__constant char OFFSET_STRUCT_DATA_D = 1
__constant char * const SCREEN = (char *) 1024
__constant char SIZEOF_STRUCT_DATA = 2
char idx
void main()
__loadstore struct Data main::x // zp[2]:2
__loadstore struct Data main::y // zp[2]:4
struct Data sum(char a , char b)
char sum::$0 // reg byte a 22.0
char sum::a
char sum::a#2 // reg byte a 11.0
char sum::b
char sum::b#2 // reg byte x 7.333333333333333
__loadstore struct Data sum::d // zp[2]:8
__loadstore struct Data sum::return // zp[2]:6

reg byte a [ sum::a#2 ]
reg byte x [ sum::b#2 ]
reg byte a [ sum::$0 ]
zp[2]:2 [ main::x ]
zp[2]:4 [ main::y ]
zp[2]:6 [ sum::return ]
zp[2]:8 [ sum::d ]
