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Make sure the object store got built
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@ -9,6 +9,7 @@
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#include "apple2.draw.h"
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#include "apple2.mem.h"
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#include "mos6502.dis.h"
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#include "objstore.h"
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#include "option.h"
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#include "vm_segment.h"
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@ -33,6 +34,8 @@ apple2_create(int width, int height)
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apple2 *mach;
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int err;
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objstore_init();
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mach = malloc(sizeof(apple2));
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if (mach == NULL) {
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return NULL;
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@ -117,7 +120,8 @@ apple2_create(int width, int height)
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// Let's install our bitmap font.
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mach->sysfont = vm_bitfont_create(mach->screen,
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"apple2-system",
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objstore_apple2_sysfont(),
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APPLE2_SYSFONT_SIZE,
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7, 8, // 7 pixels wide, 8 pixels tall
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0x7f); // 7-bit values only
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if (mach->sysfont == NULL) {
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