Identified constant variable (byte*) SCREEN
Culled Empty Block (label) @1
Culled Empty Block (label) fillscreen::@2

CONTROL FLOW GRAPH SSA
@begin: scope:[]  from
  (byte*) SCREEN#0 ← ((byte*)) (number) $400
  to:@2
main: scope:[main]  from @2
  (byte) main::c#0 ← *((byte*) SCREEN#0)
  (byte) fillscreen::c#0 ← (byte) main::c#0
  call fillscreen 
  to:main::@1
main::@1: scope:[main]  from main
  to:main::@return
main::@return: scope:[main]  from main::@1
  return 
  to:@return
fillscreen: scope:[fillscreen]  from main
  (byte) fillscreen::c#2 ← phi( main/(byte) fillscreen::c#0 )
  (byte) fillscreen::j#0 ← (byte) 0
  to:fillscreen::@1
fillscreen::@1: scope:[fillscreen]  from fillscreen fillscreen::@1
  (byte) fillscreen::j#2 ← phi( fillscreen/(byte) fillscreen::j#0 fillscreen::@1/(byte) fillscreen::j#1 )
  (byte) fillscreen::c#1 ← phi( fillscreen/(byte) fillscreen::c#2 fillscreen::@1/(byte) fillscreen::c#1 )
  (byte*~) fillscreen::$0 ← (byte*) SCREEN#0 + (number) $100
  (byte*) fillscreen::SCREEN2#0 ← (byte*~) fillscreen::$0
  (byte*~) fillscreen::$1 ← (byte*) SCREEN#0 + (number) $200
  (byte*) fillscreen::SCREEN3#0 ← (byte*~) fillscreen::$1
  (byte*~) fillscreen::$2 ← (byte*) SCREEN#0 + (number) $3e8
  (byte*) fillscreen::SCREEN4#0 ← (byte*~) fillscreen::$2
  *((byte*) SCREEN#0 + (byte) fillscreen::j#2) ← (byte) fillscreen::c#1
  *((byte*) fillscreen::SCREEN2#0 + (byte) fillscreen::j#2) ← (byte) fillscreen::c#1
  *((byte*) fillscreen::SCREEN3#0 + (byte) fillscreen::j#2) ← (byte) fillscreen::c#1
  *((byte*) fillscreen::SCREEN4#0 + (byte) fillscreen::j#2) ← (byte) fillscreen::c#1
  (byte) fillscreen::j#1 ← (byte) fillscreen::j#2 + rangenext(0,$ff)
  (bool~) fillscreen::$3 ← (byte) fillscreen::j#1 != rangelast(0,$ff)
  if((bool~) fillscreen::$3) goto fillscreen::@1
  to:fillscreen::@return
fillscreen::@return: scope:[fillscreen]  from fillscreen::@1
  return 
  to:@return
@2: scope:[]  from @begin
  call main 
  to:@3
@3: scope:[]  from @2
  to:@end
@end: scope:[]  from @3

SYMBOL TABLE SSA
(label) @2
(label) @3
(label) @begin
(label) @end
(byte*) SCREEN
(byte*) SCREEN#0
(void()) fillscreen((byte) fillscreen::c)
(byte*~) fillscreen::$0
(byte*~) fillscreen::$1
(byte*~) fillscreen::$2
(bool~) fillscreen::$3
(label) fillscreen::@1
(label) fillscreen::@return
(byte*) fillscreen::SCREEN2
(byte*) fillscreen::SCREEN2#0
(byte*) fillscreen::SCREEN3
(byte*) fillscreen::SCREEN3#0
(byte*) fillscreen::SCREEN4
(byte*) fillscreen::SCREEN4#0
(byte) fillscreen::c
(byte) fillscreen::c#0
(byte) fillscreen::c#1
(byte) fillscreen::c#2
(byte) fillscreen::j
(byte) fillscreen::j#0
(byte) fillscreen::j#1
(byte) fillscreen::j#2
(void()) main()
(label) main::@1
(label) main::@return
(byte) main::c
(byte) main::c#0

