#ifndef _VM_SEGMENT_H_ #define _VM_SEGMENT_H_ #include "vm_bits.h" #include "log.h" /* * Here we make a forward declaration of the vm_segment. (We also * typedef that struct as `vm_segment`, so we don't have to say `struct * vm_segment` everywhere.) */ struct vm_segment; typedef struct vm_segment vm_segment; /* * The above forward declaration allows us to define the types for the * read and write function signatures that we intend to use in the * _definition_ of the vm_segment struct. * * C is fun! Don't let anyone tell you otherwise. */ typedef vm_8bit (*vm_segment_read_fn)(vm_segment *, size_t, void *); typedef void (*vm_segment_write_fn)(vm_segment *, size_t, vm_8bit, void *); /* * The bounds check is just some inline code to try and cut down on the * cost of it. */ #define vm_segment_bounds_check(segment, index) \ (index == index % segment->size) struct vm_segment { /* * The size of our memory segment. This is used for bounds checking. */ size_t size; /* * This is the actual chunk of memory we allocate. */ vm_8bit *memory; /* * These are memory maps; if we have defined a non-NULL entry for a * given address in read_table, then that is a function we will use * to return the value for that address. Likewise, if we have a * non-NULL entry in write_table, we will use that to "set" the * value. As you may guess, these should conventionally be the * exact size indicated by the size field. */ vm_segment_read_fn *read_table; vm_segment_write_fn *write_table; }; extern int vm_segment_copy(vm_segment *, vm_segment *, size_t, size_t, size_t); extern int vm_segment_fread(vm_segment *, FILE *, size_t); extern int vm_segment_read_map(vm_segment *, size_t, vm_segment_read_fn); extern int vm_segment_set(vm_segment *, size_t, vm_8bit); extern int vm_segment_write_map(vm_segment *, size_t, vm_segment_write_fn); extern vm_8bit vm_segment_get(vm_segment *, size_t); extern vm_segment *vm_segment_create(size_t); extern void vm_segment_free(vm_segment *); extern void vm_segment_set_map_machine(void *); #endif