#!/usr/bin/env python2 import os from PIL import Image glyphmap = { "ampersand": "&", "apostrophe": "'", "asterisk": "*", "at": "@", "backslash": "\\", "bar": "|", "blank": " ", "caret": "^", "colon": ":", "comma": ",", "dollar": "$", "emark": "!", "equal": "=", "grave": "`", "hyphen": "-", "langle": "<", "lbrace": "{", "lbracket": "[", "lparen": "(", "percent": "%", "perfcurs": 10, "period": ".", "plus": "+", "pound": "#", "qmark": "?", "quote": '"', "rangle": ">", "rbrace": "}", "rbracket": "]", "rparen": ")", "semicolon": ";", "slash": "/", "tilde": "~", "underscore": "_", "0": "0", "1": "1", "2": "2", "3": "3", "4": "4", "5": "5", "6": "6", "7": "7", "8": "8", "9": "9", "al": "a", "bl": "b", "cl": "c", "dl": "d", "el": "e", "fl": "f", "gl": "g", "hl": "h", "il": "i", "jl": "j", "kl": "k", "ll": "l", "ml": "m", "nl": "n", "ol": "o", "pl": "p", "ql": "q", "rl": "r", "sl": "s", "tl": "t", "ul": "u", "vl": "v", "wl": "w", "xl": "x", "yl": "y", "zl": "z", "au": "A", "bu": "B", "cu": "C", "du": "D", "eu": "E", "fu": "F", "gu": "G", "hu": "H", "iu": "I", "ju": "J", "ku": "K", "lu": "L", "mu": "M", "nu": "N", "ou": "O", "pu": "P", "qu": "Q", "ru": "R", "su": "S", "tu": "T", "uu": "U", "vu": "V", "wu": "W", "xu": "X", "yu": "Y", "zu": "Z", } # recurse through fonts/machines # each subdir from there is the designation def build_font(name, path, gridfiles): img = Image.new("RGB", (112, 64)) pix = img.load() for gridfile in gridfiles: with open(os.path.join(path, gridfile)) as openf: glyphname = gridfile.split('.')[0] glyphchar = name_to_char(glyphname) render(glyph_coords(glyphchar), glyphchar, openf.read(), pix) img.save('./fonts/' + name + '.png') def name_to_char(name): if not glyphmap[name]: raise Exception('unknown glyph') return glyphmap[name] # Return the row and column that a character should be saved in our bitmap # font. def glyph_coords(ch): if type(ch) == int: code = ch else: code = ord(ch) row = (code & 0xf0) >> 4 col = code & 0x0f return (row, col) def render_row(offset, row, line, pix): row_offset, col_offset = offset row_offset = row_offset * 8 col_offset = col_offset * 7 col = 0 for c in line[1:]: if c == 'o': pix[col_offset + col, row_offset + row] = (255, 255, 255) col = col + 1 def render(offset, ch, grid, pix): row, col = glyph_coords(ch) lines = grid.split("\n") render_row(offset, 0, lines[1], pix) render_row(offset, 1, lines[2], pix) render_row(offset, 2, lines[3], pix) render_row(offset, 3, lines[4], pix) render_row(offset, 4, lines[5], pix) render_row(offset, 5, lines[6], pix) render_row(offset, 6, lines[7], pix) render_row(offset, 7, lines[8], pix) for root, subdirs, subfiles in os.walk('./fonts'): if subdirs == []: fontname = root.replace('./fonts/', '') fontname = fontname.replace('/', '-') build_font(fontname, root, subfiles)