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https://github.com/uffejakobsen/acme.git
synced 2024-11-25 23:49:25 +00:00
split handler function for dyadic operators into int and float functions. refactored int, still need to do float.
git-svn-id: https://svn.code.sf.net/p/acme-crossass/code-0/trunk@150 4df02467-bbd4-4a76-a152-e7ce94205b78
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parent
75bd395f2f
commit
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198
src/alu.c
198
src/alu.c
@ -952,6 +952,12 @@ inline static void int_to_float(struct number *self)
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self->flags |= NUMBER_IS_FLOAT;
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}
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// FIXME - are there any callers left?
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static void warn_float_to_int(void)
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{
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// FIXME - warning is never seen if both arguments are undefined in first pass!
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Throw_first_pass_warning("Converted to integer for binary logic operator.");
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}
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// check both left-hand and right-hand values. if float, convert to int.
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// in first pass, throw warning
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@ -965,8 +971,7 @@ static void both_ensure_int(struct number *self, struct number *other, boolean w
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float_to_int(other);
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}
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if (warn) {
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// FIXME - warning is never seen if both arguments are undefined in first pass!
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Throw_first_pass_warning("Converted to integer for binary logic operator.");
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warn_float_to_int();
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}
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}
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@ -994,9 +999,10 @@ static void ensure_int_from_fp(struct number *self, struct number *other)
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}
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// prototype needed because int and float handlers reference each other.
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// prototypes needed because int and float handlers reference each other.
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// remove when handlers are put as pointers into proper "object" structures.
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static void float_handle_monadic_operator(struct number *self, enum op_handle op);
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static void float_handle_dyadic_operator(struct number *self, enum op_handle op, struct number *other);
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// int type:
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@ -1023,7 +1029,7 @@ static void int_handle_monadic_operator(struct number *self, enum op_handle op)
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case OPHANDLE_ARCTAN:
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// convert int to fp and ask fp handler to do the work
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int_to_float(self);
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float_handle_monadic_operator(self, op); // maybe put recursion check around this :)
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float_handle_monadic_operator(self, op); // TODO - put recursion check around this?
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break;
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case OPHANDLE_NOT:
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self->val.intval = ~(self->val.intval);
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@ -1126,7 +1132,7 @@ static void float_handle_monadic_operator(struct number *self, enum op_handle op
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case OPHANDLE_BANKBYTEOF:
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// convert fp to int and ask int handler to do the work
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float_to_int(self);
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int_handle_monadic_operator(self, op); // maybe put recursion check around this :)
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int_handle_monadic_operator(self, op); // TODO - put recursion check around this?
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break;
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// add new monadic operators here
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// case OPHANDLE_:
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@ -1137,10 +1143,167 @@ static void float_handle_monadic_operator(struct number *self, enum op_handle op
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}
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}
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// merge result flags
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// (used by both int and float handlers for dyadic operators)
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static void number_fix_result_after_dyadic(struct number *self, struct number *other)
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{
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// EVER_UNDEFINED and FORCEBIT flags are ORd together
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self->flags |= other->flags & (NUMBER_EVER_UNDEFINED | NUMBER_FORCEBITS);
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// DEFINED flags are ANDed together
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self->flags &= (other->flags | ~NUMBER_IS_DEFINED);
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// FITS_BYTE is cleared
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self->flags &= ~NUMBER_FITS_BYTE;
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}
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// dyadic operators
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// FIXME - split into separate functions for ints and floats
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static void number_handle_dyadic_operator(struct number *self, enum op_handle op, struct number *other)
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// int type:
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// handle dyadic operator
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static void int_handle_dyadic_operator(struct number *self, enum op_handle op, struct number *other)
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{
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int refs; // helper var for address references to shorten this fn
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// first check type of second arg:
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if (other->flags & NUMBER_IS_FLOAT) {
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// handle according to operation
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switch (op) {
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case OPHANDLE_POWEROF:
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case OPHANDLE_MULTIPLY:
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case OPHANDLE_DIVIDE:
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case OPHANDLE_INTDIV:
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case OPHANDLE_ADD:
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case OPHANDLE_SUBTRACT:
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case OPHANDLE_EQUALS:
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case OPHANDLE_LE:
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case OPHANDLE_LESSTHAN:
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case OPHANDLE_GE:
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case OPHANDLE_GREATERTHAN:
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case OPHANDLE_NOTEQUAL:
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// become float, delegate to float handler
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int_to_float(self);
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float_handle_dyadic_operator(self, op, other); // TODO - put recursion check around this?
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return;
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case OPHANDLE_MODULO:
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case OPHANDLE_SL:
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case OPHANDLE_ASR:
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// convert to int
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float_to_int(other);
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break;
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case OPHANDLE_LSR:
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case OPHANDLE_AND:
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case OPHANDLE_OR:
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case OPHANDLE_EOR:
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case OPHANDLE_XOR:
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// convert to int, warning user
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float_to_int(other);
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warn_float_to_int();
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break;
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// add new dyadic operators here
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// case OPHANDLE_:
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// break;
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default:
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break;
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}
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}
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// sanity check, now "other" can no longer be a float
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if (other->flags & NUMBER_IS_FLOAT)
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Bug_found("SecondArgIsStillFloatForOp", op); // FIXME - rename? then add to docs!
