__constant char OFFSET_STRUCT_POINT_ID = 5
__constant char OFFSET_STRUCT_POINT_POS = 1
__constant unsigned int * const SCREEN = (char *) 1024
__constant char SIZEOF_UNSIGNED_INT = 2
void main()
__loadstore struct Point point1 = { x: 4, pos: { 1, 2 }, id: 3 } // mem[7]

mem[7] [ point1 ]
