soft80_lo_charset = $d000 soft80_hi_charset = $d400 soft80_vram = $d800 ; ram under i/o soft80_colram = $d800 ; color ram (used for temp. storage) soft80_bitmap = $e000 charsperline = 80 screenrows = 25 CH_ESC = 95 CH_HLINE = 96 CH_CROSS = 123 CH_VLINE = 125 CH_PI = 126 CH_LTEE = 171 CH_URCORNER = 174 CH_LLCORNER = 173 CH_ULCORNER = 176 CH_BTEE = 177 CH_TTEE = 178 CH_RTEE = 179 CH_LRCORNER = 189