__constant struct deviceslot $0 = { hostSlot: 'A', mode: 'R', file: "f1" }
__constant struct deviceslot $1 = { hostSlot: 'B', mode: 'W', file: "f2" }
__constant char OFFSET_STRUCT_DEVICESLOT_MODE = 1
__constant char * const OUT = (char *) 32768
__constant char SIZEOF_STRUCT_DEVICESLOT = $42
__constant char SIZEOF_STRUCT_DEVICESLOTSA = $84
void main()
char main::$11 // reg byte a 22.0
char main::$12 // reg byte a 22.0
char main::$4 // reg byte a 11.0
__loadstore struct deviceslot main::ds // mem[66]
char main::i
char main::i#1 // i zp[1]:2 16.5
char main::i#2 // i zp[1]:2 9.166666666666666
__loadstore struct deviceslot main::s1 // mem[66]
__loadstore struct deviceslot main::s2 // mem[66]
__constant struct deviceslotsA *main::slotsA = &main::ssA
__loadstore volatile struct deviceslotsA main::ssA // mem[132]

zp[1]:2 [ main::i#2 main::i#1 ]
reg byte a [ main::$11 ]
reg byte a [ main::$12 ]
reg byte a [ main::$4 ]
mem[66] [ main::s1 ]
mem[66] [ main::s2 ]
mem[132] [ main::ssA ]
mem[66] [ main::ds ]
