/*****************************************************************************/ /* */ /* searchpath.h */ /* */ /* Handling of search paths */ /* */ /* */ /* */ /* (C) 2000-2013, Ullrich von Bassewitz */ /* Roemerstrasse 52 */ /* D-70794 Filderstadt */ /* EMail: uz@cc65.org */ /* */ /* */ /* This software is provided 'as-is', without any expressed or implied */ /* warranty. In no event will the authors be held liable for any damages */ /* arising from the use of this software. */ /* */ /* Permission is granted to anyone to use this software for any purpose, */ /* including commercial applications, and to alter it and redistribute it */ /* freely, subject to the following restrictions: */ /* */ /* 1. The origin of this software must not be misrepresented; you must not */ /* claim that you wrote the original software. If you use this software */ /* in a product, an acknowledgment in the product documentation would be */ /* appreciated but is not required. */ /* 2. Altered source versions must be plainly marked as such, and must not */ /* be misrepresented as being the original software. */ /* 3. This notice may not be removed or altered from any source */ /* distribution. */ /* */ /*****************************************************************************/ /* Exports facilities to search files in a list of directories. */ #ifndef SEARCHPATH_H #define SEARCHPATH_H /*****************************************************************************/ /* Data */ /*****************************************************************************/ /* A search path is a pointer to the list */ typedef struct Collection SearchPaths; /*****************************************************************************/ /* Code */ /*****************************************************************************/ SearchPaths* NewSearchPath (void); /* Create a new, empty search path list */ void AddSearchPath (SearchPaths* P, const char* NewPath); /* Add a new search path to the end of an existing list */ void AddSearchPathFromEnv (SearchPaths* P, const char* EnvVar); /* Add a search path from an environment variable to the end of an existing ** list. */ void AddSubSearchPathFromEnv (SearchPaths* P, const char* EnvVar, const char* SubDir); /* Add a search path from an environment variable, adding a subdirectory to ** the environment variable value. */ void AddSubSearchPathFromBin (SearchPaths* P, const char* SubDir); /* Add a search path from the running binary, adding a subdirectory to ** the parent directory of the directory containing the binary. */ int PushSearchPath (SearchPaths* P, const char* NewPath); /* Add a new search path to the head of an existing search path list, provided ** that it's not already there. If the path is already at the first position, ** return zero, otherwise return a non zero value. */ void PopSearchPath (SearchPaths* P); /* Remove a search path from the head of an existing search path list */ char* GetSearchPath (SearchPaths* P, unsigned Index); /* Return the search path at the given index, if the index is valid, return an ** empty string otherwise. */ char* SearchFile (const SearchPaths* P, const char* File); /* Search for a file in a list of directories. Return a pointer to a malloced ** area that contains the complete path, if found, return 0 otherwise. */ /* End of searchpath.h */ #endif