Adding number conversion cast (unumber) $100 in (byte*~) fillscreen::$0 ← (byte*) SCREEN#0 + (number) $100
Adding number conversion cast (unumber) $200 in (byte*~) fillscreen::$1 ← (byte*) SCREEN#0 + (number) $200
Adding number conversion cast (unumber) $3e8 in (byte*~) fillscreen::$2 ← (byte*) SCREEN#0 + (number) $3e8
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast (byte*) SCREEN#0 ← (byte*)(number) $400
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (byte*) 1024
Simplifying constant integer cast $100
Simplifying constant integer cast $200
Simplifying constant integer cast $3e8
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (word) $100
Finalized unsigned number type (word) $200
Finalized unsigned number type (word) $3e8
Successful SSA optimization PassNFinalizeNumberTypeConversions
Alias (byte*) fillscreen::SCREEN2#0 = (byte*~) fillscreen::$0 
Alias (byte*) fillscreen::SCREEN3#0 = (byte*~) fillscreen::$1 
Alias (byte*) fillscreen::SCREEN4#0 = (byte*~) fillscreen::$2 
Successful SSA optimization Pass2AliasElimination
Self Phi Eliminated (byte) fillscreen::c#1
Successful SSA optimization Pass2SelfPhiElimination
Identical Phi Values (byte) fillscreen::c#2 (byte) fillscreen::c#0
Identical Phi Values (byte) fillscreen::c#1 (byte) fillscreen::c#2
Successful SSA optimization Pass2IdenticalPhiElimination
Simple Condition (bool~) fillscreen::$3 [20] if((byte) fillscreen::j#1!=rangelast(0,$ff)) goto fillscreen::@1
Successful SSA optimization Pass2ConditionalJumpSimplification
Constant (const byte*) SCREEN#0 = (byte*) 1024
Constant (const byte) fillscreen::j#0 = 0
Successful SSA optimization Pass2ConstantIdentification
Resolved ranged next value [18] fillscreen::j#1 ← ++ fillscreen::j#2 to ++
Resolved ranged comparison value [20] if(fillscreen::j#1!=rangelast(0,$ff)) goto fillscreen::@1 to (number) 0
Adding number conversion cast (unumber) 0 in if((byte) fillscreen::j#1!=(number) 0) goto fillscreen::@1
Successful SSA optimization PassNAddNumberTypeConversions
Simplifying constant integer cast 0
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (byte) 0
Successful SSA optimization PassNFinalizeNumberTypeConversions
Constant right-side identified [5] (byte*) fillscreen::SCREEN2#0 ← (const byte*) SCREEN#0 + (word) $100
Constant right-side identified [6] (byte*) fillscreen::SCREEN3#0 ← (const byte*) SCREEN#0 + (word) $200
Constant right-side identified [7] (byte*) fillscreen::SCREEN4#0 ← (const byte*) SCREEN#0 + (word) $3e8
Successful SSA optimization Pass2ConstantRValueConsolidation
Constant (const byte*) fillscreen::SCREEN2#0 = SCREEN#0+$100
Constant (const byte*) fillscreen::SCREEN3#0 = SCREEN#0+$200
Constant (const byte*) fillscreen::SCREEN4#0 = SCREEN#0+$3e8
Successful SSA optimization Pass2ConstantIdentification
Inlining constant with var siblings (const byte) fillscreen::j#0
Constant inlined fillscreen::j#0 = (byte) 0
Successful SSA optimization Pass2ConstantInlining
Added new block during phi lifting fillscreen::@3(between fillscreen::@1 and fillscreen::@1)
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @2
Adding NOP phi() at start of @3
Adding NOP phi() at start of @end
Adding NOP phi() at start of main::@1
Adding NOP phi() at start of fillscreen
CALL GRAPH
Calls in [] to main:2 
Calls in [main] to fillscreen:7 

Created 1 initial phi equivalence classes
Coalesced [19] fillscreen::j#3 ← fillscreen::j#1
Coalesced down to 1 phi equivalence classes
Culled Empty Block (label) @3
Culled Empty Block (label) main::@1
Culled Empty Block (label) fillscreen::@3
Renumbering block @2 to @1
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @end
Adding NOP phi() at start of fillscreen

