Identified constant variable (byte*) main::SCREEN
Culled Empty Block (label) main::@2

CONTROL FLOW GRAPH SSA
@begin: scope:[]  from
  to:@1
main: scope:[main]  from @1
  (byte*) main::SCREEN#0 ← ((byte*)) (number) $400
  (byte) main::i#0 ← (byte) 0
  to:main::@1
main::@1: scope:[main]  from main main::@1
  (byte) main::i#2 ← phi( main/(byte) main::i#0 main::@1/(byte) main::i#1 )
  (number~) main::$0 ← (byte) main::i#2 + (number) 1
  *((byte*) main::SCREEN#0 + (byte) main::i#2) ← *((byte*) main::SCREEN#0 + (number~) main::$0)
  (byte*~) main::$1 ← (byte*) main::SCREEN#0 + (number) $28
  (byte*~) main::$2 ← (byte*) main::SCREEN#0 + (number) $28
  (number~) main::$3 ← (byte) main::i#2 + (number) 1
  *((byte*~) main::$1 + (byte) main::i#2) ← *((byte*~) main::$2 + (number~) main::$3)
  (byte*~) main::$4 ← (byte*) main::SCREEN#0 + (number) $50
  (byte*~) main::$5 ← (byte*) main::SCREEN#0 + (number) $50
  (number~) main::$6 ← (byte) main::i#2 + (number) 1
  *((byte*~) main::$4 + (byte) main::i#2) ← *((byte*~) main::$5 + (number~) main::$6)
  (byte*~) main::$7 ← (byte*) main::SCREEN#0 + (number) $78
  (byte*~) main::$8 ← (byte*) main::SCREEN#0 + (number) $78
  (number~) main::$9 ← (byte) main::i#2 + (number) 1
  *((byte*~) main::$7 + (byte) main::i#2) ← *((byte*~) main::$8 + (number~) main::$9)
  (byte) main::i#1 ← (byte) main::i#2 + rangenext(0,$26)
  (bool~) main::$10 ← (byte) main::i#1 != rangelast(0,$26)
  if((bool~) main::$10) goto main::@1
  to:main::@return
main::@return: scope:[main]  from main::@1
  return 
  to:@return
@1: scope:[]  from @begin
  call main 
  to:@2
@2: scope:[]  from @1
  to:@end
@end: scope:[]  from @2

SYMBOL TABLE SSA
(label) @1
(label) @2
(label) @begin
(label) @end
(void()) main()
(number~) main::$0
(byte*~) main::$1
(bool~) main::$10
(byte*~) main::$2
(number~) main::$3
(byte*~) main::$4
(byte*~) main::$5
(number~) main::$6
(byte*~) main::$7
(byte*~) main::$8
(number~) main::$9
(label) main::@1
(label) main::@return
(byte*) main::SCREEN
(byte*) main::SCREEN#0
(byte) main::i
(byte) main::i#0
(byte) main::i#1
(byte) main::i#2

