
void main()
main: scope:[main]  from
  [0] phi()
  to:main::@1
main::@1: scope:[main]  from main main::@1
  [1] main::i#2 = phi( main/0, main::@1/main::i#1 )
  [2] main::$0 = - (signed char)main::i#2
  [3] main::$5 = main::i#2 << 1
  [4] main::$3 = main::$5 + main::i#2
  [5] ((signed char *)points)[main::$3] = (signed char)main::i#2
  [6] ((signed char *)points+OFFSET_STRUCT_POINT_Y)[main::$3] = main::$0
  [7] ((signed char *)points+OFFSET_STRUCT_POINT_Z)[main::$3] = (signed char)main::i#2
  [8] main::i#1 = ++ main::i#2
  [9] if(main::i#1!=4) goto main::@1
  to:main::@2
main::@2: scope:[main]  from main::@1 main::@2
  [10] main::i1#2 = phi( main::@1/0, main::@2/main::i1#1 )
  [11] main::$7 = main::i1#2 << 1
  [12] main::$4 = main::$7 + main::i1#2
  [13] main::SCREEN[main::$4] = memcpy(points[main::$4], struct Point, SIZEOF_STRUCT_POINT)
  [14] main::i1#1 = ++ main::i1#2
  [15] if(main::i1#1!=4) goto main::@2
  to:main::@return
main::@return: scope:[main]  from main::@2
  [16] return 
  to:@return