FINAL CONTROL FLOW GRAPH
@begin: scope:[]  from
  [0] phi()
  to:@1
@1: scope:[]  from @begin
  [1] phi()
  [2] call main 
  to:@end
@end: scope:[]  from @1
  [3] phi()
main: scope:[main]  from @1
  [4] (byte) main::c#0 ← *((const byte*) SCREEN#0)
  [5] (byte) fillscreen::c#0 ← (byte) main::c#0
  [6] call fillscreen 
  to:main::@return
main::@return: scope:[main]  from main
  [7] return 
  to:@return
fillscreen: scope:[fillscreen]  from main
  [8] phi()
  to:fillscreen::@1
fillscreen::@1: scope:[fillscreen]  from fillscreen fillscreen::@1
  [9] (byte) fillscreen::j#2 ← phi( fillscreen/(byte) 0 fillscreen::@1/(byte) fillscreen::j#1 )
  [10] *((const byte*) SCREEN#0 + (byte) fillscreen::j#2) ← (byte) fillscreen::c#0
  [11] *((const byte*) fillscreen::SCREEN2#0 + (byte) fillscreen::j#2) ← (byte) fillscreen::c#0
  [12] *((const byte*) fillscreen::SCREEN3#0 + (byte) fillscreen::j#2) ← (byte) fillscreen::c#0
  [13] *((const byte*) fillscreen::SCREEN4#0 + (byte) fillscreen::j#2) ← (byte) fillscreen::c#0
  [14] (byte) fillscreen::j#1 ← ++ (byte) fillscreen::j#2
  [15] if((byte) fillscreen::j#1!=(byte) 0) goto fillscreen::@1
  to:fillscreen::@return
fillscreen::@return: scope:[fillscreen]  from fillscreen::@1
  [16] return 
  to:@return


VARIABLE REGISTER WEIGHTS
(byte*) SCREEN
(void()) fillscreen((byte) fillscreen::c)
(byte*) fillscreen::SCREEN2
(byte*) fillscreen::SCREEN3
(byte*) fillscreen::SCREEN4
(byte) fillscreen::c
(byte) fillscreen::c#0 5.111111111111112
(byte) fillscreen::j
(byte) fillscreen::j#1 16.5
(byte) fillscreen::j#2 13.2
(void()) main()
(byte) main::c
(byte) main::c#0 4.0

Initial phi equivalence classes
[ fillscreen::j#2 fillscreen::j#1 ]
Added variable main::c#0 to zero page equivalence class [ main::c#0 ]
Added variable fillscreen::c#0 to zero page equivalence class [ fillscreen::c#0 ]
Complete equivalence classes
[ fillscreen::j#2 fillscreen::j#1 ]
[ main::c#0 ]
[ fillscreen::c#0 ]
Allocated zp ZP_BYTE:2 [ fillscreen::j#2 fillscreen::j#1 ]
Allocated zp ZP_BYTE:3 [ main::c#0 ]
Allocated zp ZP_BYTE:4 [ fillscreen::c#0 ]

