Better display
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@ -0,0 +1,44 @@
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#[derive(Copy, Clone, Debug)]
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pub struct Color {
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r: f64,
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g: f64,
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b: f64,
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}
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impl std::convert::From<(u8, u8, u8)> for Color {
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fn from(color: (u8, u8, u8)) -> Self {
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Color {
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r: (color.0 as f64) / 255.0,
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g: (color.1 as f64) / 255.0,
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b: (color.2 as f64) / 255.0,
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}
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}
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}
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impl std::convert::From<(f64, f64, f64)> for Color {
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fn from(color: (f64, f64, f64)) -> Self {
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Color {
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r: color.0,
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g: color.1,
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b: color.2,
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}
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}
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}
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impl std::convert::From<i32> for Color {
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fn from(num: i32) -> Self {
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let num = num & 0x00_FF_FF_FF; // Remove alpha
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Color {
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r: (num >> 16) as f64 / 255.0,
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g: (num >> 8) as f64 / 255.0,
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b: (num) as f64 / 255.0,
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}
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}
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}
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impl std::convert::Into<(f64, f64, f64)> for &Color {
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fn into(self) -> (f64, f64, f64) {
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(self.r, self.g, self.b)
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}
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}
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impl std::default::Default for Color {
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fn default() -> Self {
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Color::from(0x00_00_00)
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}
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}
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@ -1,14 +1,12 @@
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mod color;
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mod palette;
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pub use color::Color;
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pub struct Image {
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pub pixels: std::boxed::Box<[Color]>,
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pub width: usize,
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pub height: usize,
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}
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#[derive(Copy, Clone, Debug)]
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pub struct Color {
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pub r: u8,
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pub g: u8,
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pub b: u8,
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}
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impl Image {
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pub fn new() -> Self {
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let width: usize = 16;
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@ -21,9 +19,19 @@ impl Image {
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height,
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}
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}
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pub fn draw(&self, cr: &cairo::Context) {
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println!("Started drawing");
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cr.scale(self.width as f64, self.height as f64);
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pub fn draw(&self, cr: &cairo::Context, widget_size: (i32, i32)) {
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//println!("Started drawing");
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/* println!("Info: ");
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println!("Image {}x{}", w, h);
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println!("Widget {}x{}", widget_width, widget_height);
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println!("Pixel {}x{}", pixel_width, pixel_height); */
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let w = self.width as f64;
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let h = self.height as f64;
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let widget_width = widget_size.0 as f64;
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let widget_height = widget_size.1 as f64;
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let pixel_width = 1. / w;
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let pixel_height = 1. / h;
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cr.scale(widget_width, widget_height);
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cr.set_source_rgb(0.0, 0.0, 0.0);
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cr.paint();
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for y in 0..self.height {
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@ -35,41 +43,13 @@ impl Image {
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.into();
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cr.set_source_rgb(r, g, b);
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cr.rectangle(
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x as f64 / self.width as f64,
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y as f64 / self.height as f64,
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1.,
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1.,
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x as f64 * pixel_width,
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y as f64 * pixel_height,
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pixel_width,
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pixel_height,
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);
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cr.fill();
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}
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}
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}
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}
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impl std::convert::From<(u8, u8, u8)> for Color {
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fn from(color: (u8, u8, u8)) -> Self {
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Color {
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r: color.0,
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g: color.1,
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b: color.2,
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}
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}
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}
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impl std::convert::From<i32> for Color {
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fn from(num: i32) -> Self {
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let num = num & 0x00_FF_FF_FF; // Remove alpha
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Color {
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r: (num >> 16) as u8,
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g: (num >> 8) as u8,
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b: (num) as u8,
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}
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}
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}
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impl std::convert::Into<(f64, f64, f64)> for &Color {
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fn into(self) -> (f64, f64, f64) {
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(
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(self.r as f64) / 255.0,
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(self.g as f64) / 255.0,
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(self.b as f64) / 255.0,
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)
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}
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}
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@ -0,0 +1,83 @@
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use super::Color;
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/* pub static palette: [Color; 16] = [
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Color {
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r: 0x00,
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g: 0x00,
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b: 0x00,
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},
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Color {
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r: 0x7F,
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g: 0x00,
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b: 0x00,
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},
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Color {
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r: 0x00,
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g: 0x7F,
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b: 0x00,
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},
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Color {
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r: 0x7F,
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g: 0x7F,
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b: 0x00,
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},
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Color {
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r: 0x00,
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g: 0x00,
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b: 0x7F,
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},
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Color {
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r: 0x7F,
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g: 0x00,
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b: 0x7F,
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},
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Color {
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r: 0x00,
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g: 0x7F,
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b: 0x7F,
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},
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Color {
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r: 0x7F,
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g: 0x7F,
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b: 0x7F,
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},
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Color {
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r: 0x55,
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g: 0x55,
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b: 0x55,
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},
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Color {
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r: 0xFF,
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g: 0x55,
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b: 0x55,
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},
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Color {
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r: 0x55,
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g: 0xFF,
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b: 0x55,
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},
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Color {
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r: 0xFF,
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g: 0xFF,
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b: 0x55,
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},
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Color {
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r: 0x55,
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g: 0x55,
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b: 0xFF,
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},
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Color {
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r: 0xFF,
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g: 0x55,
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b: 0xFF,
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},
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Color {
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r: 0x55,
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g: 0xFF,
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b: 0xFF,
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},
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Color {
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r: 0xFF,
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g: 0xFF,
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b: 0xFF,
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},
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]; */
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