mirror of
https://gitlab.com/camelot/kickc.git
synced 2024-12-27 09:31:18 +00:00
Added initial naive y-plotter.
This commit is contained in:
parent
87f0b6d526
commit
0598d6548a
@ -0,0 +1,10 @@
|
||||
ldy #0
|
||||
lda ({z1}),y
|
||||
sta $fe
|
||||
iny
|
||||
lda ({z1}),y
|
||||
sta $ff
|
||||
ldy {m2}
|
||||
lda ($fe),y
|
||||
ora {c1},x
|
||||
sta ($fe),y
|
@ -0,0 +1,12 @@
|
||||
ldy #0
|
||||
lda ({z1}),y
|
||||
sta $fe
|
||||
iny
|
||||
lda ({z1}),y
|
||||
sta $ff
|
||||
txa
|
||||
tay
|
||||
ldx {m2}
|
||||
lda ($fe),y
|
||||
ora {c1},x
|
||||
sta ($fe),y
|
@ -0,0 +1,13 @@
|
||||
sty $fd
|
||||
ldy #0
|
||||
lda ({z1}),y
|
||||
sta $fe
|
||||
iny
|
||||
lda ({z1}),y
|
||||
sta $ff
|
||||
txa
|
||||
tay
|
||||
ldx $fd
|
||||
lda ($fe),y
|
||||
ora {c1},x
|
||||
sta ($fe),y
|
@ -0,0 +1,2 @@
|
||||
ldx {c2},y
|
||||
sta {c1},x
|
171
src/test/kc/examples/mega65/yplotter.c
Normal file
171
src/test/kc/examples/mega65/yplotter.c
Normal file
@ -0,0 +1,171 @@
|
||||
// A pretty simple sine plotter
|
||||
|
||||
#pragma target(mega65_remote)
|
||||
#include <mega65.h>
|
||||
#include <mega65-dma.h>
|
||||
#include <6502.h>
|
||||
|
||||
// Get the 0th byte of a double value
|
||||
#define BYTE0(d) <(<(d))
|
||||
// Get the 1th byte of a double value
|
||||
#define BYTE1(d) >(<(d))
|
||||
// Get the 2th byte of a double value
|
||||
#define BYTE2(d) <(>(d))
|
||||
// Get the 3th byte of a double value
|
||||
#define BYTE3(d) >(>(d))
|
||||
// Get the low byte from a word/int
|
||||
#define LOBYTE(w) <(w)
|
||||
// Get the high byte from a word/int
|
||||
#define HIBYTE(w) >(w)
|
||||
|
||||
// Poke a byte value into memory
|
||||
#define POKE(addr,val) *((char*)(addr)) = val
|
||||
// Peek a byte value from memory
|
||||
#define PEEK(addr) *((char*)addr)
|
||||
|
||||
// Poke a value directly into memory
|
||||
// - addr: The 32bit address to poke to
|
||||
// - val: The value to poke
|
||||
void lpoke(__zp unsigned long addr, char val) {
|
||||
// Use the 45GS02 32-bit addressing mode
|
||||
asm {
|
||||
ldz #0
|
||||
lda val
|
||||
sta ((addr)),z
|
||||
}
|
||||
}
|
||||
|
||||
void main() {
|
||||
// Avoid interrupts
|
||||
SEI();
|
||||
// Map memory to BANK 0 : 0x00XXXX - giving access to I/O
|
||||
memoryRemap(0x00,0,0);
|
||||
// Fast CPU, M65 IO
|
||||
POKE(0,65);
|
||||
// Enable MEGA65 features
|
||||
VICIV->KEY = VICIV_KEY_M65_A;
|
||||
VICIV->KEY = VICIV_KEY_M65_B;
|
||||
// No C65 ROMs are mapped
|
||||
VICIV->CONTROLA = 0;
|
||||
// Enable 48MHz fast mode
|
||||
VICIV->CONTROLB |= VICIV_FAST;
|
||||
VICIV->CONTROLC |= VICIV_VFAST;
|
||||
graphics_mode();
|
||||
|
||||
// initialize sine index
|
||||
char idx = 0;
|
||||
for(unsigned int i=0;i<320;i++) {
|
||||
sin_idx[i] = idx;
|
||||
idx += 11;
|
||||
}
|
||||
// Initialize plotter
|
||||
init_plot();
|
||||
|
||||
for(;;) {
|
||||
// Wait for the raster
|
||||
while(VICIV->RASTER!=0xe3) ;
|
||||
// White border and background
|
||||
VICIV->BORDER_COLOR = RED;
|
||||
// Clear the graphics