Adding number conversion cast (unumber) 1 in (number~) main::$0 ← (byte) main::i#2 + (number) 1
Adding number conversion cast (unumber) main::$0 in (number~) main::$0 ← (byte) main::i#2 + (unumber)(number) 1
Adding number conversion cast (unumber) $28 in (byte*~) main::$1 ← (byte*) main::SCREEN#0 + (number) $28
Adding number conversion cast (unumber) $28 in (byte*~) main::$2 ← (byte*) main::SCREEN#0 + (number) $28
Adding number conversion cast (unumber) 1 in (number~) main::$3 ← (byte) main::i#2 + (number) 1
Adding number conversion cast (unumber) main::$3 in (number~) main::$3 ← (byte) main::i#2 + (unumber)(number) 1
Adding number conversion cast (unumber) $50 in (byte*~) main::$4 ← (byte*) main::SCREEN#0 + (number) $50
Adding number conversion cast (unumber) $50 in (byte*~) main::$5 ← (byte*) main::SCREEN#0 + (number) $50
Adding number conversion cast (unumber) 1 in (number~) main::$6 ← (byte) main::i#2 + (number) 1
Adding number conversion cast (unumber) main::$6 in (number~) main::$6 ← (byte) main::i#2 + (unumber)(number) 1
Adding number conversion cast (unumber) $78 in (byte*~) main::$7 ← (byte*) main::SCREEN#0 + (number) $78
Adding number conversion cast (unumber) $78 in (byte*~) main::$8 ← (byte*) main::SCREEN#0 + (number) $78
Adding number conversion cast (unumber) 1 in (number~) main::$9 ← (byte) main::i#2 + (number) 1
Adding number conversion cast (unumber) main::$9 in (number~) main::$9 ← (byte) main::i#2 + (unumber)(number) 1
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast (byte*) main::SCREEN#0 ← (byte*)(number) $400
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (byte*) 1024
Simplifying constant integer cast 1
Simplifying constant integer cast $28
Simplifying constant integer cast $28
Simplifying constant integer cast 1
Simplifying constant integer cast $50
Simplifying constant integer cast $50
Simplifying constant integer cast 1
Simplifying constant integer cast $78
Simplifying constant integer cast $78
Simplifying constant integer cast 1
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (byte) 1
Finalized unsigned number type (byte) $28
Finalized unsigned number type (byte) $28
Finalized unsigned number type (byte) 1
Finalized unsigned number type (byte) $50
Finalized unsigned number type (byte) $50
Finalized unsigned number type (byte) 1
Finalized unsigned number type (byte) $78
Finalized unsigned number type (byte) $78
Finalized unsigned number type (byte) 1
Successful SSA optimization PassNFinalizeNumberTypeConversions
Inferred type updated to byte in (unumber~) main::$0 ← (byte) main::i#2 + (byte) 1
Inferred type updated to byte in (unumber~) main::$3 ← (byte) main::i#2 + (byte) 1
Inferred type updated to byte in (unumber~) main::$6 ← (byte) main::i#2 + (byte) 1
Inferred type updated to byte in (unumber~) main::$9 ← (byte) main::i#2 + (byte) 1
Simple Condition (bool~) main::$10 [19] if((byte) main::i#1!=rangelast(0,$26)) goto main::@1
Successful SSA optimization Pass2ConditionalJumpSimplification
Constant (const byte*) main::SCREEN#0 = (byte*) 1024
Constant (const byte) main::i#0 = 0
Successful SSA optimization Pass2ConstantIdentification
Resolved ranged next value [17] main::i#1 ← ++ main::i#2 to ++
Resolved ranged comparison value [19] if(main::i#1!=rangelast(0,$26)) goto main::@1 to (number) $27
Adding number conversion cast (unumber) $27 in if((byte) main::i#1!=(number) $27) goto main::@1
Successful SSA optimization PassNAddNumberTypeConversions
Simplifying constant integer cast $27
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (byte) $27
Successful SSA optimization PassNFinalizeNumberTypeConversions
Constant right-side identified [3] (byte*~) main::$1 ← (const byte*) main::SCREEN#0 + (byte) $28
Constant right-side identified [4] (byte*~) main::$2 ← (const byte*) main::SCREEN#0 + (byte) $28
Constant right-side identified [7] (byte*~) main::$4 ← (const byte*) main::SCREEN#0 + (byte) $50
Constant right-side identified [8] (byte*~) main::$5 ← (const byte*) main::SCREEN#0 + (byte) $50
Constant right-side identified [11] (byte*~) main::$7 ← (const byte*) main::SCREEN#0 + (byte) $78
Constant right-side identified [12] (byte*~) main::$8 ← (const byte*) main::SCREEN#0 + (byte) $78
Successful SSA optimization Pass2ConstantRValueConsolidation
Constant (const byte*) main::$1 = main::SCREEN#0+$28
Constant (const byte*) main::$2 = main::SCREEN#0+$28
Constant (const byte*) main::$4 = main::SCREEN#0+$50
Constant (const byte*) main::$5 = main::SCREEN#0+$50
Constant (const byte*) main::$7 = main::SCREEN#0+$78
Constant (const byte*) main::$8 = main::SCREEN#0+$78
Successful SSA optimization Pass2ConstantIdentification
Inlining constant with var siblings (const byte) main::i#0
Constant inlined main::$1 = (const byte*) main::SCREEN#0+(byte) $28
Constant inlined main::$2 = (const byte*) main::SCREEN#0+(byte) $28
Constant inlined main::$5 = (const byte*) main::SCREEN#0+(byte) $50
Constant inlined main::i#0 = (byte) 0
Constant inlined main::$4 = (const byte*) main::SCREEN#0+(byte) $50
Constant inlined main::$7 = (const byte*) main::SCREEN#0+(byte) $78
Constant inlined main::$8 = (const byte*) main::SCREEN#0+(byte) $78
Successful SSA optimization Pass2ConstantInlining
Consolidated array index constant in assignment *(main::SCREEN#0+1 + main::$0)
Consolidated array index constant in assignment *(main::SCREEN#0+$28+1 + main::$3)
Consolidated array index constant in assignment *(main::SCREEN#0+$50+1 + main::$6)
Consolidated array index constant in assignment *(main::SCREEN#0+$78+1 + main::$9)
Successful SSA optimization Pass2ConstantAdditionElimination
Alias (byte) main::i#2 = (byte~) main::$0 (byte~) main::$3 (byte~) main::$6 (byte~) main::$9 
Successful SSA optimization Pass2AliasElimination
Added new block during phi lifting main::@3(between main::@1 and main::@1)
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @2
Adding NOP phi() at start of @end
Adding NOP phi() at start of main
CALL GRAPH
Calls in [] to main:2 

