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456 lines
18 KiB
Plaintext
456 lines
18 KiB
Plaintext
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ACME
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...the ACME Crossassembler for Multiple Environments
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--- Quick reference ---
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This file should give you a basic overview. More specialized stuff
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like forcing a specific addressing mode is discussed in extra files
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("AddrModes.txt" in this case).
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----------------------------------------------------------------------
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Section: Example of what an ACME source code file looks like
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----------------------------------------------------------------------
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;--- Example code fragment, start ---
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!to "tiny.o", cbm ; set output file and format
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* = $c000 ; set program counter
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CLEAR = 147 ; a global symbol definition
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!addr basout = $ffd2 ; another one, marked as an address
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; a string output loop:
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ldx #0
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beq + ; enter loop
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- jsr basout ; output character
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inx ; advance pointer
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+ lda .string, x ; get character
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bne - ; check whether last
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rts
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.string !pet "Dumb example", 13, 0
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;--- Example code fragment, end ---
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Here's the same fragment again, now with some additional info:
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;--- Example code fragment, start ---
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!to "tiny.o", cbm ; set output file and format
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; This is a pseudo opcode to select the output filename and format.
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; This can also be done using the command line options "-o" and "-f",
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; respectively.
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* = $c000 ; set program counter
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; This can also be done using the command line option "--setpc".
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; some global symbol definitions
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CLEAR = 147 ; this is a simple constant
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; Now "CLEAR" is defined as a global symbol having the value 147.
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!addr basout = $ffd2 ; this gets marked as an address
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; Now "basout" is defined as a global "address" type symbol having the
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; value $ffd2.
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; The distinction between addresses and non-addresses only
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; matters when the type check system gets activated using
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; the "-Wtype-mismatch" switch. Then, a line like
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; "lda CLEAR" would trigger a type mismatch warning because
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; of the missing '#' character.
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; a string output loop:
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ldx #0
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beq + ; enter loop
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; "+" is an anonymous forward label. Other ones are "++", "+++", etc.
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; They can be used like any other symbol, but they always reference
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; their *NEXT* definition. This saves having to think of names for
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; unimportant labels. As the label's value is not defined yet, ACME
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; will need to perform a second pass.
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- jsr basout ; output character
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; "-" is an anonymous backward label. Other ones are "--", "---", etc.
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; They can be used like any other symbol, but they always reference
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; their *PREVIOUS* definition. This saves having to think of names for
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; unimportant labels. In the line above, the value of "-" is set to
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; the current program counter.
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inx ; advance pointer
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+ lda .string,x ; get character
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; Here the value of "+" is set to the current program counter.
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; ".string" is a local symbol (because its name starts with a '.'
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; character), but as its value is not defined yet, ACME will need to
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; perform a second pass.
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bne - ; check whether last
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; Here the last definition of the anonymous "-" label is referenced.
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rts
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.string !pet "Dumb example", 13, 0
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; Now the value of the local label ".string" is set to the current
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; program counter. All label values are defined now, so after having
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; done the second pass, the binary will be saved. The "!pet" pseudo
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; opcode stores its string argument in PetSCII encoding to memory,
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; followed by the given byte values.
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;--- Example code fragment, end ---
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As you can see, pseudo opcodes are prefixed with an exclamation mark.
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That's non-standard, but: Backwards compatibility is the root of all
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evil. :)
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Summary about symbols:
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There are global symbols (their names starting with a letter or an
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underscore character). These can be accessed throughout the whole
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assembly.
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Then there are local symbols (their names starting with a '.'
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character). These can only be accessed from inside the macro or zone
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they were defined in (for more about macros and zones, see the file
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"AllPOs.txt").
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And then there are anonymous labels (their names being sequences of
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either '-' or '+' characters). They are also local (bound to their
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macro/zone), but in addition to that, the "-" labels can only be used
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for backward references, while the "+" labels can only be used for
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forward references.
