__constant char * const SCREEN = (char *) 1024
char idx
char idx#12 // reg byte x 12.0
char idx#13 // reg byte x 3.25
char idx#3 // reg byte x 16.5
void main()
char main::p1_x
char main::p1_y
__constant char main::p1_y#1 = 4 // p1_y
void print(char p_x , char p_y)
struct Point print::p
char print::p_x
char print::p_x#2 // reg byte a 11.0
char print::p_y

reg byte a [ print::p_x#2 ]
reg byte x [ idx#12 idx#13 ]
reg byte x [ idx#3 ]
