/* Note: * This is just a sample piece of code that shows how to use some structs - * it may not even run. */ #include static const graphicStr myString = { MOVEPENTO (0,0), LINETO(100,100), RECTANGLETO(50,50), NEWPATTERN(3), FRAME_RECTO(50,50), PEN_X_DELTA(10), PEN_Y_DELTA(10), PEN_XY_DELTA(10,10), GSTR_END }; int main (void) { GraphicsString(&myString); }