#include #include #include #include "state.h" #include "cpu.h" #include "disassembler.h" #include "opcodes.h" #include #include #define MEMORY_SIZE 0xFFFF #define PRG_START 0x0600 #define DISP_WIDTH 32 #define DISP_HEIGHT 32 #define FRAME_RIGHT 35 int glob_file_size; int last_key; HANDLE hStdOut; void init_console() { hStdOut = GetStdHandle(STD_OUTPUT_HANDLE); SMALL_RECT windowSize = { 0, 0, 80, 40 }; /* Set the window size */ SetConsoleWindowInfo(hStdOut, TRUE, &windowSize); } void con_set_color(unsigned int fg_color, unsigned int bg_color) { if (hStdOut == INVALID_HANDLE_VALUE) { return; } SetConsoleTextAttribute(hStdOut, (bg_color << 4) | fg_color); } void con_set_xy(int x, int y) { COORD coord; coord.X = x; coord.Y = y; SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), coord); } void print_mem(State6502 * state) { SMALL_RECT console_write_area = { 1, 1, DISP_WIDTH + 1, DISP_HEIGHT + 1 }; CHAR_INFO console_buffer[DISP_WIDTH * DISP_HEIGHT]; COORD character_position = { 0, 0 }; COORD console_buffer_size = { DISP_WIDTH, DISP_HEIGHT }; for (int y = 0; y < DISP_WIDTH; y++) for (int x = 0; x < DISP_HEIGHT; x++) { console_buffer[x + y * DISP_WIDTH].Char.AsciiChar = 0; byte color_bg = state->memory[0x200 + x + y * DISP_WIDTH]; console_buffer[x + y * DISP_WIDTH].Attributes = color_bg << 4; } WriteConsoleOutputA(hStdOut, console_buffer, console_buffer_size, character_position, &console_write_area); } void print_state_debug(State6502 * state) { con_set_xy(FRAME_RIGHT, 0); printf("A=$%02X X=$%02X Y=$%02X", state->a, state->x, state->y); con_set_xy(FRAME_RIGHT, 1); printf("SP=$%02X PC=$%04X", state->sp, state->pc); con_set_xy(FRAME_RIGHT, 3); printf("NV-BDIZC"); con_set_xy(FRAME_RIGHT, 4); printf("%d%d%d%d%d%d%d%d", state->flags.n, state->flags.v, state->flags.pad, state->flags.b, state->flags.d, state->flags.i, state->flags.z, state->flags.c); } void print_stack(State6502 * state) { con_set_xy(FRAME_RIGHT, 16); for (int i = state->sp + 1; i <= 0xFF; i++) printf("%02x ", state->memory[STACK_HOME + i]); } byte * read_bin() { FILE* file = fopen("bins\\snake_fast.bin", "rb"); if (!file) { int err = errno; exit(1); } fseek(file, 0, SEEK_END); glob_file_size = ftell(file); rewind(file); byte* buffer = malloc(glob_file_size); int read = fread(buffer, sizeof(byte), glob_file_size, file); fclose(file); return buffer; } void check_keys() { int keys[] = { 'W', 'S', 'A', 'D' }; for (int i = 0; i < sizeof(keys); i++) if (GetAsyncKeyState(keys[i])) { last_key = keys[i]; } } void print_frame() { con_set_color(0x08, 0x00); //horizontal con_set_xy(0, 0); _putch('/'); int y = 0; for (int x = 1; x <= 32; x++) { con_set_xy(x, y); _putch('-'); } _putch('\\'); y = 33; con_set_xy(0, y); _putch('\\'); for (int x = 1; x < 32; x++) { con_set_xy(x, y); _putch('-'); } _putch('/'); //vertical frame int x = 0; for (int y = 1; y <= 32; y++) { con_set_xy(x, y); _putch('|'); } x = 33; for (int y = 1; y <= 32; y++) { con_set_xy(x, y); _putch('|'); } } int main2(int argc, char* argv[]) { State6502 state; clear_state(&state); state.memory = malloc(MEMORY_SIZE); memset(state.memory, 0, MEMORY_SIZE); //load a binary byte* bin = read_bin(); memcpy(state.memory + PRG_START, bin, glob_file_size); state.pc = PRG_START; //white - 0x0F init_console(); print_frame(); //update screen every N ticks do { con_set_xy(FRAME_RIGHT, 8); printf(" "); con_set_xy(FRAME_RIGHT, 8); con_set_color(0x0F, 0x00); //white FG, black BG disassemble_6502(state.memory, state.pc); for (int i = 0; i < 1; i++) { emulate_6502_op(&state); check_keys(); state.memory[0xFF] = last_key & 0xFF; } print_mem(&state); con_set_color(0x0F, 0x00); //white FG, black BG print_state_debug(&state); //print_stack(&state); state.memory[0xfe] = rand() & 0xFF; } while (state.flags.b != 1); }