
void main()
main: scope:[main]  from
  [0] phi()
  to:main::@1
main::@1: scope:[main]  from main main::@1
  [1] main::i#2 = phi( main/0, main::@1/main::i#1 )
  [2] main::$0 = 2 + main::i#2
  [3] main::$5 = main::i#2 << 1
  [4] ((char *)points)[main::$5] = main::$0
  [5] main::$1 = 3 + main::i#2
  [6] ((char *)points+OFFSET_STRUCT_POINT_Y)[main::$5] = main::$1
  [7] main::i#1 = ++ main::i#2
  [8] if(main::i#1!=2) goto main::@1
  to:main::@2
main::@2: scope:[main]  from main::@1 main::@2
  [9] main::idx#4 = phi( main::@1/0, main::@2/main::idx#3 )
  [9] main::i1#2 = phi( main::@1/0, main::@2/main::i1#1 )
  [10] main::$7 = main::i1#2 << 1
  [11] main::SCREEN[main::idx#4] = ((char *)points)[main::$7]
  [12] main::idx#1 = ++ main::idx#4
  [13] main::SCREEN[main::idx#1] = ((char *)points+OFFSET_STRUCT_POINT_Y)[main::$7]
  [14] main::idx#2 = ++ main::idx#1
  [15] main::SCREEN[main::idx#2] = ' '
  [16] main::idx#3 = ++ main::idx#2
  [17] main::i1#1 = ++ main::i1#2
  [18] if(main::i1#1!=2) goto main::@2
  to:main::@return
main::@return: scope:[main]  from main::@2
  [19] return 
  to:@return
