/*****************************************************************************/ /* */ /* lynx.h */ /* */ /* Lynx system specific definitions */ /* */ /* */ /* */ /* (C) 2003 Shawn Jefferson */ /* */ /* Adapted with many changes Ullrich von Bassewitz, 2004-10-09 */ /* */ /* */ /* */ /* This software is provided 'as-is', without any expressed or implied */ /* warranty. In no event will the authors be held liable for any damages */ /* arising from the use of this software. */ /* */ /* Permission is granted to anyone to use this software for any purpose, */ /* including commercial applications, and to alter it and redistribute it */ /* freely, subject to the following restrictions: */ /* */ /* 1. The origin of this software must not be misrepresented; you must not */ /* claim that you wrote the original software. If you use this software */ /* in a product, an acknowledgment in the product documentation would be */ /* appreciated but is not required. */ /* 2. Altered source versions must be plainly marked as such, and must not */ /* be misrepresented as being the original software. */ /* 3. This notice may not be removed or altered from any source */ /* distribution. */ /* */ /*****************************************************************************/ #ifndef _LYNX_H #define _LYNX_H /* Check for errors */ #if !defined(__LYNX__) # error This module may only be used when compiling for the Lynx game console! #endif /*****************************************************************************/ /* Data */ /*****************************************************************************/ /* Color defines (default palette) */ #define COLOR_BLACK 0x00 #define COLOR_RED 0x01 #define COLOR_BLUE 0x02 #define COLOR_GREEN 0x03 #define COLOR_VIOLET 0x04 #define COLOR_PURPLE COLOR_VIOLET #define COLOR_CYAN 0x05 #define COLOR_PEAGREEN 0x06 #define COLOR_GREY 0x07 #define COLOR_NAVYBLUE 0x08 #define COLOR_LIGHTRED 0x09 #define COLOR_LIGHTBLUE 0x0A #define COLOR_LIGHTGREEN 0x0B #define COLOR_LIGHTPURPLE 0x0C #define COLOR_LIGHTCYAN 0x0D #define COLOR_YELLOW 0x0E #define COLOR_WHITE 0x0F /*****************************************************************************/ /* Code */ /*****************************************************************************/ void __fastcall__ lynx_change_framerate (unsigned char rate); /* Change the framerate, in Hz. Recognized values are 50, 60 and 75. */ /*****************************************************************************/ /* Accessing the EEPROM */ /*****************************************************************************/ unsigned __fastcall__ lynx_eeprom_read (unsigned char cell); /* Read a 16 bit word from the given address */ unsigned __fastcall__ lynx_eeprom_write (unsigned char cell, unsigned val); /* Write the word at the given address */ void __fastcall__ lynx_eeprom_erase (unsigned char cell); /* Clear the word at the given address */ /* End of lynx.h */ #endif