(label) @1
(label) @begin
(label) @end
(void()) main()
(byte~) main::$1 reg byte a 22.0
(label) main::@1
(label) main::@2
(label) main::@return
(byte) main::i
(byte) main::i#1 reg byte x 16.5
(byte) main::i#2 reg byte x 11.0
(const signed word*) main::screen = (signed word*) 1024
(const signed word*) world[(number) 3]  = { fill( 3, 0) }

reg byte x [ main::i#2 main::i#1 ]
reg byte a [ main::$1 ]
