void main()
char main::i
char main::i#1 // reg byte x 16.5
char main::i#5 // reg byte x 3.142857142857143
char *main::screen
char *main::screen#1 // screen zp[2]:2 101.0
char *main::screen#2 // screen zp[2]:2 65.0
char *main::screen#4 // screen zp[2]:2 11.0
__loadstore char * volatile main::text // zp[2]:5 40.6
void nexttext(char **textp)
char nexttext::$0 // reg byte a 101.0
char **nexttext::textp
__constant char **nexttext::textp#0 = &main::text // textp
__constant char text1[] = "camelot "
__constant char text2[] = "rex "
char textid
char textid#10 // textid zp[1]:4 8.615384615384615
char textid#13 // textid zp[1]:4 106.5

zp[1]:4 [ textid#13 textid#10 ]
zp[2]:2 [ main::screen#4 main::screen#2 main::screen#1 ]
reg byte x [ main::i#5 main::i#1 ]
zp[2]:5 [ main::text ]
reg byte a [ nexttext::$0 ]
