More conversion.

This commit is contained in:
Chris Pressey committed 2018-09-09 14:01:38 +01:00
1 parent f81757fd76
commit 5549b8379f
7 files changed
+13 -14

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+1 -1
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@@ -7,7 +7,7 @@ byte ds_page2 @ $C055
byte ds_lores @ $C056
byte ds_hires @ $C057
routine main
define main routine
inputs a
outputs ds_lores, ds_page1, ds_split, ds_graphics
trashes a, z, n
+2 -3
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@@ -1,12 +1,11 @@
// Write ">AB>" to "standard output"
routine cout
define cout routine
inputs a
trashes a
@ $FDED
routine main
inputs a
define main routine
trashes a, z, n
{
ld a, 62
+4 -4
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@@ -121,7 +121,7 @@ vector game_state_routine
// Utility Routines
// ----------------------------------------------------------------
routine read_stick
define read_stick routine
inputs joy2
outputs delta
trashes a, x, z, n
@@ -186,7 +186,7 @@ define check_button routine
}
}
routine clear_screen
define clear_screen routine
outputs screen1, screen2, screen3, screen4, colormap1, colormap2, colormap3, colormap4
trashes a, y, c, n, z
{
@@ -209,7 +209,7 @@ routine clear_screen
} until z
}
routine calculate_new_position
define calculate_new_position routine
inputs pos, delta
outputs new_pos
trashes a, c, n, z, v
@@ -243,7 +243,7 @@ define check_new_position_in_bounds routine
}
}
routine init_game
define init_game routine
inputs actor_pos, actor_delta, actor_logic
outputs actor_pos, actor_delta, actor_logic, player_died
trashes pos, a, y, z, n, c, v
+1 -1
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@@ -3,7 +3,7 @@
// Define where the screen starts in memory:
byte table[256] screen @ 1024
routine main
define main routine
// These are the values that will be written to by this routine:
trashes a, x, z, n, screen
{
+2 -2
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@@ -24,7 +24,7 @@ vector routine
trashes z, n
save_cinv
routine our_cinv
define our_cinv routine
inputs vic_border
outputs vic_border
trashes z, n
@@ -33,7 +33,7 @@ routine our_cinv
goto save_cinv
}
routine main
define main routine
inputs cinv
outputs cinv, save_cinv
trashes a, n, z
+2 -2
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@@ -3,7 +3,7 @@ byte joy2 @ $dc00
word delta
routine read_stick
define read_stick routine
inputs joy2
outputs delta
trashes a, x, z, n
@@ -36,7 +36,7 @@ routine read_stick
}
}
routine main
define main routine
inputs joy2
outputs delta
trashes a, x, z, n, screen
+1 -1
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@@ -1,6 +1,6 @@
byte screen @ 1024
routine main
define main routine
trashes a, z, n, screen
{
ld a, 83