INITIAL ASM
  // File Comments
  // Basic Upstart
.pc = $801 "Basic"
:BasicUpstart(bbegin)
.pc = $80d "Program"
  // Global Constants & labels
  .label SCREEN = $400
  // @begin
bbegin:
  // [1] phi from @begin to @1 [phi:@begin->@1]
b1_from_bbegin:
  jmp b1
  // @1
b1:
  // [2] call main 
  jsr main
  // [3] phi from @1 to @end [phi:@1->@end]
bend_from_b1:
  jmp bend
  // @end
bend:
  // main
main: {
    .label c = 3
    // [4] (byte) main::c#0 ← *((const byte*) SCREEN#0) -- vbuz1=_deref_pbuc1 
    lda SCREEN
    sta c
    // [5] (byte) fillscreen::c#0 ← (byte) main::c#0 -- vbuz1=vbuz2 
    lda c
    sta fillscreen.c
    // [6] call fillscreen 
    // [8] phi from main to fillscreen [phi:main->fillscreen]
  fillscreen_from_main:
    jsr fillscreen
    jmp breturn
    // main::@return
  breturn:
    // [7] return 
    rts
}
  // fillscreen
// fillscreen(byte zeropage(4) c)
fillscreen: {
    .label SCREEN2 = SCREEN+$100
    .label SCREEN3 = SCREEN+$200
    .label SCREEN4 = SCREEN+$3e8
    .label c = 4
    .label j = 2
    // [9] phi from fillscreen to fillscreen::@1 [phi:fillscreen->fillscreen::@1]
  b1_from_fillscreen:
    // [9] phi (byte) fillscreen::j#2 = (byte) 0 [phi:fillscreen->fillscreen::@1#0] -- vbuz1=vbuc1 
    lda #0
    sta j
    jmp b1
    // [9] phi from fillscreen::@1 to fillscreen::@1 [phi:fillscreen::@1->fillscreen::@1]
  b1_from_b1:
    // [9] phi (byte) fillscreen::j#2 = (byte) fillscreen::j#1 [phi:fillscreen::@1->fillscreen::@1#0] -- register_copy 
    jmp b1
    // fillscreen::@1
  b1:
    // [10] *((const byte*) SCREEN#0 + (byte) fillscreen::j#2) ← (byte) fillscreen::c#0 -- pbuc1_derefidx_vbuz1=vbuz2 
    lda c
    ldy j
    sta SCREEN,y
    // [11] *((const byte*) fillscreen::SCREEN2#0 + (byte) fillscreen::j#2) ← (byte) fillscreen::c#0 -- pbuc1_derefidx_vbuz1=vbuz2 
    lda c
    ldy j
    sta SCREEN2,y
    // [12] *((const byte*) fillscreen::SCREEN3#0 + (byte) fillscreen::j#2) ← (byte) fillscreen::c#0 -- pbuc1_derefidx_vbuz1=vbuz2 
    lda c
    ldy j
    sta SCREEN3,y
    // [13] *((const byte*) fillscreen::SCREEN4#0 + (byte) fillscreen::j#2) ← (byte) fillscreen::c#0 -- pbuc1_derefidx_vbuz1=vbuz2 
    lda c
    ldy j
    sta SCREEN4,y
    // [14] (byte) fillscreen::j#1 ← ++ (byte) fillscreen::j#2 -- vbuz1=_inc_vbuz1 
    inc j
    // [15] if((byte) fillscreen::j#1!=(byte) 0) goto fillscreen::@1 -- vbuz1_neq_0_then_la1 
    lda j
    cmp #0
    bne b1_from_b1
    jmp breturn
    // fillscreen::@return
  breturn:
    // [16] return 
    rts
}
  // File Data

REGISTER UPLIFT POTENTIAL REGISTERS
Potential registers zp ZP_BYTE:2 [ fillscreen::j#2 fillscreen::j#1 ] : zp ZP_BYTE:2 , reg byte a , reg byte x , reg byte y , 
Potential registers zp ZP_BYTE:3 [ main::c#0 ] : zp ZP_BYTE:3 , reg byte a , reg byte x , reg byte y , 
Potential registers zp ZP_BYTE:4 [ fillscreen::c#0 ] : zp ZP_BYTE:4 , reg byte a , reg byte x , reg byte y , 

REGISTER UPLIFT SCOPES
Uplift Scope [fillscreen] 29.7: zp ZP_BYTE:2 [ fillscreen::j#2 fillscreen::j#1 ] 5.11: zp ZP_BYTE:4 [ fillscreen::c#0 ] 
Uplift Scope [main] 4: zp ZP_BYTE:3 [ main::c#0 ] 
Uplift Scope [] 

Uplifting [fillscreen] best 418 combination reg byte x [ fillscreen::j#2 fillscreen::j#1 ] reg byte a [ fillscreen::c#0 ] 
Uplifting [main] best 412 combination reg byte a [ main::c#0 ] 
Uplifting [] best 412 combination 

