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65 lines
1.5 KiB
C
65 lines
1.5 KiB
C
/*
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* vm_reflect.c
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*
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* Here we have support for reflection, or perhaps meta-manipulation, of
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* the virtual machine. You can create hooks to stop the machine, or
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* disassemble opcodes from it, or handle state.
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*/
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#include <stdlib.h>
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#include "log.h"
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#include "vm_di.h"
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#include "vm_reflect.h"
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/*
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* Create a new vm_reflect struct with the given machine, cpu and
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* stream.
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*/
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vm_reflect *
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vm_reflect_create()
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{
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vm_reflect *ref;
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ref = malloc(sizeof(vm_reflect));
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if (ref == NULL) {
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log_critical("Could not allocate memory for vm_reflect");
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return NULL;
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}
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ref->machine = vm_di_get(VM_MACHINE);
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ref->cpu = vm_di_get(VM_CPU);
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ref->stream = vm_di_get(VM_OUTPUT);
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ref->cpu_info = NULL;
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ref->machine_info = NULL;
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ref->pause = NULL;
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ref->disasm = NULL;
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return ref;
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}
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/*
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* Free a vm_reflect struct that we created earlier
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*/
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void
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vm_reflect_free(vm_reflect *ref)
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{
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// Not much to this--just going to free the main memory chunk
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free(ref);
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}
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/*
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* All of the reflect functions do essentially the same thing--at least,
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* right now they do.
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*/
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#define REFLECT_HANDLER(x) \
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int vm_reflect_##x(vm_reflect *ref) { \
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if (ref == NULL) ref = (vm_reflect *)vm_di_get(VM_REFLECT); \
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if (ref->x == NULL) return ERR_INVALID; ref->x(ref); return OK; }
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REFLECT_HANDLER(cpu_info); // ignore docblock
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REFLECT_HANDLER(machine_info); // ignore docblock
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REFLECT_HANDLER(pause); // ignore docblock
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REFLECT_HANDLER(disasm); // ignore docblock
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