
void main()
main: scope:[main]  from
  asm { sei  }
  [1] *PROCPORT = $32
  to:main::@1
main::@1: scope:[main]  from main main::@5
  [2] main::sc#7 = phi( main/SCREEN, main::@5/main::sc#2 )
  [2] main::y#2 = phi( main/0, main::@5/main::y#1 )
  [3] main::bits#0 = main::CHAR_A#0[main::y#2]
  to:main::@2
main::@2: scope:[main]  from main::@1 main::@3
  [4] main::x#2 = phi( main::@1/0, main::@3/main::x#1 )
  [4] main::sc#3 = phi( main::@1/main::sc#7, main::@3/main::sc#1 )
  [4] main::bits#2 = phi( main::@1/main::bits#0, main::@3/main::bits#1 )
  [5] main::$1 = main::bits#2 & $80
  [6] if(main::$1==0) goto main::@3
  to:main::@4
main::@4: scope:[main]  from main::@2
  [7] phi()
  to:main::@3
main::@3: scope:[main]  from main::@2 main::@4
  [8] main::c#2 = phi( main::@2/'.', main::@4/'*' )
  [9] *main::sc#3 = main::c#2
  [10] main::sc#1 = ++ main::sc#3
  [11] main::bits#1 = main::bits#2 << 1
  [12] main::x#1 = ++ main::x#2
  [13] if(main::x#1!=8) goto main::@2
  to:main::@5
main::@5: scope:[main]  from main::@3
  [14] main::sc#2 = main::sc#1 + $20
  [15] main::y#1 = ++ main::y#2
  [16] if(main::y#1!=8) goto main::@1
  to:main::@6
main::@6: scope:[main]  from main::@5
  [17] *PROCPORT = $37
  asm { cli  }
  to:main::@return
main::@return: scope:[main]  from main::@6
  [19] return 
  to:@return
