__constant unsigned long *SCREEN = (char *) 1024
unsigned long ifunc(unsigned long a)
unsigned long ifunc::a
__constant unsigned long ifunc::a#0 = 8 // a
unsigned long ifunc::delta
unsigned long ifunc::delta#1 // delta zp[4]:2 202.0
unsigned long ifunc::delta#2 // delta zp[4]:2 75.75
unsigned long ifunc::return
unsigned long ifunc::return#0 // return zp[4]:10 4.333333333333333
unsigned long ifunc::return#2 // return zp[4]:10 4.0
unsigned long ifunc::x
unsigned long ifunc::x#1 // x zp[4]:10 67.33333333333333
unsigned long ifunc::x#3 // x zp[4]:10 106.5
unsigned long ifunc::xsqr
unsigned long ifunc::xsqr#1 // xsqr zp[4]:6 101.0
unsigned long ifunc::xsqr#2 // xsqr zp[4]:6 101.0
void main()
unsigned long main::$0 // zp[4]:10 4.0

zp[4]:6 [ ifunc::xsqr#2 ifunc::xsqr#1 ]
zp[4]:10 [ ifunc::x#3 ifunc::x#1 ifunc::return#0 ifunc::return#2 main::$0 ]
zp[4]:2 [ ifunc::delta#2 ifunc::delta#1 ]
