Add emulator closing to script for building dev environment.

Properly embed that build in Makefile targets.
This commit is contained in:
Philip Zembrod 2020-06-10 10:28:16 +02:00
parent 095026976d
commit 5f4ebcbb76
2 changed files with 26 additions and 9 deletions

View File

@ -6,14 +6,32 @@
vf_blk_d64_files = $(wildcard disks/*.d64)
vf_blk_fth_files = $(patsubst %.d64, %.fth, $(vf_blk_d64_files))
# Target to convert all .d64 images into .fth files for easier reading.
vf_blk_fth: $(vf_blk_fth_files)
# Convenience targets
run-devenv: emulator/devenv.T64
emulator/run-in-vice.sh devenv
# Rules for building Forth binaries on top of the plain vanilla
# c64-volksforth83.
cbmfiles/devenv: emulator/run-in-vice.sh emulator/build-devenv.sh \
emulator/c64-volksforth83.T64
emulator/build-devenv.sh
# Generic T64 tape image rule
emulator/%.T64: cbmfiles/%
bin2t64 $< $@
# Generic rule for visualizing .d64 blk sources
# Generic rule for converting .d64 blk sources into .fth files.
disks/%.fth: disks/%.d64
ufscr2file $< $@

View File

@ -4,14 +4,13 @@ set -e
emulatordir="$(dirname "${BASH_SOURCE[0]}")"
basedir="$(realpath --relative-to="$PWD" "${emulatordir}/..")"
cd "${basedir}"
rm -f "${basedir}/cbmfiles/devenv"
make emulator/c64-volksforth83.T64
rm -f cbmfiles/devenv
keybuf="2 drive 19 load\n1 drive 26 load\nsavesystem devenv\n"
# load editor from vforth4_3.d64 block 19 in drive 10.
# load savesystem from vforth4_1.d64 block 26 in drive 9.
# load include and dos from file-words.d64 block 10 in drive 11.
# savesystem and then scratch file notdone to exit emulator.
keybuf="2 drive 19 load\n1 drive 26 load\n3 drive 10 load\n\
savesystem devenv\ndos s0:notdone\n"
"${emulatordir}/run-in-vice.sh" "c64-volksforth83" "${keybuf}"
make emulator/devenv.T64