(label) @1
(label) @begin
(label) @end
(const byte) OFFSET_STRUCT_FOO_THING2 = (byte) 1
(struct foo) bar loadstore mem[2] = { thing1: (byte) 'a', thing2: (byte) 'b' }
(byte) foo::thing1
(byte) foo::thing2
(void()) main()
(label) main::@return
(const byte*) main::SCREEN = (byte*) 1024
(byte) main::i

mem[2] [ bar ]