Created 1 initial phi equivalence classes
Coalesced [14] main::i#3 ← main::i#1
Coalesced down to 1 phi equivalence classes
Culled Empty Block (label) @2
Culled Empty Block (label) main::@3
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @end
Adding NOP phi() at start of main

FINAL CONTROL FLOW GRAPH
@begin: scope:[]  from
  [0] phi()
  to:@1
@1: scope:[]  from @begin
  [1] phi()
  [2] call main 
  to:@end
@end: scope:[]  from @1
  [3] phi()
main: scope:[main]  from @1
  [4] phi()
  to:main::@1
main::@1: scope:[main]  from main main::@1
  [5] (byte) main::i#2 ← phi( main/(byte) 0 main::@1/(byte) main::i#1 )
  [6] *((const byte*) main::SCREEN#0 + (byte) main::i#2) ← *((const byte*) main::SCREEN#0+(byte) 1 + (byte) main::i#2)
  [7] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i#2) ← *((const byte*) main::SCREEN#0+(byte) $28+(byte) 1 + (byte) main::i#2)
  [8] *((const byte*) main::SCREEN#0+(byte) $50 + (byte) main::i#2) ← *((const byte*) main::SCREEN#0+(byte) $50+(byte) 1 + (byte) main::i#2)
  [9] *((const byte*) main::SCREEN#0+(byte) $78 + (byte) main::i#2) ← *((const byte*) main::SCREEN#0+(byte) $78+(byte) 1 + (byte) main::i#2)
  [10] (byte) main::i#1 ← ++ (byte) main::i#2
  [11] if((byte) main::i#1!=(byte) $27) goto main::@1
  to:main::@return
main::@return: scope:[main]  from main::@1
  [12] return 
  to:@return


VARIABLE REGISTER WEIGHTS
(void()) main()
(byte*) main::SCREEN
(byte) main::i
(byte) main::i#1 16.5
(byte) main::i#2 21.999999999999996

Initial phi equivalence classes
[ main::i#2 main::i#1 ]
Complete equivalence classes
[ main::i#2 main::i#1 ]
Allocated zp ZP_BYTE:2 [ main::i#2 main::i#1 ]