|
||||
memset_dma256(0x0, 0x0, 0x6000, 0x00, 40*25*8);
|
||||
VICIV->BORDER_COLOR = WHITE;
|
||||
// Render some dots
|
||||
render_dots();
|
||||
// Black border and background
|
||||
VICIV->BORDER_COLOR = BLACK;
|
||||
}
|
||||
}
|
||||
|
||||
// Sine idx for each plot
|
||||
char sin_idx[320];
|
||||
|
||||
// Graphics bit
|
||||
char GFX_BIT[8] = { 0x80, 0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01 };
|
||||
|
||||
// Pointer to graphics for (x, 0)
|
||||
char * GFX_PTR[320];
|
||||
|
||||
void init_plot() {
|
||||
char * gfx = GRAPHICS;
|
||||
for(unsigned int i=0; i<320;i++) {
|
||||
GFX_PTR[i] = gfx;
|
||||
if((i&7)==7)
|
||||
gfx +=200;
|
||||
}
|
||||
}
|
||||
|
||||
// Do a single plot on the canvas
|
||||
void plot(unsigned int x, char y) {
|
||||
char * gfx = GFX_PTR[x] + y;
|
||||
*gfx |= GFX_BIT[x&7];
|
||||
}
|
||||
|
||||
void render_dots() {
|
||||
// Plot some dots
|
||||
for(unsigned int i=0;i<320;i++) {
|
||||
char idx = sin_idx[i]++;
|
||||
plot(i, SINE[idx]);
|
||||
}
|
||||
}
|
||||
|
||||
// Sine table
|
||||
char SINE[0x200] = kickasm {{
|
||||
.fill $200, round(99.5+99.5*sin(toRadians(360*i/256)))
|
||||
}};
|
||||
|
||||
// Address of the screen
|
||||
char * const SCREEN = 0xc000;
|
||||
// // Absolute address of the graphics
|
||||
char * const GRAPHICS = 0x6000;
|
||||
|
||||
void graphics_mode(void) {
|
||||
// 16-bit text mode
|
||||
VICIV->CONTROLC = VICIV_CHR16;
|
||||
// H320, fast CPU
|
||||
VICIV->CONTROLB = VICIV_FAST;
|
||||
// 320x200 per char, 16 pixels wide per char
|
||||
// = 320/8 x 16 bits = 80 bytes per row
|
||||
VICIV->CHARSTEP_LO = 80;
|
||||
VICIV->CHARSTEP_HI = 0;
|
||||
// Draw 40 chars per row
|
||||
VICIV->CHRCOUNT = 40;
|
||||
// Put 2KB screen
|
||||
VICIV->SCRNPTR_LOLO = LOBYTE(SCREEN);
|
||||
VICIV->SCRNPTR_LOHI = HIBYTE(SCREEN);
|
||||
VICIV->SCRNPTR_HILO = 0x00;
|
||||
// Put charset
|
||||
VICIV->CHARPTR_LOLO = LOBYTE(GRAPHICS);
|
||||
VICIV->CHARPTR_LOHI = HIBYTE(GRAPHICS);
|
||||
VICIV->CHARPTR_HILO = 0;
|
||||
|
||||
// Layout screen so that graphics data comes from $40000 -- $4FFFF
|
||||
// Each column is consequtive values
|
||||
unsigned int * screen = (unsigned int *)SCREEN;
|
||||
unsigned int ch = 0;
|
||||
for(char y=0;y<25;y++) {
|
||||
unsigned int ch_x = ch;
|
||||
for(char x=0;x<40;x++) {
|
||||
screen[x] = ch_x;
|
||||
ch_x += 25;
|
||||
}
|
||||
screen += 40;
|
||||
ch++;
|
||||
}
|
||||
|
||||
// Set color ram to white
|
||||
unsigned long cols = 0xff80000;
|
||||
for( unsigned int i=0; i<1000;i++) {
|
||||
lpoke(cols++, 0); // No extended attributes
|
||||
lpoke(cols++, WHITE);
|
||||
}
|
||||
|
||||
// Black border and background
|
||||
VICIV->BORDER_COLOR = 0;
|
||||
VICIV->BG_COLOR = 0;
|
||||
|
||||
// Clear the graphics
|
||||
memset_dma256(0x0, 0x0, 0x6000, 0x00, 40*25*8);
|
||||
//memset_dma256(0x0, 0x0, 0x6000, 0xff, 25*8);
|
||||
//memset_dma256(0x0, 0x0, 0x6000+25*39*8, 0xff, 25*8);
|
||||
|
||||
}
|
Loading…
Reference in New Issue
Block a user