
void main()
main: scope:[main]  from
  [0] *(&main::point) = memcpy(*(&$0), struct Point, SIZEOF_STRUCT_POINT)
  [1] print::p_x#0 = *((char *)&main::point)
  [2] print::p_y#0 = *((char *)&main::point+OFFSET_STRUCT_POINT_Y)
  [3] call print
  to:main::@1
main::@1: scope:[main]  from main
  [4] print::p_x#1 = *((char *)main::ptr)
  [5] print::p_y#1 = *((char *)main::ptr+OFFSET_STRUCT_POINT_Y)
  [6] call print
  to:main::@return
main::@return: scope:[main]  from main::@1
  [7] return 
  to:@return

void print(char p_x , char p_y)
print: scope:[print]  from main main::@1
  [8] print::p_y#2 = phi( main/print::p_y#0, main::@1/print::p_y#1 )
  [8] idx#12 = phi( main/0, main::@1/idx#13 )
  [8] print::p_x#2 = phi( main/print::p_x#0, main::@1/print::p_x#1 )
  [9] SCREEN[idx#12] = print::p_x#2
  [10] idx#3 = ++ idx#12
  [11] SCREEN[idx#3] = print::p_y#2
  [12] idx#13 = ++ idx#3
  to:print::@return
print::@return: scope:[print]  from print
  [13] return 
  to:@return
