/*****************************************************************************/ /* */ /* lynx.h */ /* */ /* Lynx system-specific definitions */ /* */ /* */ /* */ /* (C) 2003 Shawn Jefferson */ /* */ /* Adapted with many changes Ullrich von Bassewitz, 2004-10-09 */ /* */ /* */ /* */ /* This software is provided 'as-is', without any expressed or implied */ /* warranty. In no event will the authors be held liable for any damages */ /* arising from the use of this software. */ /* */ /* Permission is granted to anyone to use this software for any purpose, */ /* including commercial applications, and to alter it and redistribute it */ /* freely, subject to the following restrictions: */ /* */ /* 1. The origin of this software must not be misrepresented; you must not */ /* claim that you wrote the original software. If you use this software */ /* in a product, an acknowledgment in the product documentation would be */ /* appreciated but is not required. */ /* 2. Altered source versions must be plainly marked as such, and must not */ /* be misrepresented as being the original software. */ /* 3. This notice may not be removed or altered from any source */ /* distribution. */ /* */ /*****************************************************************************/ #ifndef _LYNX_H #define _LYNX_H /* Check for errors */ #if !defined(__LYNX__) # error This module may only be used when compiling for the Lynx game console! #endif /*****************************************************************************/ /* Data */ /*****************************************************************************/ /* Color defines */ #define COLOR_TRANSPARENT 0x00 #define COLOR_BLACK 0x01 #define COLOR_RED 0x02 #define COLOR_PINK 0x03 #define COLOR_LIGHTGREY 0x04 #define COLOR_GREY 0x05 #define COLOR_DARKGREY 0x06 #define COLOR_BROWN 0x07 #define COLOR_PEACH 0x08 #define COLOR_YELLOW 0x09 #define COLOR_LIGHTGREEN 0x0A #define COLOR_GREEN 0x0B #define COLOR_PURPLE 0x0C #define COLOR_BLUE 0x0D #define COLOR_LIGHTBLUE 0x0E #define COLOR_WHITE 0x0F /* TGI color defines (default palette) */ #define TGI_COLOR_TRANSPARENT COLOR_TRANSPARENT #define TGI_COLOR_BLACK COLOR_BLACK #define TGI_COLOR_RED COLOR_RED #define TGI_COLOR_PINK COLOR_PINK #define TGI_COLOR_LIGHTGREY COLOR_LIGHTGREY #define TGI_COLOR_GREY COLOR_GREY #define TGI_COLOR_DARKGREY COLOR_DARKGREY #define TGI_COLOR_BROWN COLOR_BROWN #define TGI_COLOR_ORANGE COLOR_BROWN #define TGI_COLOR_PEACH COLOR_PEACH #define TGI_COLOR_YELLOW COLOR_YELLOW #define TGI_COLOR_LIGHTGREEN COLOR_LIGHTGREEN #define TGI_COLOR_GREEN COLOR_GREEN #define TGI_COLOR_PURPLE COLOR_PURPLE #define TGI_COLOR_BLUE COLOR_BLUE #define TGI_COLOR_LIGHTBLUE COLOR_LIGHTBLUE #define TGI_COLOR_WHITE COLOR_WHITE /* Masks for joy_read */ #define JOY_UP_MASK 0x80 #define JOY_DOWN_MASK 0x40 #define JOY_LEFT_MASK 0x20 #define JOY_RIGHT_MASK 0x10 #define JOY_BTN_1_MASK 0x01 #define JOY_BTN_2_MASK 0x02 #define JOY_BTN_A_MASK JOY_BTN_1_MASK #define JOY_BTN_B_MASK JOY_BTN_2_MASK #define JOY_BTN_A(v) ((v) & JOY_BTN_A_MASK) #define JOY_BTN_B(v) ((v) & JOY_BTN_B_MASK) /* No support for dynamically loadable drivers */ #define DYN_DRV 0 /*****************************************************************************/ /* Variables */ /*****************************************************************************/ /* The addresses of the static drivers */ extern void lynx_stdjoy_joy[]; /* Referred to by joy_static_stddrv[] */ extern void lynx_comlynx_ser[]; extern void lynx_160_102_16_tgi[]; /* Referred to by tgi_static_stddrv[] */ /*****************************************************************************/ /* Sound support */ /*****************************************************************************/ void lynx_snd_init (void); /* Initialize the sound driver */ void lynx_snd_pause (void); /* Pause sound */ void lynx_snd_continue (void); /* Continue sound after pause */ void __fastcall__ lynx_snd_play (unsigned char channel, unsigned char *music); /* Play tune on channel */ void lynx_snd_stop (void); /* Stop sound on all channels */ void __fastcall__ lynx_snd_stop_channel (unsigned char channel); /* Stop sound on all channels */ unsigned char lynx_snd_active(void); /* Show which channels are active */ /*****************************************************************************/ /* Accessing the cart */ /*****************************************************************************/ void __fastcall__ lynx_load (int fileno); /* Load a file into ram. The first entry is fileno=0. */ void __fastcall__ lynx_exec (int fileno); /* Load a file into ram and execute it. */ /*****************************************************************************/ /* Accessing the EEPROM */ /*****************************************************************************/ unsigned __fastcall__ lynx_eeprom_read (unsigned char cell); /* Read a 16 bit word from the given address */ unsigned __fastcall__ lynx_eeprom_write (unsigned char cell, unsigned val); /* Write the word at the given address */ void __fastcall__ lynx_eeprom_erase (unsigned char cell); /* Clear the word at the given address */ unsigned __fastcall__ lynx_eeread (unsigned cell); /* Read a 16 bit word from the given address 93C46 93C66 or 93C86*/ unsigned __fastcall__ lynx_eewrite (unsigned cell, unsigned val); /* Write the word at the given address 93C46 93C66 or 93C86*/ /*****************************************************************************/ /* TGI extras */ /*****************************************************************************/ #define tgi_sprite(spr) tgi_ioctl(0, spr) #define tgi_flip() tgi_ioctl(1, (void*)0) #define tgi_setbgcolor(bgcol) tgi_ioctl(2, (void*)(bgcol)) #define tgi_setframerate(rate) tgi_ioctl(3, (void*)(rate)) #define tgi_busy() tgi_ioctl(4, (void*)0) #define tgi_updatedisplay() tgi_ioctl(4, (void*)1) #define tgi_setcollisiondetection(active) tgi_ioctl(5, (void*)(active)) /* Define Hardware */ #include <_mikey.h> #define MIKEY (*(struct __mikey *)0xFD00) #define _MIKEY_TIMERS (*(struct _mikey_all_timers *) 0xFD00) // mikey_timers[8] #define _HBL_TIMER (*(struct _mikey_timer *) 0xFD00) // timer0 (HBL) #define _VBL_TIMER (*(struct _mikey_timer *) 0xFD08) // timer2 (VBL) #define _UART_TIMER (*(struct _mikey_timer *) 0xFD14) // timer4 (UART) #define _VIDDMA (*(unsigned int *) 0xFD92) // dispctl/viddma #include <_suzy.h> #define SUZY (*(struct __suzy*)0xFC00) /* End of lynx.h */ #endif