void __start()
void main()
__loadstore char * volatile screen // zp[2]:4 2.666666666666667
__constant char *screen1 = (char *) 1024
__constant char *screen2 = (char *) 1024+$28
void setscreen(char **screen , char *val)
char **setscreen::screen
char *setscreen::val
char *setscreen::val#2 // val zp[2]:2 101.0

zp[2]:2 [ setscreen::val#2 ]
zp[2]:4 [ screen ]