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In contrast to global and local labels, anonymous labels can not be
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defined explicitly (as in SYMBOL = VALUE).
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Save the given example source code to a file called "tiny.a" and start
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acme by typing
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acme tiny.a
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ACME will then parse the file and report any errors. An output file
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will only be generated if there were no errors and if an output
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filename has been given.
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After assembly, the example program can be run on a C64 using
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LOAD "tiny.o", 8, 1
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SYS 49152
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Note that ACME does not include any routines for transferring data to
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a C64. Such tools exist on almost every platform, and I didn't want
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ACME to become bloatware.
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----------------------------------------------------------------------
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Section: The pseudo opcodes
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----------------------------------------------------------------------
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A list with information on how to use all the Pseudo Opcodes can be
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found in the file "AllPOs.txt". Here's just a short overview:
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!byte !word !24 !32 !fill !align
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...for directly placing values into the output file.
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!zone !symbollist
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...for defining the scope of local symbols and saving global symbols.
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!convtab !pet !raw !scr !scrxor !text
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...for converting and outputting strings.
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!do !endoffile !for !if !ifdef !ifndef !set
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...for flow control; looping assembly and conditional assembly.
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!binary !source !to
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...for handling input and output files.
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!pseudopc
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...for offset assembly.
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!initmem *=
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...for segment assembly.
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!macro +
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...for defining and calling macros.
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!cpu !al !as !rl !rs
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...for CPU support, especially the 65816 processor.
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!warn !error !serious
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...for generating warnings, errors and serious errors.
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!addr
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...to mark symbols as addresses, for the optional type check system.
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----------------------------------------------------------------------
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Section: Command line arguments
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----------------------------------------------------------------------
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The command line syntax for calling acme is quite simple:
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acme [options] [files]
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Available options are:
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-h, --help show this help and exit
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This is more or less useless, because the help is also shown
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if ACME is run without any arguments at all.
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-f, --format FORMAT set output file format
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Use this with a bogus format type to get a list of all
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supported ones (as of writing: "plain", "cbm" and "apple")
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-o, --outfile FILE set output file name
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Output file name and format can also be given using the "!to"
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pseudo opcode. If the format is not specified, "!to" defaults
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to "cbm", while the command line option defaults to "plain".
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-r, --report set report file name
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This creates a text listing containing the original line
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number, the resulting memory address, the byte value(s) put
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there and the original text line from the source file.
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-l, --symbollist FILE set symbol list file name
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This can also be given using the "!symbollist"/"!sl" pseudo
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opcode. The switch was called "--labeldump" in older versions,
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that name still works, too.
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--vicelabels FILE set file name for label dump in VICE format
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The resulting file uses a format suited for the VICE emulator.
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--setpc NUMBER set program counter
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This can also be given in the source code using "* = NUMBER".
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--cpu CPU_TYPE set target processor
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This can be changed in the source code using the "!cpu" pseudo
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opcode. Defaults to 6502.
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Use this with a bogus cpu type to get a list of all supported
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ones.
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--initmem NUMBER define 'empty' memory
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This can also be given using the "!initmem" pseudo opcode.
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Defaults to zero.
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--maxerrors NUMBER set number of errors before exiting
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If not given, defaults to 10.
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--maxdepth NUMBER set recursion depth for macro calls and !src
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The default value for this is 64.
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--ignore-zeroes do not determine number size by leading zeroes
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Normally, using leading zeroes forces ACME to generate
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oversized addressing modes, like 3-byte absolute instructions
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instead of 2-byte zero page instructions.
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Using this CLI switch disables this behavior.
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--strict-segments turn segment overlap warnings into errors
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When changing the program counter, segment overlap warnings may
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be generated. Using this CLI switch turns those warnings into
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errors (which is recommended).
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This strict behavior may become the default in future releases!
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-vDIGIT set verbosity level
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Sets how much additional informational output is generated.
