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42 lines
1.1 KiB
C
42 lines
1.1 KiB
C
#ifndef _VM_DI_H_
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#define _VM_DI_H_
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enum vm_di_entry {
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VM_CPU,
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VM_MACHINE,
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VM_REFLECT,
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VM_OUTPUT,
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// This is a function which can be used to pause the running machine
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VM_PAUSE_FUNC,
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// This function will both 1) pause the machine, and 2) open the
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// debugger
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VM_DEBUG_FUNC,
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// These are the physical width and height of the emulator window
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VM_WIDTH,
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VM_HEIGHT,
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// These are file streams that correspond to disk inputs; e.g., in
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// an apple context, these would be from disk drives 1 and 2
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VM_DISK1,
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VM_DISK2,
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// The log file to which we will output our disassembly
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VM_DISASM_LOG,
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// This value is the size of the DI container we will construct. As
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// you can see, it's quite a bit higher than what would be implied
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// by the number of enum values currently defined--and it is so we
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// don't have to update this value every time we add a new value.
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// But be wary that you don't add so many entries as to go beyond
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// VM_DI_SIZE's defined value!
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VM_DI_SIZE = 100,
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};
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extern void *vm_di_get(int);
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extern int vm_di_set(int, void *);
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#endif
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