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A tiny edit to the TODOs.
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@ -41,7 +41,11 @@ Documentation
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TODO
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TODO
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----
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----
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### Add to pointer.
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### Add 16 bit values.
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I guess this means making `add` a bit more like `copy`.
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And then: add to pointer. (Not necessarily range-checked yet though.)
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And then write a little demo "game" where you can move a block around the screen with
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And then write a little demo "game" where you can move a block around the screen with
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the joystick.
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the joystick.
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