ASSEMBLER BEFORE OPTIMIZATION
  // File Comments
  // Basic Upstart
.pc = $801 "Basic"
:BasicUpstart(bbegin)
.pc = $80d "Program"
  // Global Constants & labels
  .label SCREEN = $400
  // @begin
bbegin:
  // [1] phi from @begin to @1 [phi:@begin->@1]
b1_from_bbegin:
  jmp b1
  // @1
b1:
  // [2] call main 
  jsr main
  // [3] phi from @1 to @end [phi:@1->@end]
bend_from_b1:
  jmp bend
  // @end
bend:
  // main
main: {
    // [4] (byte) main::c#0 ← *((const byte*) SCREEN#0) -- vbuaa=_deref_pbuc1 
    lda SCREEN
    // [5] (byte) fillscreen::c#0 ← (byte) main::c#0
    // [6] call fillscreen 
    // [8] phi from main to fillscreen [phi:main->fillscreen]
  fillscreen_from_main:
    jsr fillscreen
    jmp breturn
    // main::@return
  breturn:
    // [7] return 
    rts
}
  // fillscreen
// fillscreen(byte register(A) c)
fillscreen: {
    .label SCREEN2 = SCREEN+$100
    .label SCREEN3 = SCREEN+$200
    .label SCREEN4 = SCREEN+$3e8
    // [9] phi from fillscreen to fillscreen::@1 [phi:fillscreen->fillscreen::@1]
  b1_from_fillscreen:
    // [9] phi (byte) fillscreen::j#2 = (byte) 0 [phi:fillscreen->fillscreen::@1#0] -- vbuxx=vbuc1 
    ldx #0
    jmp b1
    // [9] phi from fillscreen::@1 to fillscreen::@1 [phi:fillscreen::@1->fillscreen::@1]
  b1_from_b1:
    // [9] phi (byte) fillscreen::j#2 = (byte) fillscreen::j#1 [phi:fillscreen::@1->fillscreen::@1#0] -- register_copy 
    jmp b1
    // fillscreen::@1
  b1:
    // [10] *((const byte*) SCREEN#0 + (byte) fillscreen::j#2) ← (byte) fillscreen::c#0 -- pbuc1_derefidx_vbuxx=vbuaa 
    sta SCREEN,x
    // [11] *((const byte*) fillscreen::SCREEN2#0 + (byte) fillscreen::j#2) ← (byte) fillscreen::c#0 -- pbuc1_derefidx_vbuxx=vbuaa 
    sta SCREEN2,x
    // [12] *((const byte*) fillscreen::SCREEN3#0 + (byte) fillscreen::j#2) ← (byte) fillscreen::c#0 -- pbuc1_derefidx_vbuxx=vbuaa 
    sta SCREEN3,x
    // [13] *((const byte*) fillscreen::SCREEN4#0 + (byte) fillscreen::j#2) ← (byte) fillscreen::c#0 -- pbuc1_derefidx_vbuxx=vbuaa 
    sta SCREEN4,x
    // [14] (byte) fillscreen::j#1 ← ++ (byte) fillscreen::j#2 -- vbuxx=_inc_vbuxx 
    inx
    // [15] if((byte) fillscreen::j#1!=(byte) 0) goto fillscreen::@1 -- vbuxx_neq_0_then_la1 
    cpx #0
    bne b1_from_b1
    jmp breturn
    // fillscreen::@return
  breturn:
    // [16] return 
    rts
}
  // File Data

ASSEMBLER OPTIMIZATIONS
Removing instruction jmp b1
Removing instruction jmp bend
Removing instruction jmp breturn
Removing instruction jmp b1
Removing instruction jmp breturn
Succesful ASM optimization Pass5NextJumpElimination
Replacing label b1_from_b1 with b1
Removing instruction b1_from_bbegin:
Removing instruction b1:
Removing instruction bend_from_b1:
Removing instruction b1_from_b1:
Succesful ASM optimization Pass5RedundantLabelElimination
Removing instruction bend:
Removing instruction fillscreen_from_main:
Removing instruction breturn:
Removing instruction b1_from_fillscreen:
Removing instruction breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
Updating BasicUpstart to call main directly
Removing instruction jsr main
Succesful ASM optimization Pass5SkipBegin
Removing instruction jmp b1
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction bbegin:
Succesful ASM optimization Pass5UnusedLabelElimination

