mirror of
https://github.com/forth-ev/VolksForth.git
synced 2024-11-29 05:49:26 +00:00
2.5 KiB
2.5 KiB
VolksForth Atari ST Notes
How to re-compile the Atari ST VolksForth kernel
Requirements:
- Atari ST computer (or an emulator such as Hatari) running VolksForth
- Floppy Disk (for a real computer) or a Disk-Image (for the Emulator)
Files:
- FORTH83.FB- The VolksForth Kernel source
- ASSEMBLE.FB- M68000 Forth Assembler
- TARGET.FB- VolksForth Target Compiler
- PATCH.FB- The Patch Tool to patch the kernel and load the Fileinterface
- FILEINT.FB - The File-Interface
- C.FB - Target Compile "script"
Step 1: Compiling a new kernel
- make your changes to the VolksForth kernel (
FORTH83.FB
) - start a fresh copy of VolksForth (File
4TH.PRG
) - enter:
include c.fb
. This will compile the kernel. It will load the filesASSEMBLE.FB
,TARGET.FB
andFORTH83.FB
and will write the generated new kernel as4THIMG.PRG
. This new Forth image is very very basic, it does not contain the file interface and can only load source for blocks (sector I/O) from the floppy disks A: or B: - exit the VolksForth (
BYE
)
Step 2: adding the file interface to the new Kernel
- format a new floppy (360 KB or 720 KB floppy, HD floppies will not work) in drive A:
- copy the following files exactly in this order. The order is
important, as the new VolksForth kernel need to find the source
code at the correct block/sector locations!:
PATCH.FB
,ASSEMBLE.FB
andFILEINT.FB
.PATCH.FB
must be in Block 1,ASSEMBLE.FB
must start at Block 6 andFILEINT.FB
must start at Block 24 ($18). - execute the new VolksForth kernel (
4THIMG.PRG
). - select drive A:
0 drive
- test that
PATCH.FB
is in Block 1:1 list
should show thePATCH.FB
load screen - test that
ASSEMBLE.FB
is in Block 6:6 list
should show theASSEMBLE.FB
load screen - test that
FILEINT.FB
is in Block 24:24 list
should show theFILEINT.FB
load screen - load the patch tool:
1 load
- save the new VolksForth Image to disk:
save-system 4THCORE.PRG
.4THCORE.PRG
is now the kernel plus the file interface. This is a minimal but useable Forth system
Step 3: build a full VolksForth system
- edit the file
STARTUP.FB
, add or remove features you want to have in your VolksForth system - start
4THCORE.PRG
created in step 2 - load
STARTUP.FB
:include startup.fb
- save the new image under a new name (be careful not to overwrite
your original
VOLKS4TH.PRG
, make a backup first!):save-system myforth.prg
- your new VolksForth system is now ready!
Have fun.