From b3015ef731a4b2e1890fa21fbebded3f9abe8d89 Mon Sep 17 00:00:00 2001 From: IrgendwerA8 Date: Wed, 27 Jul 2022 13:54:00 +0200 Subject: [PATCH] Updated documentation while char-mapping is fixed. --- doc/atari.sgml | 16 +--------------- 1 file changed, 1 insertion(+), 15 deletions(-) diff --git a/doc/atari.sgml b/doc/atari.sgml index 170ffd5fb..2e2db0402 100644 --- a/doc/atari.sgml +++ b/doc/atari.sgml @@ -442,19 +442,7 @@ package delivers the same feature. You can switch back to the ATASCII mapping by including " -#include <atari_screen_charmap.h> -char pcScreenMappingString[] = "Hello Atari!"; - -#include <atari_atascii_charmap.h> -char pcAtasciiMappingString[] = "Hello Atari!"; - - -delivers correct results, while +Example: #include <atari_screen_charmap.h> @@ -464,8 +452,6 @@ char* pcScreenMappingString = "Hello Atari!"; char* pcAtasciiMappingString = "Hello Atari!"; -does not. - Keyboard codes

For direct keyboard scanning in conjunction with e.g. the OS location "CH" (764/$2FC),