__constant char * const SCREEN = (char *) 1024
void __start()
__stackcall void incval()
__stackcall void ival()
__stackcall void main()
char main::i
char main::i#1 // reg byte y 151.5
char main::i#2 // reg byte y 50.5
__stackcall void printother()
char printother::i
char printother::i#1 // reg byte x 15001.5
char printother::i#2 // reg byte x 20002.0
__stackcall void printval()
__stackcall void pval()
__loadstore char val // zp[1]:2 1579.2105263157896

reg byte x [ printother::i#2 printother::i#1 ]
reg byte y [ main::i#2 main::i#1 ]
zp[1]:2 [ val ]
