(label) @1
(label) @begin
(label) @end
(byte) Point::x
(byte) Point::y
(void()) main()
(struct Point~) main::$0
(label) main::@1
(label) main::@return
(byte*) main::SCREEN
(const byte*) main::SCREEN#0 SCREEN = (byte*) 1024
(byte) main::q_x
(byte) main::q_y
(struct Point()) point()
(label) point::@return
(byte) point::p_x
(const byte) point::p_x#0 p_x = (byte) 2
(byte) point::p_y
(const byte) point::p_y#0 p_y = (byte) 3
(struct Point) point::return
(byte) point::return_x
(byte) point::return_y

