/*****************************************************************************/ /* */ /* objdata.c */ /* */ /* Handling object file data for the ld65 linker */ /* */ /* */ /* */ /* (C) 1998-2011, Ullrich von Bassewitz */ /* Roemerstrasse 52 */ /* D-70794 Filderstadt */ /* EMail: uz@cc65.org */ /* */ /* */ /* This software is provided 'as-is', without any expressed or implied */ /* warranty. In no event will the authors be held liable for any damages */ /* arising from the use of this software. */ /* */ /* Permission is granted to anyone to use this software for any purpose, */ /* including commercial applications, and to alter it and redistribute it */ /* freely, subject to the following restrictions: */ /* */ /* 1. The origin of this software must not be misrepresented; you must not */ /* claim that you wrote the original software. If you use this software */ /* in a product, an acknowledgment in the product documentation would be */ /* appreciated but is not required. */ /* 2. Altered source versions must be plainly marked as such, and must not */ /* be misrepresented as being the original software. */ /* 3. This notice may not be removed or altered from any source */ /* distribution. */ /* */ /*****************************************************************************/ #include /* common */ #include "check.h" #include "xmalloc.h" /* ld65 */ #include "error.h" #include "exports.h" #include "fileinfo.h" #include "library.h" #include "objdata.h" #include "spool.h" /*****************************************************************************/ /* Data */ /*****************************************************************************/ /* Collection containing used ObjData objects */ Collection ObjDataList = STATIC_COLLECTION_INITIALIZER; /*****************************************************************************/ /* Code */ /*****************************************************************************/ ObjData* NewObjData (void) /* Allocate a new structure on the heap, insert it into the list, return it */ { /* Allocate memory */ ObjData* O = xmalloc (sizeof (ObjData)); /* Initialize the data */ O->Next = 0; O->Name = INVALID_STRING_ID; O->Lib = 0; O->MTime = 0; O->Start = 0; O->Flags = 0; O->HLLSymBaseId = 0; O->SymBaseId = 0; O->ScopeBaseId = 0; O->SpanBaseId = 0; O->Files = EmptyCollection; O->Sections = EmptyCollection; O->Exports = EmptyCollection; O->Imports = EmptyCollection; O->DbgSyms = EmptyCollection; O->HLLDbgSyms = EmptyCollection; O->LineInfos = EmptyCollection; O->StringCount = 0; O->Strings = 0; O->Assertions = EmptyCollection; O->Scopes = EmptyCollection; O->Spans = EmptyCollection; /* Return the new entry */ return O; } void FreeObjData (ObjData* O) /* Free an ObjData object. NOTE: This function works only for unused object ** data, that is, ObjData objects that aren't used because they aren't ** referenced. */ { unsigned I; for (I = 0; I < CollCount (&O->Files); ++I) { CollDeleteItem (&((FileInfo*) CollAtUnchecked (&O->Files, I))->Modules, O); } DoneCollection (&O->Files); DoneCollection (&O->Sections); for (I = 0; I < CollCount (&O->Exports); ++I) { FreeExport (CollAtUnchecked (&O->Exports, I)); } DoneCollection (&O->Exports); for (I = 0; I < CollCount (&O->Imports); ++I) { FreeImport (CollAtUnchecked (&O->Imports, I)); } DoneCollection (&O->Imports); DoneCollection (&O->DbgSyms); DoneCollection (&O->HLLDbgSyms); for (I = 0; I < CollCount (&O->LineInfos); ++I) { FreeLineInfo (CollAtUnchecked (&O->LineInfos, I)); } DoneCollection (&O->LineInfos); xfree (O->Strings); DoneCollection (&O->Assertions); DoneCollection (&O->Scopes); for (I = 0; I < CollCount (&O->Spans); ++I) { FreeSpan (CollAtUnchecked (&O->Spans, I)); } DoneCollection (&O->Spans); xfree (O); } void FreeObjStrings (ObjData* O) /* Free the module string data. Used once the object file is loaded completely ** when all strings are converted to global strings. */ { xfree (O->Strings); O->Strings = 0; } void InsertObjData (ObjData* O) /* Insert the ObjData object into the collection of used ObjData objects. */ { CollAppend (&ObjDataList, O); } void InsertObjGlobals (ObjData* O) /* Insert imports and exports from the object file into the global import and ** export lists. */ { unsigned I; /* Insert exports and imports */ for (I = 0; I < CollCount (&O->Exports); ++I) { InsertExport (CollAt (&O->Exports, I)); } for (I = 0; I < CollCount (&O->Imports); ++I) { InsertImport (CollAt (&O->Imports, I)); } } unsigned MakeGlobalStringId (const ObjData* O, unsigned Index) /* Convert a local string id into a global one and return it. */ { if (Index >= O->StringCount) { Error ("Invalid string index (%u) in module '%s'", Index, GetObjFileName (O)); } return O->Strings[Index]; } const char* GetObjFileName (const ObjData* O) /* Get the name of the object file. Return "[linker generated]" if the object ** file is NULL. */ { return O? GetString (O->Name) : "[linker generated]"; } const struct StrBuf* GetObjString (const ObjData* Obj, unsigned Id) /* Get a string from an object file checking for an invalid index */ { return GetStrBuf (MakeGlobalStringId (Obj, Id)); } struct Section* GetObjSection (const ObjData* O, unsigned Id) /* Get a section from an object file checking for a valid index */ { if (Id >= CollCount (&O->Sections)) { Error ("Invalid section index (%u) in module '%s'", Id, GetObjFileName (O)); } return CollAtUnchecked (&O->Sections, Id); } struct Import* GetObjImport (const ObjData* O, unsigned Id) /* Get an import from an object file checking for a valid index */ { if (Id >= CollCount (&O->Imports)) { Error ("Invalid import index (%u) in module '%s'", Id, GetObjFileName (O)); } return CollAtUnchecked (&O->Imports, Id); } struct Export* GetObjExport (const ObjData* O, unsigned Id) /* Get an export from an object file checking for a valid index */ { if (Id >= CollCount (&O->Exports)) { Error ("Invalid export index (%u) in module '%s'", Id, GetObjFileName (O)); } return CollAtUnchecked (&O->Exports, Id); } struct DbgSym* GetObjDbgSym (const ObjData* O, unsigned Id) /* Get a debug symbol from an object file checking for a valid index */ { if (Id >= CollCount (&O->DbgSyms)) { Error ("Invalid debug symbol index (%u) in module '%s'", Id, GetObjFileName (O)); } return CollAtUnchecked (&O->DbgSyms, Id); } struct Scope* GetObjScope (const ObjData* O, unsigned Id) /* Get a scope from an object file checking for a valid index */ { if (Id >= CollCount (&O->Scopes)) { Error ("Invalid scope index (%u) in module '%s'", Id, GetObjFileName (O)); } return CollAtUnchecked (&O->Scopes, Id); } unsigned ObjDataCount (void) /* Return the total number of modules */ { return CollCount (&ObjDataList); } void PrintDbgModules (FILE* F) /* Output the modules to a debug info file */ { unsigned I; /* Output modules */ for (I = 0; I < CollCount (&ObjDataList); ++I) { /* Get this object file */ const ObjData* O = CollConstAt (&ObjDataList, I); /* The main source file is the one at index zero */ const FileInfo* Source = CollConstAt (&O->Files, 0); /* Output the module line */ fprintf (F, "mod\tid=%u,name=\"%s\",file=%u", I, GetObjFileName (O), Source->Id); /* Add library if any */ if (O->Lib != 0) { fprintf (F, ",lib=%u", GetLibId (O->Lib)); } /* Terminate the output line */ fputc ('\n', F); } }