@begin: scope:[]  from
  [0] phi()
  to:@1
@1: scope:[]  from @begin
  [1] phi()
  [2] call main 
  to:@end
@end: scope:[]  from @1
  [3] phi()
main: scope:[main]  from @1
  [4] *((byte*)(const struct Point[2]) points#0) ← (byte) 2
  [5] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 3
  [6] *((byte*)(const struct Point[2]) points#0+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 5
  [7] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 6
  [8] *((const byte*) main::SCREEN#0) ← *((byte*)(const struct Point[2]) points#0)
  [9] *((const byte*) main::SCREEN#0+(byte) 1) ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y)
  [10] *((const byte*) main::SCREEN#0+(byte) 3) ← *((byte*)(const struct Point[2]) points#0+(byte) 1*(const byte) SIZEOF_STRUCT_POINT)
  [11] *((const byte*) main::SCREEN#0+(byte) 4) ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT)
  to:main::@return
main::@return: scope:[main]  from main
  [12] return 
  to:@return
