/* Note: ** This is just a sample piece of code that shows how to use some structs - ** it may not even run. */ #include static const graphicStr myString = { MOVEPENTO (0, 0), LINETO(100, 100), RECTANGLETO(50, 50), NEWPATTERN(3), FRAME_RECTO(50, 50), PEN_X_DELTA(10), PEN_Y_DELTA(10), PEN_XY_DELTA(10, 10), GSTR_END }; int main (void) { GraphicsString(&myString); }