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fixed much code, working on 16x16 8bit tile mode.
There is an error in the compiler i think which i need to communicate to Jesper.
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@ -9,7 +9,7 @@
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// An explanation is given how this mode is organized, and how the tiles display and coloring works.
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// Pälette offsets are explained also.
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#include <conio.h>
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#include <veralib.h>
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#include <printf.h>
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void main() {
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