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Higher values mean more output:
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acme -v0 source.a
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This is the default: No additional output is generated,
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ACME will only display warnings and errors.
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acme -v1 source.a
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Now the start and end addresses of the generated output
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file are displayed, along with its size (a CBM-style
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"load address" is *not* counted).
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acme -v2 source.a
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In addition to the "-v1" output, ACME will announce each
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pass, will show amount and offset of "!binary" loads, and
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show start and end addresses and size of each segment.
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acme -v3 source.a
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In addition to the "-v2" output, ACME will now announce
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each source file.
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-DSYMBOL=VALUE define global symbol
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This option is useful if you build your projects using
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Makefiles: "-DSYSTEM=64" could build the C64 version while
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"-DSYSTEM=128" could build the C128 version of the software
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(using conditional assembly in your source code file).
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-I PATH/TO/DIR add search path for input files
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This option allows to add a directory to the search list for
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input files. If an input file cannot be found in the current
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working directory, all directories in the search list are
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tried (the first match is used).
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-W fine-tune amount and type of warnings
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-Wno-label-indent
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Disables warnings about labels not being in the leftmost
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column.
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-Wno-old-for
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Disables warnings about the old "!for" syntax and at the
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same time enables warnings about the _new_ "!for" syntax.
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-Wtype-mismatch
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Enables type checking system (warns about wrong types).
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--use-stdout fix for 'Relaunch64' IDE
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With this option, errors are written to the standard output
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stream instead of to the standard error stream.
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--msvc output errors in MS VS format
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This changes the format of the error output to that used by
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a certain commercial IDE.
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--color uses ANSI color codes for error output
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If your terminal emulation supports ANSI escape codes, use
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this option to have warnings and errors displayed in color.
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--fullstop use '.' as pseudo opcode prefix
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This changes the prefix character used to mark pseudo opcodes
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from '!' to '.' (so sources intended for other assemblers can
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be converted with less effort).
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-V, --version show version and exit.
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Platform-specific versions of ACME might offer more options.
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Since version 0.89, ACME accepts more than one top-level-filename
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given on the command line.
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----------------------------------------------------------------------
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Section: The maths parser
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----------------------------------------------------------------------
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ACME has a relatively powerful maths parser. This parser is used
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whenever ACME expects to read a numerical value. Supported operations
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include addition, subtraction, multiplication, divisions, comparisons,
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shifts, negation, boolean operations and some assembler-specific stuff
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like extracting the "low byte", the "high byte" or the "bank byte"
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of a value.
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Calculations are done using either signed 32-bit integer arithmetic or
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floating point arithmetic using the C "double" data type. Symbol
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values are stored the same way.
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This is a list of the operators currently known by ACME:
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Priority Example Meaning Alias
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------------------------------------------------------------
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14 sin(v) Trigonometric sine function
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14 cos(v) Trigonometric cosine function
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14 tan(v) Trigonometric tangent function
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14 arcsin(v) Inverse of sin()
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14 arccos(v) Inverse of cos()
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14 arctan(v) Inverse of tan()
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14 address(v) Mark as address addr(v)
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14 int(v) Convert to integer
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14 float(v) Convert to float
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13 ! v Complement of NOT
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12 v ^ w To the power of
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11 - v Negate
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10 v * w Multiply
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10 v / w Divide
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10 v DIV w Integer-Divide
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10 v % w Remainder of DIV MOD
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9 v + w Add
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9 v - w Subtract
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8 v << w Shift left ASL, LSL
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8 v >> w Arithmetic shift right ASR
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8 v >>> w Logical shift right LSR
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7 < v Lowbyte of
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7 > v Highbyte of
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7 ^ v Bankbyte of
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6 v <= w Lower or equal
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6 v < w Lower than
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6 v >= w Higher or equal
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6 v > w Higher than
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5 v != w Not equal <>, ><
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4 v = w Equal
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3 v & w Bit-wise AND AND
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2 Bit-wise exclusive OR XOR
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1 v | w Bit-wise OR OR
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Operations with higher priority are done first. Of course you can
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change this using parentheses.
