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https://github.com/jborza/emu6502.git
synced 2024-11-21 08:31:23 +00:00
rewrote print_mem to use Windows Console API to paint memory buffer in one call
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@ -10,7 +10,11 @@
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#define MEMORY_SIZE 0xFFFF
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#define PRG_START 0x0600
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#define BLOCK 0xDB
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#define DISP_WIDTH 32
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#define DISP_HEIGHT 32
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#define FRAME_RIGHT 35
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int glob_file_size;
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int last_key;
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@ -19,6 +23,11 @@ HANDLE hStdOut;
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void init_console() {
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hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
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SMALL_RECT windowSize = { 0, 0, 80, 40 };
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/* Set the window size */
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SetConsoleWindowInfo(hStdOut, TRUE, &windowSize);
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}
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void con_set_color(unsigned int fg_color, unsigned int bg_color)
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@ -48,7 +57,7 @@ void print_row(State6502 * state, int start_address) {
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last_color = state->memory[address];
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}
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//WriteConsoleA()
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WriteConsoleA(hStdOut, " ", 1, &dwCount, NULL);
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//WriteConsoleOutputCharacterA(hStdOut, "*",1,)
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//_putch(' ');
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@ -56,7 +65,7 @@ void print_row(State6502 * state, int start_address) {
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}
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}
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void print_mem(State6502 * state) {
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void print_mem_slow(State6502 * state) {
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for (int row = 0; row < 32; row++)
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{
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con_set_xy(1, 1 + row);
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@ -64,25 +73,40 @@ void print_mem(State6502 * state) {
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}
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}
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void print_mem(State6502 * state) {
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SMALL_RECT console_write_area = { 1, 1, DISP_WIDTH + 1, DISP_HEIGHT + 1 };
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CHAR_INFO console_buffer[DISP_WIDTH * DISP_HEIGHT];
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COORD character_position = { 0, 0 };
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COORD console_buffer_size = { DISP_WIDTH, DISP_HEIGHT };
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for (int y = 0; y < DISP_WIDTH; y++)
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for (int x = 0; x < DISP_HEIGHT; x++) {
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console_buffer[x + y * DISP_WIDTH].Char.AsciiChar = 0;
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byte color_bg = state->memory[0x200 + x + y * DISP_WIDTH];
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console_buffer[x + y * DISP_WIDTH].Attributes = color_bg << 4;
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}
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WriteConsoleOutputA(hStdOut, console_buffer, console_buffer_size, character_position, &console_write_area);
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}
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void print_state_debug(State6502 * state) {
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con_set_xy(40, 0);
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con_set_xy(FRAME_RIGHT, 0);
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printf("A=$%02X X=$%02X Y=$%02X", state->a, state->x, state->y);
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con_set_xy(40, 1);
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con_set_xy(FRAME_RIGHT, 1);
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printf("SP=$%02X PC=$%04X", state->sp, state->pc);
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con_set_xy(40, 3);
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con_set_xy(FRAME_RIGHT, 3);
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printf("NV-BDIZC");
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con_set_xy(40, 4);
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con_set_xy(FRAME_RIGHT, 4);
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printf("%d%d%d%d%d%d%d%d", state->flags.n, state->flags.v, state->flags.pad, state->flags.b, state->flags.d, state->flags.i, state->flags.z, state->flags.c);
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}
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void print_stack(State6502 * state) {
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con_set_xy(40, 16);
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con_set_xy(FRAME_RIGHT, 16);
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for (int i = state->sp + 1; i <= 0xFF; i++)
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printf("%02x ", state->memory[STACK_HOME + i]);
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}
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byte * read_bin() {
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FILE* file = fopen("bins\\snake_fast.bin", "rb");
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FILE* file = fopen("bins\\07.bin", "rb");
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if (!file) {
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int err = errno;
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exit(1);
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@ -149,13 +173,13 @@ int main(int argc, char* argv[]) {
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//update screen every N ticks
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do
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{
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con_set_xy(40, 8);
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con_set_xy(FRAME_RIGHT, 8);
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printf(" ");
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con_set_xy(40, 8);
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con_set_xy(FRAME_RIGHT, 8);
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con_set_color(0x0F, 0x00); //white FG, black BG
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disassemble_6502(state.memory, state.pc);
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for (int i = 0; i < 64; i++) {
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for (int i = 0; i < 1; i++) {
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emulate_6502_op(&state);
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check_keys();
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state.memory[0xFF] = last_key & 0xFF;
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