/* Note: * This is just a sample piece of code that shows how to use some structs - * it may not even run. */ #include /* prototypes are necessary */ void smenu1 (void); void smenu2 (void); void smenu3 (void); typedef void menuString; static const menuString subMenu1 = { (char)0, (char)(3*15), (unsigned)0, (unsigned)50, (char)(3 | VERTICAL), "subitem1", (char)MENU_ACTION, (unsigned)smenu1, "subitem2", (char)MENU_ACTION, (unsigned)smenu2, "subitem3", (char)MENU_ACTION, (unsigned)smenu3 }; void main (void) { DoMenu(&subMenu1); }