INITIAL ASM
  // File Comments
// A sub-expression that should not be optimized (+1 to a pointer)
  // Basic Upstart
.pc = $801 "Basic"
:BasicUpstart(bbegin)
.pc = $80d "Program"
  // Global Constants & labels
  // @begin
bbegin:
  // [1] phi from @begin to @1 [phi:@begin->@1]
b1_from_bbegin:
  jmp b1
  // @1
b1:
  // [2] call main 
  // [4] phi from @1 to main [phi:@1->main]
main_from_b1:
  jsr main
  // [3] phi from @1 to @end [phi:@1->@end]
bend_from_b1:
  jmp bend
  // @end
bend:
  // main
main: {
    .label SCREEN = $400
    .label i = 2
    // [5] phi from main to main::@1 [phi:main->main::@1]
  b1_from_main:
    // [5] phi (byte) main::i#2 = (byte) 0 [phi:main->main::@1#0] -- vbuz1=vbuc1 
    lda #0
    sta i
    jmp b1
    // [5] phi from main::@1 to main::@1 [phi:main::@1->main::@1]
  b1_from_b1:
    // [5] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@1->main::@1#0] -- register_copy 
    jmp b1
    // main::@1
  b1:
    // [6] *((const byte*) main::SCREEN#0 + (byte) main::i#2) ← *((const byte*) main::SCREEN#0+(byte) 1 + (byte) main::i#2) -- pbuc1_derefidx_vbuz1=pbuc2_derefidx_vbuz1 
    ldy i
    lda SCREEN+1,y
    sta SCREEN,y
    // [7] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i#2) ← *((const byte*) main::SCREEN#0+(byte) $28+(byte) 1 + (byte) main::i#2) -- pbuc1_derefidx_vbuz1=pbuc2_derefidx_vbuz1 
    ldy i
    lda SCREEN+$28+1,y
    sta SCREEN+$28,y
    // [8] *((const byte*) main::SCREEN#0+(byte) $50 + (byte) main::i#2) ← *((const byte*) main::SCREEN#0+(byte) $50+(byte) 1 + (byte) main::i#2) -- pbuc1_derefidx_vbuz1=pbuc2_derefidx_vbuz1 
    ldy i
    lda SCREEN+$50+1,y
    sta SCREEN+$50,y
    // [9] *((const byte*) main::SCREEN#0+(byte) $78 + (byte) main::i#2) ← *((const byte*) main::SCREEN#0+(byte) $78+(byte) 1 + (byte) main::i#2) -- pbuc1_derefidx_vbuz1=pbuc2_derefidx_vbuz1 
    ldy i
    lda SCREEN+$78+1,y
    sta SCREEN+$78,y
    // [10] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuz1=_inc_vbuz1 
    inc i
    // [11] if((byte) main::i#1!=(byte) $27) goto main::@1 -- vbuz1_neq_vbuc1_then_la1 
    lda #$27
    cmp i
    bne b1_from_b1
    jmp breturn
    // main::@return
  breturn:
    // [12] return 
    rts
}
  // File Data

REGISTER UPLIFT POTENTIAL REGISTERS
Statement [6] *((const byte*) main::SCREEN#0 + (byte) main::i#2) ← *((const byte*) main::SCREEN#0+(byte) 1 + (byte) main::i#2) [ main::i#2 ] ( main:2 [ main::i#2 ] ) always clobbers reg byte a 
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:2 [ main::i#2 main::i#1 ]
Statement [7] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i#2) ← *((const byte*) main::SCREEN#0+(byte) $28+(byte) 1 + (byte) main::i#2) [ main::i#2 ] ( main:2 [ main::i#2 ] ) always clobbers reg byte a 
Statement [8] *((const byte*) main::SCREEN#0+(byte) $50 + (byte) main::i#2) ← *((const byte*) main::SCREEN#0+(byte) $50+(byte) 1 + (byte) main::i#2) [ main::i#2 ] ( main:2 [ main::i#2 ] ) always clobbers reg byte a 
Statement [9] *((const byte*) main::SCREEN#0+(byte) $78 + (byte) main::i#2) ← *((const byte*) main::SCREEN#0+(byte) $78+(byte) 1 + (byte) main::i#2) [ main::i#2 ] ( main:2 [ main::i#2 ] ) always clobbers reg byte a 
Statement [6] *((const byte*) main::SCREEN#0 + (byte) main::i#2) ← *((const byte*) main::SCREEN#0+(byte) 1 + (byte) main::i#2) [ main::i#2 ] ( main:2 [ main::i#2 ] ) always clobbers reg byte a 
Statement [7] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i#2) ← *((const byte*) main::SCREEN#0+(byte) $28+(byte) 1 + (byte) main::i#2) [ main::i#2 ] ( main:2 [ main::i#2 ] ) always clobbers reg byte a 
Statement [8] *((const byte*) main::SCREEN#0+(byte) $50 + (byte) main::i#2) ← *((const byte*) main::SCREEN#0+(byte) $50+(byte) 1 + (byte) main::i#2) [ main::i#2 ] ( main:2 [ main::i#2 ] ) always clobbers reg byte a 
Statement [9] *((const byte*) main::SCREEN#0+(byte) $78 + (byte) main::i#2) ← *((const byte*) main::SCREEN#0+(byte) $78+(byte) 1 + (byte) main::i#2) [ main::i#2 ] ( main:2 [ main::i#2 ] ) always clobbers reg byte a 
Potential registers zp ZP_BYTE:2 [ main::i#2 main::i#1 ] : zp ZP_BYTE:2 , reg byte x , reg byte y , 

