
void fn2()
fn2: scope:[fn2]  from
  [0] *fn2::BG_COLOR = ++ *fn2::BG_COLOR
  to:fn2::@return
fn2::@return: scope:[fn2]  from fn2
  [1] return 
  to:@return

void fn1()
fn1: scope:[fn1]  from
  [2] *fn1::BORDER_COLOR = ++ *fn1::BORDER_COLOR
  to:fn1::@return
fn1::@return: scope:[fn1]  from fn1
  [3] return 
  to:@return

void main()
main: scope:[main]  from
  [4] *main::SCREEN = byte0 (unsigned int)&fn1
  [5] *(main::SCREEN+1) = byte1 (unsigned int)&fn1
  [6] *(main::SCREEN+2) = byte0 (unsigned int)&fn2
  [7] *(main::SCREEN+3) = byte1 (unsigned int)&fn2
  to:main::@return
main::@return: scope:[main]  from main
  [8] return 
  to:@return
