@begin: scope:[]  from
  [0] phi()
  to:@1
@1: scope:[]  from @begin
  [1] phi()
  [2] call main 
  to:@end
@end: scope:[]  from @1
  [3] phi()

(void()) main()
main: scope:[main]  from @1
  asm { sei  }
  [5] *((const byte*) DTV_FEATURE) ← (const byte) DTV_FEATURE_ENABLE
  [6] *((const byte*) DTV_CONTROL) ← (const byte) DTV_HIGHCOLOR|(const byte) DTV_BORDER_OFF|(const byte) DTV_BADLINE_OFF
  to:main::@1
main::@1: scope:[main]  from main main::@1 main::@4
  [7] if(*((const byte*) RASTER)!=(byte) $40) goto main::@1
  to:main::@2
main::@2: scope:[main]  from main::@1
  [8] *((const byte*) BGCOL) ← (byte) 0
  to:main::@3
main::@3: scope:[main]  from main::@2 main::@3
  [9] (byte) main::r#2 ← phi( main::@3/(byte) main::r#1 main::@2/(byte) $31 )
  asm { nop nop nop nop nop nop nop nop nop nop nop nop nop nop nop nop nop nop nop nop nop nop nop nop nop  }
  [11] *((const byte*) BGCOL) ← ++ *((const byte*) BGCOL)
  [12] (byte) main::r#1 ← ++ (byte) main::r#2
  [13] if((byte) main::r#1!=(byte) 0) goto main::@3
  to:main::@4
main::@4: scope:[main]  from main::@3 main::@4
  [14] (byte) main::c#2 ← phi( main::@3/(byte) 0 main::@4/(byte) main::c#1 )
  [15] *((const byte*) DTV_PALETTE + (byte) main::c#2) ← *((const byte*) main::palette + (byte) main::c#2)
  [16] *((const byte*) main::palette + (byte) main::c#2) ← ++ *((const byte*) main::palette + (byte) main::c#2)
  [17] (byte) main::c#1 ← ++ (byte) main::c#2
  [18] if((byte) main::c#1!=(byte) $10) goto main::@4
  to:main::@1
