0000 Subject: [PATCH] Bring proto-game up to date with new syntax. --- eg/proto-game.60p | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/eg/proto-game.60p b/eg/proto-game.60p index 5e7c831..96cd2ee 100644 --- a/eg/proto-game.60p +++ b/eg/proto-game.60p @@ -51,7 +51,7 @@ word compare_target // and output. There is probably a better way to do this, but it needs thought. // -vector dispatch_game_state +vector inputs joy2, button_down, press_fire_msg, dispatch_game_state, save_x, actor_pos, pos, new_pos, actor_delta, delta, screen, screen1, screen2, screen3, screen4, colormap1, colormap2, colormap3, colormap4 @@ -59,6 +59,7 @@ vector dispatch_game_state actor_pos, pos, new_pos, actor_delta, delta, screen, screen1, screen2, screen3, screen4, colormap1, colormap2, colormap3, colormap4 trashes a, x, y, c, z, n, v, ptr, save_x, compare_target + dispatch_game_state // // The constraints on these 2 vectors are kind-of sort-of big fibs. @@ -72,7 +73,7 @@ vector dispatch_game_state // a future version of SixtyPical. // -vector cinv +vector inputs joy2, button_down, press_fire_msg, dispatch_game_state, save_x, actor_pos, pos, new_pos, actor_delta, delta, screen, screen1, screen2, screen3, screen4, colormap1, colormap2, colormap3, colormap4 @@ -80,9 +81,9 @@ vector cinv actor_pos, pos, new_pos, actor_delta, delta, screen, screen1, screen2, screen3, screen4, colormap1, colormap2, colormap3, colormap4 trashes a, x, y, c, z, n, v, ptr, save_x, compare_target - @ 788 + cinv @ 788 -vector save_cinv +vector inputs joy2, button_down, press_fire_msg, dispatch_game_state, save_x, actor_pos, pos, new_pos, actor_delta, delta, screen, screen1, screen2, screen3, screen4, colormap1, colormap2, colormap3, colormap4 @@ -90,6 +91,7 @@ vector save_cinv actor_pos, pos, new_pos, actor_delta, delta, screen, screen1, screen2, screen3, screen4, colormap1, colormap2, colormap3, colormap4 trashes a, x, y, c, z, n, v, ptr, save_x, compare_target + save_cinv // ---------------------------------------------------------------- // Utility Routines