void main()
__constant char *main::SCREEN = (char *) 1024
__loadstore volatile char main::b1 // zp[1]:4 0.36363636363636365
__loadstore volatile char main::b2 // zp[1]:5 0.36363636363636365
__loadstore volatile char main::b3 // zp[1]:6 0.36363636363636365
void setByte(char *ptr , char b)
char setByte::b
char setByte::b#3 // reg byte x 11.0
char *setByte::ptr
char *setByte::ptr#3 // ptr zp[2]:2 11.0

reg byte x [ setByte::b#3 ]
zp[2]:2 [ setByte::ptr#3 ]
zp[1]:4 [ main::b1 ]
zp[1]:5 [ main::b2 ]
zp[1]:6 [ main::b3 ]
