(label) @1
(label) @begin
(label) @end
(byte*) CIA2_PORT_A
(const byte*) CIA2_PORT_A#0 CIA2_PORT_A = (byte*) 56576
(byte*) CIA2_PORT_A_DDR
(const byte*) CIA2_PORT_A_DDR#0 CIA2_PORT_A_DDR = (byte*) 56578
(void()) main()
(label) main::@return
(byte*) main::PLAYFIELD_CHARSET
(label) main::vicSelectGfxBank1
(byte~) main::vicSelectGfxBank1_$0
(label) main::vicSelectGfxBank1_@1
(byte*) main::vicSelectGfxBank1_gfx
(label) main::vicSelectGfxBank1_toDd001
(word~) main::vicSelectGfxBank1_toDd001_$0
(byte~) main::vicSelectGfxBank1_toDd001_$1
(number~) main::vicSelectGfxBank1_toDd001_$2
(number~) main::vicSelectGfxBank1_toDd001_$3
(byte*) main::vicSelectGfxBank1_toDd001_gfx
(byte) main::vicSelectGfxBank1_toDd001_return
(const byte) main::vicSelectGfxBank1_toDd001_return#0 vicSelectGfxBank1_toDd001_return = (byte) 3

