mirror of
https://github.com/pevans/erc-c.git
synced 2024-11-27 05:49:24 +00:00
Add support for vm_bitfont
This commit is contained in:
parent
aefe74cae4
commit
f31fcd9c37
@ -32,6 +32,8 @@ include_directories(include /usr/local/include ${sdl_headers})
|
||||
|
||||
link_directories(/usr/local/lib)
|
||||
|
||||
add_definitions(-DINSTALL_PATH="../")
|
||||
|
||||
# our bullshit
|
||||
add_executable(erc ${sources} src/main.c)
|
||||
|
||||
|
@ -13,6 +13,7 @@ enum log_errcode {
|
||||
ERR_OOB, // out of bounds
|
||||
ERR_BADFILE,
|
||||
ERR_GFXINIT, // couldn't initialize graphics
|
||||
ERR_GFXOP, // we couldn't execute a specific graphic operation
|
||||
};
|
||||
|
||||
extern void log_write(int, const char *, ...);
|
||||
|
23
include/vm_bitfont.h
Normal file
23
include/vm_bitfont.h
Normal file
@ -0,0 +1,23 @@
|
||||
#ifndef _VM_BITFONT_H_
|
||||
#define _VM_BITFONT_H_
|
||||
|
||||
#include <SDL.h>
|
||||
|
||||
#include "log.h"
|
||||
#include "vm_screen.h"
|
||||
|
||||
typedef struct {
|
||||
SDL_Texture *texture;
|
||||
|
||||
int width;
|
||||
int height;
|
||||
|
||||
char cmask;
|
||||
} vm_bitfont;
|
||||
|
||||
extern vm_bitfont *vm_bitfont_create(vm_screen *, const char *, int, int, char);
|
||||
extern void vm_bitfont_free(vm_bitfont *);
|
||||
extern void vm_bitfont_offset(vm_bitfont *, char, int *, int *);
|
||||
extern int vm_bitfont_render(vm_bitfont *, vm_screen *, SDL_Rect *, char);
|
||||
|
||||
#endif
|
@ -11,6 +11,7 @@ set(erc_sources
|
||||
mos6502.loadstor.c
|
||||
mos6502.stat.c
|
||||
option.c
|
||||
vm_bitfont.c
|
||||
vm_screen.c
|
||||
vm_segment.c
|
||||
)
|
||||
|
110
src/vm_bitfont.c
Normal file
110
src/vm_bitfont.c
Normal file
@ -0,0 +1,110 @@
|
||||
/*
|
||||
* vm_bitfont.c
|
||||
*/
|
||||
|
||||
#include "vm_bitfont.h"
|
||||
|
||||
/*
|
||||
* Create a new bitfont from a given font name. This font name must
|
||||
* indicate something that exists in the filesystem relative to a point,
|
||||
* which means it must have been created during installation.
|
||||
*
|
||||
* This also indicates what the width and height of each glyph will be,
|
||||
* along with a character mask we will apply when figuring out where to
|
||||
* access bitmap data. (For example, if we only support 7-bit
|
||||
* characters, the cmask should limit us to 0-127 so that we can't
|
||||
* accidentally pass in a value that uses the 8th bit and crashes us
|
||||
* out.
|
||||
*/
|
||||
vm_bitfont *
|
||||
vm_bitfont_create(vm_screen *screen,
|
||||
const char *from_name,
|
||||
int width,
|
||||
int height,
|
||||
char cmask)
|
||||
{
|
||||
SDL_Surface *surf;
|
||||
vm_bitfont *font;
|
||||
char namebuf[1024];
|
||||
|
||||
font = malloc(sizeof(vm_bitfont));
|
||||
if (font == NULL) {
|
||||
log_critical("Could not allocate memory for font");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
snprintf(namebuf,
|
||||
sizeof(namebuf) - 1,
|
||||
"%s/fonts/%s.bmp",
|
||||
INSTALL_PATH, from_name);
|
||||
|
||||
// FIXME: test if this even works... fail if not
|
||||
surf = SDL_LoadBMP(namebuf);
|
||||
|
||||
font->texture = SDL_CreateTextureFromSurface(screen->render, surf);
|
||||
font->width = width;
|
||||
font->height = height;
|
||||
font->cmask = cmask;
|
||||
|
||||
return font;
|
||||
}
|
||||
|
||||
/*
|
||||
* This just frees the memory for the font.
|
||||
*/
|
||||
void
|
||||
vm_bitfont_free(vm_bitfont *font)
|
||||
{
|
||||
SDL_DestroyTexture(font->texture);
|
||||
free(font);
|
||||
}
|
||||
|
||||
/*
|
||||
* This function will provide the correct offset within the bitmap data
|
||||
* where you can find the glyph that matches the given character.
|
||||
* Because we want to note both an x and a y coordinate, we require
|
||||
* pointers to those, which we simply dereference to assign the right
|
||||
* value.
|
||||
*/
|
||||
void
|
||||
vm_bitfont_offset(vm_bitfont *font, char ch, int *xcoord, int *ycoord)
|
||||
{
|
||||
int row = (ch & 0xf0) >> 4;
|
||||
int col = ch & 0x0f;
|
||||
|
||||
*xcoord = col * font->width;
|
||||
*ycoord = row * font->height;
|
||||
}
|
||||
|
||||
/*
|
||||
* Render the given character, in the given font, on the given screen at
|
||||
* the given destination.
|
||||
*/
|
||||
int
|
||||
vm_bitfont_render(vm_bitfont *font,
|
||||
vm_screen *screen,
|
||||
SDL_Rect *dest,
|
||||
char ch)
|
||||
{
|
||||
SDL_Rect src;
|
||||
|
||||
// Our bitmap font may not be able to support all 256 possible
|
||||
// values that a character can hold; the cmask will limit us to
|
||||
// what's safe to query in the bitmap.
|
||||
ch = ch & font->cmask;
|
||||
|
||||
// The width and height of the glyph are as indicated by the font
|
||||
// struct
|
||||
src.w = font->width;
|
||||
src.h = font->height;
|
||||
|
||||
// Get the spot in the bitmap where the glyph is found
|
||||
vm_bitfont_offset(font, ch, &src.x, &src.y);
|
||||
|
||||
if (SDL_RenderCopy(screen->render, font->texture, dest, &src) < 0) {
|
||||
log_critical("Failed to render glyph: %s", SDL_GetError());
|
||||
return ERR_GFXOP;
|
||||
}
|
||||
|
||||
return OK;
|
||||
}
|
@ -36,6 +36,8 @@ endforeach(src)
|
||||
# make any particular effort to include it in add_executable().
|
||||
file(GLOB test_sources "*.c")
|
||||
|
||||
add_definitions(-DINSTALL_PATH="../../")
|
||||
|
||||
add_executable(erc-test ${sources} ${test_sources})
|
||||
|
||||
# Our unit-testing library
|
||||
|
Loading…
Reference in New Issue
Block a user