/* * vm_bitfont.c */ #include #include "objstore.h" #include "vm_bitfont.h" static vm_bitfont *font; static void setup() { vm_screen *screen; objstore_init(); screen = vm_screen_create(); font = vm_bitfont_create(screen, objstore_apple2_sysfont(), APPLE2_SYSFONT_SIZE, 7, 8, 0x7F); } static void teardown() { vm_bitfont_free(font); } TestSuite(vm_bitfont, .init = setup, .fini = teardown); Test(vm_bitfont, create) { cr_assert_neq(font, NULL); cr_assert_eq(font->width, 7); cr_assert_eq(font->height, 8); cr_assert_eq(font->cmask, 0x7F); // This should be NULL because we have no screen cr_assert_eq(font->texture, NULL); } Test(vm_bitfont, offset) { char ch = 'p'; vm_area area; vm_bitfont_offset(font, ch, &area); cr_assert_eq(area.xoff, (ch & 0x0f) * font->width); cr_assert_eq(area.yoff, (ch >> 4) * font->height); } /* * A note: I omitted a test for vm_bitfont_render(), as this function is * a) reliant on vm_bitfont_offset for the right glyph to render, and b) * is otherwise reliant on our graphics library to properly render the * character. As we run our tests in a headless mode, we are unable to * automate that specific kind of test. */ Test(vm_bitfont, render) { }