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// part 2: now we got rid of floats, perform actual operation:
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refs = 0; // default: result now is a non-address
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switch (op) {
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case OPHANDLE_POWEROF:
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if (other->val.intval >= 0) {
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self->val.intval = my_pow(self->val.intval, other->val.intval);
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} else {
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if (other->flags & NUMBER_IS_DEFINED)
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Throw_error("Exponent is negative.");
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self->val.intval = 0;
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}
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break;
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case OPHANDLE_MULTIPLY:
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self->val.intval *= other->val.intval;
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break;
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case OPHANDLE_DIVIDE:
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case OPHANDLE_INTDIV:
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if (other->val.intval) {
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self->val.intval /= other->val.intval;
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break;
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}
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// "division by zero" output is below
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/*FALLTHROUGH*/
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case OPHANDLE_MODULO:
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if (other->val.intval) {
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self->val.intval %= other->val.intval;
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} else {
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if (other->flags & NUMBER_IS_DEFINED)
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Throw_error(exception_div_by_zero);
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self->val.intval = 0;
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}
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break;
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case OPHANDLE_ADD:
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self->val.intval += other->val.intval;
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refs = self->addr_refs + other->addr_refs; // add address references
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break;
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case OPHANDLE_SUBTRACT:
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self->val.intval -= other->val.intval;
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refs = self->addr_refs - other->addr_refs; // subtract address references
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break;
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case OPHANDLE_SL:
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self->val.intval <<= other->val.intval;
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break;
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case OPHANDLE_ASR:
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self->val.intval = my_asr(self->val.intval, other->val.intval);
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break;
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case OPHANDLE_LSR:
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self->val.intval = ((uintval_t) (self->val.intval)) >> other->val.intval;
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break;
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case OPHANDLE_LE:
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self->val.intval = (self->val.intval <= other->val.intval);
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break;
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case OPHANDLE_LESSTHAN:
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self->val.intval = (self->val.intval < other->val.intval);
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break;
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case OPHANDLE_GE:
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self->val.intval = (self->val.intval >= other->val.intval);
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break;
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case OPHANDLE_GREATERTHAN:
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self->val.intval = (self->val.intval > other->val.intval);
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break;
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case OPHANDLE_NOTEQUAL:
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self->val.intval = (self->val.intval != other->val.intval);
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break;
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case OPHANDLE_EQUALS:
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self->val.intval = (self->val.intval == other->val.intval);
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break;
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case OPHANDLE_AND:
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self->val.intval &= other->val.intval;
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refs = self->addr_refs + other->addr_refs; // add address references
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break;
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case OPHANDLE_OR:
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self->val.intval |= other->val.intval;
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refs = self->addr_refs + other->addr_refs; // add address references
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break;
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case OPHANDLE_EOR:
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Throw_first_pass_warning("\"EOR\" is deprecated; use \"XOR\" instead.");
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/*FALLTHROUGH*/
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case OPHANDLE_XOR:
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self->val.intval ^= other->val.intval;
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refs = self->addr_refs + other->addr_refs; // add address references
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break;
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// add new dyadic operators here
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// case OPHANDLE_:
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// Throw_error("'int' type does not support this operation");
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// break;
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default:
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Bug_found("IllegalOperatorHandleID", op);
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}
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self->addr_refs = refs; // update address refs with local copy
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number_fix_result_after_dyadic(self, other); // fix result flags
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}
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// float type:
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// handle dyadic operator
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// FIXME - this is just a copy of the old combined int/float handler, so remove the int stuff!
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static void float_handle_dyadic_operator(struct number *self, enum op_handle op, struct number *other)
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{
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switch (op) {
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case OPHANDLE_POWEROF:
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@ -1380,8 +1543,9 @@ static void number_handle_dyadic_operator(struct number *self, enum op_handle op
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// Throw_error("var type does not support this operation");
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// break;
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default:
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Bug_found("IllegalOperatorHandleND", op);
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Bug_found("IllegalOperatorHandleFD", op);
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}
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number_fix_result_after_dyadic(self, other); // fix result flags
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}
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@ -1473,16 +1637,12 @@ static void try_to_reduce_stacks(struct expression *expression)
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expression->is_parenthesized = FALSE;
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break;
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case OPGROUP_DYADIC: // dyadic operators
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// TODO - call different functions for ints and floats!
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number_handle_dyadic_operator(&ARG_PREV, previous_op->handle, &ARG_NOW);
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// TODO - move this into fn above {
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// Handle flags and decrement value stack pointer
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// "OR" EVER_UNDEFINED and FORCEBIT flags
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ARG_PREV.flags |= ARG_NOW.flags & (NUMBER_EVER_UNDEFINED | NUMBER_FORCEBITS);
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// "AND" DEFINED flag
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ARG_PREV.flags &= (ARG_NOW.flags | ~NUMBER_IS_DEFINED);
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ARG_PREV.flags &= ~NUMBER_FITS_BYTE; // clear FITS BYTE flag
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// }
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if (ARG_PREV.flags & NUMBER_IS_FLOAT) {
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float_handle_dyadic_operator(&ARG_PREV, previous_op->handle, &ARG_NOW);
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} else {
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int_handle_dyadic_operator(&ARG_PREV, previous_op->handle, &ARG_NOW);
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}
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// decrement argument stack pointer because dyadic operator merged two arguments into one
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--arg_sp;
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// operation was something other than parentheses
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expression->is_parenthesized = FALSE;
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