REGISTER UPLIFT SCOPES
Uplift Scope [main] 38.5: zp ZP_BYTE:2 [ main::i#2 main::i#1 ] 
Uplift Scope [] 

Uplifting [main] best 573 combination reg byte x [ main::i#2 main::i#1 ] 
Uplifting [] best 573 combination 

ASSEMBLER BEFORE OPTIMIZATION
  // File Comments
// A sub-expression that should not be optimized (+1 to a pointer)
  // Basic Upstart
.pc = $801 "Basic"
:BasicUpstart(bbegin)
.pc = $80d "Program"
  // Global Constants & labels
  // @begin
bbegin:
  // [1] phi from @begin to @1 [phi:@begin->@1]
b1_from_bbegin:
  jmp b1
  // @1
b1:
  // [2] call main 
  // [4] phi from @1 to main [phi:@1->main]
main_from_b1:
  jsr main
  // [3] phi from @1 to @end [phi:@1->@end]
bend_from_b1:
  jmp bend
  // @end
bend:
  // main
main: {
    .label SCREEN = $400
    // [5] phi from main to main::@1 [phi:main->main::@1]
  b1_from_main:
    // [5] phi (byte) main::i#2 = (byte) 0 [phi:main->main::@1#0] -- vbuxx=vbuc1 
    ldx #0
    jmp b1
    // [5] phi from main::@1 to main::@1 [phi:main::@1->main::@1]
  b1_from_b1:
    // [5] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@1->main::@1#0] -- register_copy 
    jmp b1
    // main::@1
  b1:
    // [6] *((const byte*) main::SCREEN#0 + (byte) main::i#2) ← *((const byte*) main::SCREEN#0+(byte) 1 + (byte) main::i#2) -- pbuc1_derefidx_vbuxx=pbuc2_derefidx_vbuxx 
    lda SCREEN+1,x
    sta SCREEN,x
    // [7] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i#2) ← *((const byte*) main::SCREEN#0+(byte) $28+(byte) 1 + (byte) main::i#2) -- pbuc1_derefidx_vbuxx=pbuc2_derefidx_vbuxx 
    lda SCREEN+$28+1,x
    sta SCREEN+$28,x
    // [8] *((const byte*) main::SCREEN#0+(byte) $50 + (byte) main::i#2) ← *((const byte*) main::SCREEN#0+(byte) $50+(byte) 1 + (byte) main::i#2) -- pbuc1_derefidx_vbuxx=pbuc2_derefidx_vbuxx 
    lda SCREEN+$50+1,x
    sta SCREEN+$50,x
    // [9] *((const byte*) main::SCREEN#0+(byte) $78 + (byte) main::i#2) ← *((const byte*) main::SCREEN#0+(byte) $78+(byte) 1 + (byte) main::i#2) -- pbuc1_derefidx_vbuxx=pbuc2_derefidx_vbuxx 
    lda SCREEN+$78+1,x
    sta SCREEN+$78,x
    // [10] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuxx=_inc_vbuxx 
    inx
    // [11] if((byte) main::i#1!=(byte) $27) goto main::@1 -- vbuxx_neq_vbuc1_then_la1 
    cpx #$27
    bne b1_from_b1
    jmp breturn
    // main::@return
  breturn:
    // [12] return 
    rts
}
  // File Data

