__constant char * const SCREEN = (char *) 1024
void line(char x0 , char x1)
char line::x
char line::x#1 // reg byte x 20002.0
char line::x#2 // reg byte x 10001.0
char line::x0
__constant char line::x0#0 = 0 // x0
char line::x1
__constant char line::x1#0 = $a // x1
void main()
char main::i
char main::i#1 // reg byte x 16.5
char main::i#2 // reg byte x 18.333333333333332
void plot(char x)
char plot::$0 // reg byte a 200002.0
char plot::idx
char plot::idx#0 // reg byte y 150001.5
char plot::x
char plot::x#1 // reg byte x 110002.0
__constant char * const plots = (char *) 4096

reg byte x [ main::i#2 main::i#1 ]
reg byte x [ line::x#2 line::x#1 ]
reg byte x [ plot::x#1 ]
reg byte y [ plot::idx#0 ]
reg byte a [ plot::$0 ]