FINAL SYMBOL TABLE
(label) @1
(label) @begin
(label) @end
(byte*) SCREEN
(const byte*) SCREEN#0 SCREEN = (byte*) 1024
(void()) fillscreen((byte) fillscreen::c)
(label) fillscreen::@1
(label) fillscreen::@return
(byte*) fillscreen::SCREEN2
(const byte*) fillscreen::SCREEN2#0 SCREEN2 = (const byte*) SCREEN#0+(word) $100
(byte*) fillscreen::SCREEN3
(const byte*) fillscreen::SCREEN3#0 SCREEN3 = (const byte*) SCREEN#0+(word) $200
(byte*) fillscreen::SCREEN4
(const byte*) fillscreen::SCREEN4#0 SCREEN4 = (const byte*) SCREEN#0+(word) $3e8
(byte) fillscreen::c
(byte) fillscreen::c#0 reg byte a 5.111111111111112
(byte) fillscreen::j
(byte) fillscreen::j#1 reg byte x 16.5
(byte) fillscreen::j#2 reg byte x 13.2
(void()) main()
(label) main::@return
(byte) main::c
(byte) main::c#0 reg byte a 4.0

reg byte x [ fillscreen::j#2 fillscreen::j#1 ]
reg byte a [ main::c#0 ]
reg byte a [ fillscreen::c#0 ]


FINAL ASSEMBLER
Score: 307

  // File Comments
  // Basic Upstart
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
  // Global Constants & labels
  .label SCREEN = $400
  // @begin
  // [1] phi from @begin to @1 [phi:@begin->@1]
  // @1
  // [2] call main 
  // [3] phi from @1 to @end [phi:@1->@end]
  // @end
  // main
main: {
    // c = (*SCREEN)
    // [4] (byte) main::c#0 ← *((const byte*) SCREEN#0) -- vbuaa=_deref_pbuc1 
    lda SCREEN
    // fillscreen(c)
    // [5] (byte) fillscreen::c#0 ← (byte) main::c#0
    // [6] call fillscreen 
    // [8] phi from main to fillscreen [phi:main->fillscreen]
    jsr fillscreen
    // main::@return
    // }
    // [7] return 
    rts
}
  // fillscreen
// fillscreen(byte register(A) c)
fillscreen: {
    .label SCREEN2 = SCREEN+$100
    .label SCREEN3 = SCREEN+$200
    .label SCREEN4 = SCREEN+$3e8
    // [9] phi from fillscreen to fillscreen::@1 [phi:fillscreen->fillscreen::@1]
    // [9] phi (byte) fillscreen::j#2 = (byte) 0 [phi:fillscreen->fillscreen::@1#0] -- vbuxx=vbuc1 
    ldx #0
    // [9] phi from fillscreen::@1 to fillscreen::@1 [phi:fillscreen::@1->fillscreen::@1]
    // [9] phi (byte) fillscreen::j#2 = (byte) fillscreen::j#1 [phi:fillscreen::@1->fillscreen::@1#0] -- register_copy 
    // fillscreen::@1
  b1:
    // SCREEN[j] = c
    // [10] *((const byte*) SCREEN#0 + (byte) fillscreen::j#2) ← (byte) fillscreen::c#0 -- pbuc1_derefidx_vbuxx=vbuaa 
    sta SCREEN,x
    // SCREEN2[j] = c
    // [11] *((const byte*) fillscreen::SCREEN2#0 + (byte) fillscreen::j#2) ← (byte) fillscreen::c#0 -- pbuc1_derefidx_vbuxx=vbuaa 
    sta SCREEN2,x
    // SCREEN3[j] = c
    // [12] *((const byte*) fillscreen::SCREEN3#0 + (byte) fillscreen::j#2) ← (byte) fillscreen::c#0 -- pbuc1_derefidx_vbuxx=vbuaa 
    sta SCREEN3,x
    // SCREEN4[j] = c
    // [13] *((const byte*) fillscreen::SCREEN4#0 + (byte) fillscreen::j#2) ← (byte) fillscreen::c#0 -- pbuc1_derefidx_vbuxx=vbuaa 
    sta SCREEN4,x
    // for(byte j : 0..255)
    // [14] (byte) fillscreen::j#1 ← ++ (byte) fillscreen::j#2 -- vbuxx=_inc_vbuxx 
    inx
    // [15] if((byte) fillscreen::j#1!=(byte) 0) goto fillscreen::@1 -- vbuxx_neq_0_then_la1 
    cpx #0
    bne b1
    // fillscreen::@return
    // }
    // [16] return 
    rts
}
  // File Data

