
void main()
main: scope:[main]  from
  [0] *((char *)main::SCREEN) = main::p_x
  [1] *((char *)main::SCREEN+OFFSET_STRUCT_POINTDEF_Y) = main::p_y
  to:main::@return
main::@return: scope:[main]  from main
  [2] return 
  to:@return