ASSEMBLER OPTIMIZATIONS
Removing instruction jmp b1
Removing instruction jmp bend
Removing instruction jmp b1
Removing instruction jmp breturn
Succesful ASM optimization Pass5NextJumpElimination
Replacing label b1_from_b1 with b1
Removing instruction b1_from_bbegin:
Removing instruction b1:
Removing instruction main_from_b1:
Removing instruction bend_from_b1:
Removing instruction b1_from_b1:
Succesful ASM optimization Pass5RedundantLabelElimination
Removing instruction bend:
Removing instruction b1_from_main:
Removing instruction breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
Updating BasicUpstart to call main directly
Removing instruction jsr main
Succesful ASM optimization Pass5SkipBegin
Removing instruction jmp b1
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction bbegin:
Succesful ASM optimization Pass5UnusedLabelElimination

FINAL SYMBOL TABLE
(label) @1
(label) @begin
(label) @end
(void()) main()
(label) main::@1
(label) main::@return
(byte*) main::SCREEN
(const byte*) main::SCREEN#0 SCREEN = (byte*) 1024
(byte) main::i
(byte) main::i#1 reg byte x 16.5
(byte) main::i#2 reg byte x 21.999999999999996

reg byte x [ main::i#2 main::i#1 ]


FINAL ASSEMBLER
Score: 471

  // File Comments
// A sub-expression that should not be optimized (+1 to a pointer)
  // Basic Upstart
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
  // Global Constants & labels
  // @begin
  // [1] phi from @begin to @1 [phi:@begin->@1]
  // @1
  // [2] call main 
  // [4] phi from @1 to main [phi:@1->main]
  // [3] phi from @1 to @end [phi:@1->@end]
  // @end
  // main
main: {
    .label SCREEN = $400
    // [5] phi from main to main::@1 [phi:main->main::@1]
    // [5] phi (byte) main::i#2 = (byte) 0 [phi:main->main::@1#0] -- vbuxx=vbuc1 
    ldx #0
    // [5] phi from main::@1 to main::@1 [phi:main::@1->main::@1]
    // [5] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@1->main::@1#0] -- register_copy 
    // main::@1
  b1:
    // SCREEN[i] = SCREEN[i+1]
    // [6] *((const byte*) main::SCREEN#0 + (byte) main::i#2) ← *((const byte*) main::SCREEN#0+(byte) 1 + (byte) main::i#2) -- pbuc1_derefidx_vbuxx=pbuc2_derefidx_vbuxx 
    lda SCREEN+1,x
    sta SCREEN,x
    // (SCREEN+40)[i] = (SCREEN+40)[i+1]
    // [7] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i#2) ← *((const byte*) main::SCREEN#0+(byte) $28+(byte) 1 + (byte) main::i#2) -- pbuc1_derefidx_vbuxx=pbuc2_derefidx_vbuxx 
    lda SCREEN+$28+1,x
    sta SCREEN+$28,x
    // (SCREEN+80)[i] = (SCREEN+80)[i+1]
    // [8] *((const byte*) main::SCREEN#0+(byte) $50 + (byte) main::i#2) ← *((const byte*) main::SCREEN#0+(byte) $50+(byte) 1 + (byte) main::i#2) -- pbuc1_derefidx_vbuxx=pbuc2_derefidx_vbuxx 
    lda SCREEN+$50+1,x
    sta SCREEN+$50,x
    // (SCREEN+120)[i] = (SCREEN+120)[i+1]
    // [9] *((const byte*) main::SCREEN#0+(byte) $78 + (byte) main::i#2) ← *((const byte*) main::SCREEN#0+(byte) $78+(byte) 1 + (byte) main::i#2) -- pbuc1_derefidx_vbuxx=pbuc2_derefidx_vbuxx 
    lda SCREEN+$78+1,x
    sta SCREEN+$78,x
    // for(byte i: 0..38)
    // [10] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuxx=_inc_vbuxx 
    inx
    // [11] if((byte) main::i#1!=(byte) $27) goto main::@1 -- vbuxx_neq_vbuc1_then_la1 
    cpx #$27
    bne b1
    // main::@return
    // }
    // [12] return 
    rts
}
  // File Data

