__constant char * const SCREEN = (char *) 1024
void __start()
void do10(void (*fn)())
void (*do10::fn)()
char do10::i
char do10::i#1 // i zp[1]:5 1501.5
char do10::i#2 // i zp[1]:5 1001.0
__stackcall void hello()
char hello::i
char hello::i#1 // reg byte y 150001.5
char hello::i#2 // reg byte y 100001.0
__loadstore volatile char idx // zp[1]:2 16666.944444444445
void main()
__loadstore char * volatile msg // zp[2]:3 14287.571428571428
__constant const char msg1[] = "hello "
__constant const char msg2[] = "world "

reg byte y [ hello::i#2 hello::i#1 ]
zp[1]:5 [ do10::i#2 do10::i#1 ]
zp[2]:3 [ msg ]
zp[1]:2 [ idx ]
