__constant char * const BG_COLOR = (char *) 49178
__constant char MESSAGE[] = "hello world"
__constant char SCREEN[$32] = { fill( $32, 0) }
__constant void (*VECTORS[])() = { &nmiHandler, &entryPoint }
void entryPoint()
char entryPoint::i
char entryPoint::i#1 // reg byte x 16.5
char entryPoint::i#2 // reg byte x 22.0
void main()
__interrupt(hardware_clobber) void nmiHandler()

reg byte x [ entryPoint::i#2 entryPoint::i#1 ]
