SixtyPical Syntax ================= This is a test suite, written in [Falderal][] format, for the syntax of the Sixtypical language, disgregarding execution, static analysis, etc. Note that these example programs are intended to be syntactically correct, but not necessarily sensible programs. [Falderal]: http://catseye.tc/node/Falderal -> Functionality "Check syntax of SixtyPical program" is implemented by -> shell command "bin/sixtypical --parse-only --traceback %(test-body-file) && echo ok" -> Tests for functionality "Check syntax of SixtyPical program" Rudimentary program. | routine main { | ld a, 0 | add a, 1 | } = ok Program with comments. | // Welcome to my program. | | routine main { | ld a, 0 | add a, 1 // We are adding the thing. | } = ok Hex literals. | routine main { | ld a, $ff | add a, $01 | } = ok Syntax error. | routine foo ( | ld a, 0 | add a, 1 | ) ? SyntaxError Another syntax error. | byte glee | { | ld a, 0 | add a, 1 | } ? SyntaxError Extern routines | routine chrout | inputs a | trashes a | @ 65490 | | routine chrin | outputs a | trashes x | @ 65487 = ok Trash. | routine main { | trash a | trash n | } = ok If with not | routine foo { | ld y, 0 | cmp y, 10 | if not z { | inc y | cmp y, 10 | } | } = ok Repeat loop | routine foo { | ld y, 0 | repeat { | inc y | cmp y, 10 | } until z | } = ok "While" loop | routine foo inputs y { | repeat { | cmp y, 10 | if not z { | inc y | } | } until z | } = ok Repeat forever | routine foo inputs y { | repeat { | inc y | } forever | } = ok Repeat with not | routine foo inputs y { | repeat { | inc y | } until not z | } = ok User-defined memory addresses of different types. | byte byt | word wor | vector routine trashes a vec | buffer[2048] buf | pointer ptr | | routine main { | } = ok Tables of different types. | byte table[256] tab | word table[256] wtab | vector (routine trashes a) table[256] vtab | | routine main { | } = ok Typedefs of different types. | typedef byte octet | typedef octet table[256] twokay | typedef routine trashes a game_routine | vector game_routine start_game | | routine main { | } = ok Can't have two typedefs with the same name. | typedef byte frank | typedef word frank | | routine main { | } ? SyntaxError Explicit memory address. | byte screen @ 1024 | | routine main { | ld a, 100 | st a, screen | } = ok Initialized memory locations. | byte lives : 3 | | routine main { | ld a, lives | st a, lives | } = ok Cannot have both initial value and explicit address. | byte screen : 3 @ 1024 | | routine main { | ld a, lives | st a, lives | } ? SyntaxError User-defined locations of other types. | byte table[256] screen @ 1024 | word r1 | word r2 @ 60000 | word r3 : 2000 | | routine main { | } = ok Initialized byte table. | byte table[32] message : "WHAT DO YOU WANT TO DO NEXT?" | | routine main { | } = ok Can't initialize anything but a byte table with a string. | word message : "WHAT DO YOU WANT TO DO NEXT?" | | routine main { | } ? SyntaxError Can't access an undeclared memory location. | routine main { | ld a, 0 | st a, lives | } ? SyntaxError Can't define two memory locations with the same name. | byte lives | byte lives | | routine main { | ld a, 0 | st a, lives | } ? SyntaxError Can't shadow the name of a register or a flag. | byte a | | routine main { | } ? SyntaxError | byte z | | routine main { | } ? SyntaxError Can't call routine that hasn't been defined. | routine main { | ld x, 0 | ld y, 1 | call up | call up | } ? SyntaxError And you can't call a non-routine. | byte up | | routine main { | ld x, 0 | ld y, 1 | call up | } ? SyntaxError | routine main { | ld x, 0 | ld y, 1 | call x | } ? SyntaxError But you can call a routine that is yet to be defined, further on. | routine main { | ld x, 0 | ld y, 1 | call up | call up | } | routine up { | ld a, 0 | } = ok Can't define two routines with the same name. | routine main { | inc x | inc y | } | routine main { | ld x, 0 | ld y, 1 | } ? SyntaxError Declaring byte and word table memory location. | byte table[256] tab | | routine main { | ld x, 0 | ld y, 0 | ld a, tab + x | st a, tab + y | } = ok | word one | word table[256] many | | routine main { | ld x, 0 | copy one, many + x | copy word 0, many + x | copy many + x, one | } = ok Declaring and calling a vector. | vector routine | inputs a | outputs x | trashes a, x, z, n | cinv @ 788 | | routine foo { | ld a, 0 | } | routine main { | with interrupts off { | copy foo, cinv | } | call cinv | } = ok Only vectors can be decorated with constraints like that. | byte cinv | inputs a | outputs x | trashes a, x, z, n | @ 788 | | routine main { | } ? SyntaxError Constraints set may only contain labels. | vector routine | inputs a | outputs 200 | trashes a, x, z, n | cinv @ 788 | | routine foo { | ld a, 0 | } | routine main { | with interrupts off { | copy foo, cinv | } | call cinv | } ? SyntaxError A vector can name itself in its inputs, outputs, and trashes. | vector routine | inputs cinv, a | outputs cinv, x | trashes a, x, z, n | cinv @ 788 | | routine foo { | ld a, 0 | } | routine main { | with interrupts off { | copy foo, cinv | } | call cinv | } = ok A routine can be copied into a vector before the routine appears in the program, *however*, it must be marked as such with the keyword `forward`. | vector routine | inputs cinv, a | outputs cinv, x | trashes a, x, z, n | cinv @ 788 | routine main { | with interrupts off { | copy foo, cinv | } | call cinv | } | routine foo { | ld a, 0 | } ? SyntaxError: Undefined symbol | vector routine | inputs cinv, a | outputs cinv, x | trashes a, x, z, n | cinv @ 788 | routine main { | with interrupts off { | copy forward foo, cinv | } | call cinv | } | routine foo { | ld a, 0 | } = ok goto. | routine foo { | ld a, 0 | } | routine main { | goto foo | } = ok | routine main { | goto foo | } | routine foo { | ld a, 0 | } = ok | vector routine foo | | routine main { | goto foo | } = ok | routine main { | goto foo | } ? SyntaxError | byte foo | | routine main { | goto foo | } ? SyntaxError Buffers and pointers. | buffer[2048] buf | pointer ptr | byte foo | | routine main { | copy ^buf, ptr | copy 123, [ptr] + y | copy [ptr] + y, foo | } = ok Routines can be defined in a new style. | typedef routine | inputs x | outputs x | trashes z, n | routine_type | | vector routine_type vec | | define foo routine | inputs x | outputs x | trashes z, n | { | inc x | } | | routine main | outputs vec | trashes a, z, n | { | copy foo, vec | } = ok Only routines can be defined in the new style. | define foo byte table[256] | | routine main | trashes a, z, n | { | ld a, 0 | } ? SyntaxError