From b7abdea733396f95983c8b68d51b0d2dfb4f3df6 Mon Sep 17 00:00:00 2001 From: Chris Pressey Date: Mon, 5 Feb 2018 11:19:59 +0000 Subject: [PATCH] Revert changes to example game. --- eg/proto-game.60p | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/eg/proto-game.60p b/eg/proto-game.60p index 96cd2ee..5e7c831 100644 --- a/eg/proto-game.60p +++ b/eg/proto-game.60p @@ -51,7 +51,7 @@ word compare_target // and output. There is probably a better way to do this, but it needs thought. // -vector +vector dispatch_game_state inputs joy2, button_down, press_fire_msg, dispatch_game_state, save_x, actor_pos, pos, new_pos, actor_delta, delta, screen, screen1, screen2, screen3, screen4, colormap1, colormap2, colormap3, colormap4 @@ -59,7 +59,6 @@ vector actor_pos, pos, new_pos, actor_delta, delta, screen, screen1, screen2, screen3, screen4, colormap1, colormap2, colormap3, colormap4 trashes a, x, y, c, z, n, v, ptr, save_x, compare_target - dispatch_game_state // // The constraints on these 2 vectors are kind-of sort-of big fibs. @@ -73,7 +72,7 @@ vector // a future version of SixtyPical. // -vector +vector cinv inputs joy2, button_down, press_fire_msg, dispatch_game_state, save_x, actor_pos, pos, new_pos, actor_delta, delta, screen, screen1, screen2, screen3, screen4, colormap1, colormap2, colormap3, colormap4 @@ -81,9 +80,9 @@ vector actor_pos, pos, new_pos, actor_delta, delta, screen, screen1, screen2, screen3, screen4, colormap1, colormap2, colormap3, colormap4 trashes a, x, y, c, z, n, v, ptr, save_x, compare_target - cinv @ 788 + @ 788 -vector +vector save_cinv inputs joy2, button_down, press_fire_msg, dispatch_game_state, save_x, actor_pos, pos, new_pos, actor_delta, delta, screen, screen1, screen2, screen3, screen4, colormap1, colormap2, colormap3, colormap4 @@ -91,7 +90,6 @@ vector actor_pos, pos, new_pos, actor_delta, delta, screen, screen1, screen2, screen3, screen4, colormap1, colormap2, colormap3, colormap4 trashes a, x, y, c, z, n, v, ptr, save_x, compare_target - save_cinv // ---------------------------------------------------------------- // Utility Routines