__constant char * const SCREEN = (char *) 1024
__constant unsigned int STACK_BASE = $103
__stackcall void fn1(char c)
__constant char fn1::OFFSET_STACK_C = 0
char fn1::c
char fn1::c#0 // reg byte a 4.0
__stackcall void fn2(char d)
__constant char fn2::OFFSET_STACK_D = 0
char fn2::d
char fn2::d#0 // reg byte a 4.0
__stackcall void fn3(char e)
__constant char fn3::OFFSET_STACK_E = 0
char fn3::e
char fn3::e#0 // reg byte a 202.0
void main()
char main::$1 // reg byte a 22.0
char main::$5 // reg byte a 22.0
void (*main::f)(char)
void (*main::f#3)(char) // f zp[2]:3
char main::i
char main::i#1 // i zp[1]:2 22.0
char main::i#2 // i zp[1]:2 5.9230769230769225

zp[1]:2 [ main::i#2 main::i#1 ]
zp[2]:3 [ main::f#3 ]
reg byte a [ fn3::e#0 ]
reg byte a [ fn2::d#0 ]
reg byte a [ fn1::c#0 ]
reg byte a [ main::$1 ]
reg byte a [ main::$5 ]
