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erc-c/include/apple2.h
2017-12-26 16:39:32 -06:00

102 lines
2.3 KiB
C

#ifndef _APPLE2_H_
#define _APPLE2_H_
#include "apple2.dd.h"
#include "mos6502.h"
#include "vm_bitfont.h"
#include "vm_screen.h"
enum video_modes {
VIDEO_40COL_TEXT,
VIDEO_LORES,
VIDEO_HIRES,
VIDEO_80COL_TEXT,
VIDEO_DOUBLE_LORES,
VIDEO_DOUBLE_HIRES,
};
enum color_modes {
COLOR_GREEN,
COLOR_AMBER,
COLOR_GRAY,
COLOR_FULL,
};
enum lores_colors {
LORES_BLACK,
LORES_MAGENTA,
LORES_DARKBLUE,
LORES_PURPLE,
LORES_DARKGREEN,
LORES_GRAY1,
LORES_MEDBLUE,
LORES_LIGHTBLUE,
LORES_BROWN,
LORES_ORANGE,
LORES_GRAY2,
LORES_PINK,
LORES_LIGHTGREEN,
LORES_YELLOW,
LORES_AQUAMARINE,
LORES_WHITE,
};
typedef struct {
/*
* The apple 2 hardware used an MOS-6502 processor.
*/
mos6502 *cpu;
/*
* This is the literal memory that the CPU above will create. You
* should _not_ attempt to free this memory; allow the CPU's own
* delete function to do that.
*/
vm_segment *memory;
/*
* The screen wherein we shall render all of our graphics.
*/
vm_screen *screen;
/*
* This is the system font (the only font the Apple II knows about,
* really); anywhere we render text, we have to use this font.
*/
vm_bitfont *sysfont;
/*
* This is the mode in which we must interpret graphics. This will
* tell us not only if we're in lo- or hi-res, but also if we are in
* single or double view mode.
*/
int video_mode;
/*
* This is the color mode we want to emulate. You can have a few
* different styles of monochromatic displays: green, amber, and
* light gray on black; you can also emulate a full color display,
* in which text mode tends to look like light gray.
*/
int color_mode;
/*
* Our two disk drives.
*/
apple2dd *drive1;
apple2dd *drive2;
} apple2;
extern apple2 *apple2_create(int, int);
extern bool apple2_is_double_video(apple2 *);
extern int apple2_boot(apple2 *);
extern void apple2_clear_strobe(apple2 *);
extern void apple2_free(apple2 *);
extern void apple2_press_key(apple2 *, vm_8bit);
extern void apple2_release_key(apple2 *);
extern void apple2_run_loop(apple2 *);
extern void apple2_set_color(apple2 *, int);
extern void apple2_set_video(apple2 *, int);
#endif