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https://github.com/uffejakobsen/acme.git
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4bcae073f9
git-svn-id: https://svn.code.sf.net/p/acme-crossass/code-0/trunk@53 4df02467-bbd4-4a76-a152-e7ce94205b78
203 lines
6.0 KiB
C
203 lines
6.0 KiB
C
// ACME - a crossassembler for producing 6502/65c02/65816 code.
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// Copyright (C) 1998-2014 Marco Baye
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// Have a look at "acme.c" for further info
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//
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// tree stuff
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#include "tree.h"
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#include "config.h"
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#include "dynabuf.h"
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#include "global.h"
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#include "platform.h"
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// Functions
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// Compute hash value by exclusive ORing the node's ID string and write
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// output to struct.
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// This function is not allowed to change GlobalDynaBuf!
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hash_t make_hash(struct ronode *node) {
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register char byte;
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register const char *read;
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register hash_t tmp = 0;
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read = node->id_string;
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while ((byte = *read++))
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tmp = ((tmp << 7) | (tmp >> (8 * sizeof(hash_t) - 7))) ^ byte;
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node->hash_value = tmp;
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return tmp;
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}
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// Link a predefined data set to a tree
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void add_node_to_tree(struct ronode **tree, struct ronode *node_to_add)
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{
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hash_t hash;
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// compute hash value
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hash = make_hash(node_to_add);
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while (*tree) {
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// compare HashValue
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if (hash > (*tree)->hash_value)
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tree = &((*tree)->greater_than);
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else
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tree = &((*tree)->less_than_or_equal);
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}
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*tree = node_to_add; // add new leaf to tree
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// New nodes are always added as leaves, so there's no need to copy a second
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// pointer. And because the PREDEF* macros contain NULL as init values, it is
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// not necessary to clear the new node's greater_than and less_than_or_equal
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// fields.
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}
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// Add predefined tree items to given tree. The PREDEF* macros set HashValue
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// to 1 in all entries but the last. The last entry contains 0.
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void Tree_add_table(struct ronode **tree, struct ronode *table_to_add)
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{
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// Caution when trying to optimise this. :)
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while (table_to_add->hash_value)
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add_node_to_tree(tree, table_to_add++);
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add_node_to_tree(tree, table_to_add);
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}
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// Search for a given ID string in a given tree.
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// Compute the hash of the given string and then use that to try to find a
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// tree item that matches the given data (HashValue and DynaBuf-String).
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// Store "body" component in node_body and return TRUE.
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// Return FALSE if no matching item found.
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int Tree_easy_scan(struct ronode *tree, void **node_body, struct dynabuf *dyna_buf)
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{
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struct ronode wanted; // temporary storage
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const char *p1,
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*p2;
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char b1,
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b2;
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hash_t hash;
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wanted.id_string = dyna_buf->buffer;
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hash = make_hash(&wanted);
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while (tree) {
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// compare HashValue
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if (hash > tree->hash_value) {
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// wanted hash is bigger than current, so go
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// to tree branch with bigger hashes
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tree = tree->greater_than;
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continue;
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}
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if (hash == tree->hash_value) {
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p1 = wanted.id_string;
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p2 = tree->id_string;
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do {
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b1 = *p1++;
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b2 = *p2++;
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} while ((b1 == b2) && b1);
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if (b1 == b2) {
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// store body data
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*node_body = tree->body;
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return TRUE;
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}
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}
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// either the wanted hash is smaller or
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// it was exact but didn't match
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tree = tree->less_than_or_equal;
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}
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return FALSE ; // indicate failure
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}
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// Search for a "RAM tree" item. Compute the hash of string in GlobalDynaBuf
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// and then use that to try to find a tree item that matches the given data
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// (HashValue, ID_Number, GlobalDynaBuf-String). Save pointer to found tree
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// item in given location.
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// If no matching item is found, check the "create" flag. If it is set, create
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// a new tree item, link to tree, fill with data and store its pointer. If the
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// "create" flag is zero, store NULL as result.
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// Returns whether item was created.
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int Tree_hard_scan(struct rwnode **result, struct rwnode **forest, int id_number, int create)
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{
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struct ronode wanted; // temporary storage
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struct rwnode **current_node;
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struct rwnode *new_leaf_node;
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const char *p1,
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*p2;
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char b1,
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b2;
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hash_t byte_hash;
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wanted.id_string = GLOBALDYNABUF_CURRENT;
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// incorporate ID number into hash value
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byte_hash = make_hash(&wanted) ^ id_number;
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wanted.hash_value = byte_hash; // correct struct's hash
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PLATFORM_UINT2CHAR(byte_hash); // transform into byte
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current_node = &(forest[byte_hash]); // point into table
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while (*current_node) {
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// compare HashValue
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if (wanted.hash_value > (*current_node)->hash_value) {
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// wanted hash is bigger than current, so go
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// to tree branch with bigger hashes
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current_node = &((*current_node)->greater_than);
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continue;
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}
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if (wanted.hash_value == (*current_node)->hash_value) {
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if (id_number == (*current_node)->id_number) {
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p1 = wanted.id_string;
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p2 = (*current_node)->id_string;
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do {
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b1 = *p1++;
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b2 = *p2++;
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} while ((b1 == b2) && b1);
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if (b1 == b2) {
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// store node pointer
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*result = *current_node;
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// return FALSE because node
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// was not created
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return FALSE;
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}
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}
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}
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// either the wanted hash is smaller or
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// it was exact but didn't match
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current_node = &((*current_node)->less_than_or_equal);
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}
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// node wasn't found. Check whether to create it
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if (create == FALSE) {
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*result = NULL; // indicate failure
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return FALSE; // return FALSE because node was not created
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}
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// create new node
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new_leaf_node = safe_malloc(sizeof(*new_leaf_node));
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new_leaf_node->greater_than = NULL;
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new_leaf_node->less_than_or_equal = NULL;
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new_leaf_node->hash_value = wanted.hash_value;
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new_leaf_node->id_number = id_number;
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new_leaf_node->id_string = DynaBuf_get_copy(GlobalDynaBuf); // make permanent copy
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// add new leaf to tree
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*current_node = new_leaf_node;
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// store pointer to new node in result location
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*result = new_leaf_node;
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return TRUE; // return TRUE because node was created
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}
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// Call given function for each object of matching type in the given tree.
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// Calls itself recursively.
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void dump_tree(struct rwnode *node, int id_number, void (*fn)(struct rwnode *, FILE *), FILE *env)
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{
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if (node->id_number == id_number)
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fn(node, env);
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if (node->greater_than)
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dump_tree(node->greater_than, id_number, fn, env);
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if (node->less_than_or_equal)
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dump_tree(node->less_than_or_equal, id_number, fn, env);
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}
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// Calls Tree_dump_tree for each non-zero entry of the given tree table.
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void Tree_dump_forest(struct rwnode **forest, int id_number, void (*fn)(struct rwnode *, FILE *), FILE *env)
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{
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int ii;
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for (ii = 255; ii >= 0; --ii) {
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if (*forest)
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dump_tree(*forest, id_number, fn, env);
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++forest;
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}
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}
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