/*****************************************************************************/ /* */ /* _vic.h */ /* */ /* Internal include file, do not use directly */ /* */ /* */ /* */ /* (C) 2002 Ullrich von Bassewitz */ /* Wacholderweg 14 */ /* D-70597 Stuttgart */ /* EMail: uz@musoftware.de */ /* */ /* */ /* This software is provided 'as-is', without any expressed or implied */ /* warranty. In no event will the authors be held liable for any damages */ /* arising from the use of this software. */ /* */ /* Permission is granted to anyone to use this software for any purpose, */ /* including commercial applications, and to alter it and redistribute it */ /* freely, subject to the following restrictions: */ /* */ /* 1. The origin of this software must not be misrepresented; you must not */ /* claim that you wrote the original software. If you use this software */ /* in a product, an acknowledgment in the product documentation would be */ /* appreciated but is not required. */ /* 2. Altered source versions must be plainly marked as such, and must not */ /* be misrepresented as being the original software. */ /* 3. This notice may not be removed or altered from any source */ /* distribution. */ /* */ /*****************************************************************************/ #ifndef __VIC_H #define __VIC_H /* Define a structure with the vic register offsets */ struct __vic { unsigned char leftborder; unsigned char upperborder; unsigned char charsperline; /* Characters per line */ unsigned char linecount; /* Number of lines */ unsigned char rasterline; /* Current raster line */ unsigned char addr; /* Address of chargen and video ram */ unsigned char strobe_x; /* Light pen, X position */ unsigned char strobe_y; /* Light pen, Y position */ unsigned char analog_x; /* Analog input X */ unsigned char analog_y; /* Analog input Y */ unsigned char voice1; /* Sound generator #1 */ unsigned char voice2; /* Sound generator #2 */ unsigned char voice3; /* Sound generator #3 */ unsigned char noise; /* Noise generator */ unsigned char volume_color; /* Bits 0..3: volume, 4..7: color */ unsigned char bg_border_color;/* Background and border color */ }; /* End of _vic.h */ #endif