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Note that though there are operators to extract the "low byte", the
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"high byte" and the "bank byte", there is no operator to extract the
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fourth byte. If you want to access that, shift it down using ">>>" or
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"LSR".
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In cases where it's not clear which operator was wanted, ACME takes
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the longest possible one:
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v<>w ...checks for "v not equal w"
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v< >w ...checks for "v smaller than high byte of w"
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So you may have to separate operators with spaces to make sure ACME
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does what you want.
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The "power-of" operator is right-associative, so a^b^c means a^(b^c).
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Calculating 0^0 (zero to the power of zero) will give 1. If
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you don't know why I'm telling you this, ask a mathematician. :)
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This is a list of the value formats currently known by ACME:
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Examples Notes
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---------------------------------------------------------------------
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128 a decimal value, integer
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128.5 a decimal value, floating point
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$d011 hexadecimal values are indicated by either a
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0xffd2 leading "$" or a leading "0x".
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&1701 an octal value, indicated by "&"
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%010010 binary values are indicated by either a leading "%"
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%....#... or a leading "0b". In binary values, you can
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0b01100110 substitute the characters "0" and "1" by "." and
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"#" respectively. This way the values are much
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more readable, especially when building bitmapped
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objects (like C64 sprites or fonts) in your source
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code.
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"p" character values are indicated by double or single
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'q' quotes. The actual numeric value depends on the
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current conversion table (none/petscii/screen),
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chosen using the "!ct" pseudo opcode.
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poll_joy2 a global symbol
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.fail a local symbol, indicated by leading "."
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@loop a "cheap local", indicated by leading "@"
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* the current program counter. During offset assembly,
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"*" gives the value of the "Pseudo PC". Just to
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make sure: The value of the program counter is
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always the value that was valid at the start of
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the current statement, so
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!word *, *, *, *
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will give the same value four times. I think most
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assemblers do it this way.
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----------------------------------------------------------------------
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Section: Almost, but not quite, entirely useless syntax
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----------------------------------------------------------------------
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Every ACME source code file consists of a non-negative number of
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"lines". The lines have to be separated from each other using CR, LF
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or CRLF characters.
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Every line consists of a non-negative number of "statements" and an
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optional comment. Statements have to be separated from each other
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using colon (":") characters, the comment has to be prefixed with a
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semicolon (";") character or two slashes ("//").
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Every statement consists of an optional "label" and an optional
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"command". These are separated from each other using any number of
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SPACE or TAB characters. If a label has blanks before it, a warning is
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issued (to spot typing errors - see Errors.txt for more info).
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Every symbol name consists of these characters: "a" to "z", "A" to
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"Z", "0" to "9", the underscore character "_" and all characters with
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values beyond 127. The first character must not be a digit though. But
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it can be '.' or '@', making the symbol a local one.
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Local symbols beginning with '.' are only valid inside the current
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zone (marked using the "!zone" pseudo opcode) or the current macro.
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Local symbols beginning with '@' are only valid between the enclosing
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global labels (or inside the current macro).
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Two other possibilities for label names are "all-characters-are-minus"
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(then it is an anonymous backward label) and "all-characters-are-plus"
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(then it is an anonymous forward label).
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Every command is one of the following:
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An assembler opcode
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A pseudo opcode, beginning with a "!" character
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A symbol definition (symbol=value)
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A pc definition, beginning with a "*" character
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A macro call, beginning with a "+" character
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...and the syntax of those things varies. :)
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Assembler mnemonics and pseudo opcodes are case insensitive, so
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whether you write "LDA" or "lda" or "LdA" does not make a difference.
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In earlier releases of ACME, arithmetic operators like MOD, XOR, LSL
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had to be written in UPPER CASE. This is no longer needed.
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Symbol names are case sensitive, so "label" and "Label" are two
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different things.
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